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Elliot334

Latest Posts

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Posted in: Lightsaber sound
 Elliot334
04-18-2003, 11:53 PM
#23
Has anyone here played the SaberBattleX mod for JK or MOTS? Because the light staff sounds in there are awsome. The maker ripped them from the DVD, but you can't tell at all. You would swear he got them from the Lucas Sound Labs....  [Read More]
Posted in: New Force Powers?
 Elliot334
04-10-2003, 2:26 AM
#23
Bring back old force powers: Force Blinding Force Far Sight Force Deadly Sight Force Projection (only if implemented waaaay better than in MOTS) Force Destruction (only if made like in JK1 cut-scenes (see this movie (http://www.reandev.com/destructi...  [Read More]
Posted in: Civilians in JA
 Elliot334
04-06-2003, 3:12 PM
#12
Originally posted by boinga1 sure, why not? but only where approprite. Make them important- ie. make a mission where you must protect a Senator (preferably a hot one), or get information from civilians. Also give them brains-no 1 HP damage OMG GOTTA...  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 Elliot334
04-14-2003, 12:59 AM
#868
Originally posted by AV4T4R Please make saber and gunz balanced. There was a mod for jk2 called PROMOD, it built a CLASS system where u were able to build your charachter forming up a SITH, a JEDI or a Mercenary skilled in gunz. ( with jetpack avia...  [Read More]
Posted in: WIP: Jerec
 Elliot334
08-16-2002, 1:42 AM
#31
Here are a bunch of Jerec reference pics, the model looks great, hope these help you with some final touches. Jerec.jpg – 192 KB http://www.reandev.com/Jerec.jpg...  [Read More]
**SPOILERS** Sith Sword --------------------------------------------- enable cheats then key saber sith_sword into the console and you should get the sword used by possesed Tavion. Works with all stances, and can be used as one of two sabers. Mor...  [Read More]
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