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DK_Viceroy

Latest Posts

Page: 10 of 11
Posted in: help
 DK_Viceroy
08-06-2004, 12:15 PM
#2
Nitro got to uninstall if it says maintence operationbs click next you'll get options Repair install/re-install Uninstall do you need directions from there?...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 5:12 PM
#108
I think something was lost in the translation EA turns ANY good idea into a dirt clod this would be a jewel namely because EA wouldn't be involved and yes i do have zero hour i now use it as a firisbee since that's more fun. Zero hour doesnb't have...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 3:47 PM
#105
You liked it earlier. The classification is just so forumites know what they're side leans towards but they hjave abilities to use other startegies. This is superior to anything EA could possibly hope to create so don't compare Mud to a jewel...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 3:13 PM
#103
Because han marries leia and that makes Luke part of chewbaccas honour family. also because he's the only alliance leader { in the template }who knows a wookie well....  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 3:05 PM
#101
I think less civs will actually be better but have the commander system i've envisged { i've even given up getting the chiss in }. We could put other civ units under the command of certian commanders based on relations we know they have with them. L...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 1:09 PM
#92
Too true which is Why i think you'll like the descriptiuon of Admiral Motti. It is strange of puzzlebox of wanting to get rid of clickfest ideas to come up with the prime culprit. though can we have some new ideas for discussion not just continual ar...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 12:37 PM
#90
Let's get back on topic and if anyone has a problem with someone elses template make a topic called Template Flaming or something. This thread is for constructive ideas to make one idea we all agree on not just a forum for some idiot to say theirs is...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 10:52 AM
#88
Puzzlebox that's enough don't be so mean and nasty DMUK's warned the both of us so don't start on windu, windu has tried to get through to you the need for humility I however give up just don't be nasty to everyone you'll just find yourself the way...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 10:44 AM
#86
I've redone some of the commanders and added a little to Genera Grevoius on what seems will be the mnost logical course but i'm reluctant to speculate but i Do know he will be in ep III so we'll wait till then before i do any great detail about him a...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 10:23 AM
#85
It certainly should be changed so Massing one unit doesn't win you the game since that really only falls in with the confederacy, which was why i gave General Poggle Production bonuses since geonosis was very heavily industrialised in very small area...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-07-2004, 9:45 AM
#83
I agree with windu on all but one of those points. The empire did care about some of their pilots since you wouldn't just want to throw away veterans and elite pilots. like the 181st Tie fighter squadron of elite pilots. Some squadrons got the TIE...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-06-2004, 12:13 PM
#80
The engine for The TIE avenger is the same as the one made for the TIE Interceptor. Vostock i can tell you why however the Avenger wasn't in use. Imperial Admirals did not like the idea of a Hyperdrive Equipped Starfighter Thinking that with that in...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-06-2004, 7:08 AM
#73
so maybe it could have abuild unit or be a toybox unit because it would be useful for Battle of Endor renactments. The AA-MB doesn't exist in star wars the closest i could think of is Anti Air MoBile. at least we agree they should cost a lot but wo...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-06-2004, 5:48 AM
#71
Just thinking abouit starships would we have Super STar destroyers would they cost an incredibly large amount would they require an ongoing sum to keep them running Would you define what limits we should have for space battles and i'll try and c...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-05-2004, 3:53 PM
#67
Just wopndering though would credits be an excpetion like if you went to a neutral spaceport with a freighter you could get credits that way. or is credits classed as an ASSett or a resource? Space battles would propabnly revolve more around invadin...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-05-2004, 3:36 PM
#63
who said it was a pointless over simplified skirmish we're only saying that it shouldn't eclipse the ground battles that's all...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-05-2004, 3:06 PM
#60
Well in that case why don't we get to work on a model that would give priority to ground battles but add the space element in and make it useful but not overpowered. which certainly will be challenging since the Empires star destroyers were designed...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-05-2004, 3:15 AM
#58
Maybe you could have a mode where it's just ground and then have space battles for nitro's conqeur the galaxy. There are many games with both ground and space combat I think the best one is Imperium Galactica 2 and that one is quite old yet it's got...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-04-2004, 3:07 PM
#55
That's fascinating read every word of it but A what does reemed mean or is that a typo B what IS bioware you didn't answer that question and finally C What leash what are you talking about...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-04-2004, 1:02 PM
#53
explain what bioware us for us if you please...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-04-2004, 12:14 PM
#51
Ok PLEASE explain all of that in greater detail so i'll at least know your not mad or talking in code...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-04-2004, 12:03 PM
#49
arn't you being incredibly over optimistic to the point of blind Hopeefulness why should they pay anyone on this froum for an idea when they can come up with them, themselves without paying anyone. Certain third parties and liscenes are you out of y...  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-04-2004, 11:29 AM
#47
though would they be allowed to use them though since some of them are very good ideas....  [Read More]
Posted in: New Ideas For The Game WE ALL WANT
 DK_Viceroy
08-04-2004, 11:18 AM
#45
i'm personally wondering then if they'd be able to take on of our suggestions and use them then?...  [Read More]
Posted in: Favorite Custom Scenario
 DK_Viceroy
08-07-2004, 2:12 PM
#11
The first one was increadibly basic but then it became more and more complicated I made several version of the original one for each civ they had manually operated triggers and unit changers as well as a bit of sea filled with nasty creatures where...  [Read More]
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