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Darth Kaan

Latest Threads

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Posted in: Valley of Ruusan.
 Darth Kaan
01-29-2003, 3:40 AM
#1
nfm...  [Read More]
Posted in: JKII.net featured screenshot gallery?
 Darth Kaan
09-16-2002, 5:30 PM
#1
I was just wondering if anyone knew if there is a link to the past featured screenshots on JKII.net's mainpage or if they do indeed have a gallery of them?...  [Read More]
Posted in: Experienced saber modlers....
 Darth Kaan
12-23-2003, 11:12 AM
#1
I have a pick of a hilt I want to make but just can't figure all the 3d modeling stuff out. Would anyone be so kind as to make the saber hilt for me? Thanks in advance!...  [Read More]
Posted in: Jorus C'boath model?
 Darth Kaan
10-25-2003, 4:47 PM
#1
A long while back someone was making a JC model and was almost done with it. Was it ever released?...  [Read More]
Posted in: Respawning and NPC in MP.
 Darth Kaan
10-22-2003, 10:33 PM
#1
WITHOUT setting an NPC up as a vehicle in a MP map, take the rancor for example, and you want him to re-spawn when killed as just a regular NPC_rancor, can this be done and if so how?...  [Read More]
Posted in: Loading a SP Mod in JA from menu...
 Darth Kaan
10-16-2003, 2:15 AM
#1
The newgame.menu file has changed from the one in JO and the old method for getting a mod to load from the menu by changing: "uiScript startgame" to "exec gamestart.cfg" won't work. Anyone figured out how to load a mod from the m...  [Read More]
Posted in: Official or not?
 Darth Kaan
10-15-2003, 2:39 AM
#1
Is the map editor available for download on Jediknight.net the official release or not? I'm asking because there are a lot of missing shader textures... What gives?...  [Read More]
Posted in: Really great new JA MP mod!
 Darth Kaan
10-04-2003, 11:57 AM
#1
Chrono over at JK2FILES has released a racing map for JA that uses swoops. Neat map! The best part is he included a very well written tutorial on how to add npc_vehicles in MP maps. You can check it out and download it here: http://www.jk2files.co...  [Read More]
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