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mrdefender

Latest Posts

Page: 3 of 4
Posted in: Preppie -- Cheat Console Helper Utility
 mrdefender
09-23-2005, 12:11 AM
#9
Gasp! It's my mod! :eek: :clap2: edited: ooh. right. as the examples and in the screenshot :smash:...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
10-11-2005, 3:49 AM
#65
Yah, planned to have attribute and skill editing eventually. its not the scripting, its the dialogue file. takes a while just to add those new nodes :lol: Not to mention actually adding the text and scripts to them :smash: lol...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
10-09-2005, 10:51 PM
#63
Still waiting for Darth333's reply to my pm about it. Never heard of the correction armband though. I'll ask him :) Drats, why did they disable the search feature for the member list. 144 pages for member usernames that start with 'R' is just a tad...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
10-09-2005, 4:53 PM
#61
I'm pleased to announce that version 1.5 has been released! :) You can download it off of my website here (http://jediarchives.ca/defmods/index.php?page=modview&game=1&mod=1&vers=15) and over at PCGM here (http://www.pcgamemods.com/view/...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
08-30-2005, 9:21 PM
#59
Version 1.4 is now "released" at pcgamemods.com ... but for some reason they lost my file... the entry shows up but the file is missing and I can't seem to submit any screenshots either... New Features: :saberg: Ability to modify a party m...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
08-17-2005, 4:07 PM
#58
It's mentioned in the text that appears when you "install" something with tsl patcher. - TSL Patcher will ask you to find your kotor 2 directory, find it with TSL patcher and install the mod. :smash:...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
08-16-2005, 2:48 PM
#54
@Defender - is there a level requirement for the custom workbench items, cause it's completely blank for me at level 9. Oh, how about a lab station? Or am I just missing it, heh. Nope, its all level 1 except for the seperator items... Though I do ru...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
08-15-2005, 9:09 PM
#51
Makes them a bad ass ;) When I was making the Nightsister Witch for the Darksword... I started playing with that value (challenge rating)... needless to say... it took many reloads before I got her down to a "reasonable" level... Really?...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
08-15-2005, 1:05 AM
#47
Odd. You're the first person who says its easy lol. I used the party member's respective .utc file and changed their class, skills, attributes, powers, feats, levels and inventory... The duelists have a challenge rating of 8 and a character level o...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
08-13-2005, 7:54 PM
#45
Just released version 1.3, which can be found here (http://www.pcgamemods.com/15222/). New Features: :saberg: Replicate Pazaack Cards (mass replicate, 10 of each card type) :saberg: Modify Party Member's Influence :saberg: Spawn Party Member Duelist...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
08-01-2005, 2:40 PM
#43
Looks like we got TSL Patcher to work :)...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-31-2005, 11:56 PM
#41
Just released version 1.3, which can be found here (http://www.pcgamemods.com/15222/). New Features: :saberg: Replicate Pazaack Cards (mass replicate, 10 of each card type) :saberg: Modify Party Member's Influence :saberg: Spawn Party Member Duelist...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-30-2005, 1:40 AM
#40
IT WORKS!!!!! and so does tsl patcher... I think... I added 5 "blank" lines to my spells.2da file, Installed using patcher and the uti lists the same line as the spell!!! :) I still have a little problem though, for some reason tsl patc...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-29-2005, 2:13 PM
#37
This might sound like a stupid question but.... If I remove wristconsole.uti, how does patcher know what my file is supposed to be? Does TSL Patcher know its an armband that can be activated? does it know that it should be called "<LastNam...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-28-2005, 10:47 PM
#33
ARGH!!! Still doesn't work... :mad: :mad: :mad: :( *cries* why won't this work!!!!!:( The "install package" (http://user.jediarchives.ca/defmods/wc11b_beta.zip) This is when I have NO spells.2da file in my override folder. • Instal...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-28-2005, 5:55 PM
#31
Ok, I did steps 1 thru 3, and updated the changes.ini file on my site.... how does it look now? http://user.jediarchives.ca/defmods/changes.ini...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-28-2005, 3:52 PM
#29
Alrighty. How does it look now? :confused: http://user.jediarchives.ca/defmods/changes.ini...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-28-2005, 1:58 PM
#27
Like this? http://user.jediarchives.ca/defmods/tslpatcher03.jpg I obviously need to click the red arrow here to add it, but I want to make sure I'm adding the right stuff :)...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-28-2005, 1:07 PM
#25
To update the UTI, at the bottom of the spells.2da CopyRow modifier list in changes.ini, add a line that reads 2DAMEMORY1=RowIndex So, I edit 'copyrow0' and add the 2da mem thing at the bottom of that? At the bottom of this window (http://user.jedi...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-28-2005, 12:57 PM
#24
:confused: not sure about that one JP, but 1.1 was my first attempt at using tsl patcher. I wasn't suprised that it didn't work lol. I've noticed the other mods don't use a sub folder, so my next tsl patcher will not use a subfolder aswell. But thi...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-28-2005, 12:24 AM
#21
Originally posted by stoffe -mkb- Not to be annoying or bring bad news, but the mod won't work if it is installed on top of an existing spells.2da which already contains custom lines, since you don't update which spells.2da line to trigger in your w...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-27-2005, 9:20 PM
#20
:( I released 1.1b, its just a zip file and it has my 2da, but in a seperate folder. I think for now the best thing to do is to add the line from my spells.2da to your/their spells.2da I'm trying to figgure out why its not working. I'm seriously...  [Read More]
Posted in:  [REL]Defender's Wrist Console
 mrdefender
07-27-2005, 8:55 PM
#18
Originally posted by jedigoku you just rendered half of my mods useless:mad: but cool:D Could 'copyrow0' for spells.2da be responsible for this? :confused: im talking about tsl patcher changes.ini file......  [Read More]
It works :) thx...  [Read More]
Quick question.... about the conditional things... How does it work if you use both fields? a) If #1 is true and #2 is true , show this thing b) If #1 is false and #2 is true, show this thing c) If #1 is true or #2 is true, show this thing d) If...  [Read More]
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