Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Altimira

Latest Posts

Page: 1 of 3
Posted in: WIP: Invader Zim
 Altimira
02-25-2003, 5:33 PM
#79
I havent really been working on the models latley either, but usually when my brother comes home from school he usually motivates me to do some work. So c ya then...And school does suck:D....  [Read More]
Posted in: WIP: Invader Zim
 Altimira
02-08-2003, 9:16 AM
#72
Sorry for no updates, i was just on a vacation:) . I havent done anything for a while, im just waiting for those sounds to work. Dib, Dogsuit, Gaz, and Skoodge are in progress:D . It may be the sounds themselfs, i got them all from the same website....  [Read More]
Posted in: WIP: Invader Zim
 Altimira
01-29-2003, 1:07 PM
#53
At least you did get some of the sounds to work. thats more than i have done. the only thing lift to do it the CTF skins and the sounds. Then he should be ready to release. dont rush InsaneSith, take your time, we want it dont right:)...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
01-19-2003, 9:56 AM
#45
any luck on zim sounds?...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
01-03-2003, 10:25 AM
#43
nevermind, i sent you zim in 5 peices...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
01-03-2003, 6:06 AM
#41
i cant send them to you, its too big. i have also tried putting it on my website, but that doesnt work either. its 2 megs, if anyone who has an email that can recieve that large of a file please fix this!...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-22-2002, 9:12 PM
#37
Ill send it to you, but I need your email....  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-21-2002, 8:26 PM
#35
Alright, i got the skin working fine and all, but now the sounds arent working correctly. I asked drjimmy to help but he wasnt succesful: "Hmmm... sorry to disappoint, but I can't get it to work either. No idea why. The pk3 structure is correct...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-20-2002, 6:21 PM
#34
Oh ok, I just sorta cropped in photoshop, I'll change that....  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-19-2002, 8:15 PM
#31
Alright, Duncan got him ingame and looks really good. it needs a little touching up on my part. I have noticed some things are out of place, but i t shouldnt be a problem. Its going to have to wait til Duncan gets back from vacation (i think he will...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-16-2002, 8:12 PM
#28
It just plays the sounds, it doesnt save them. What do you guys think the taunt(s) should be? i was thinking ''But invaders blood marches through my veins like Giant Radioactive rubber pants! The pants command me! do not ignore my veins''. Also ''Aww...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-15-2002, 3:12 PM
#26
sure, id love some sounds, send them here Thrakus@cox.net...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-14-2002, 5:59 PM
#24
I just sent you the gmax file Duncan, i hope there arent any problems getting it in-game...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-14-2002, 4:22 PM
#23
since he was low polly to begin with, i decided to make his eyes more rounder and fuller. and he is still has a very low poly count. 1144 poly...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-12-2002, 8:05 PM
#20
i cant find that modifyer, it must not be in g-max:confused:. oh well, maybe you could fix that, or tell me whats wrong with it. heres a slap on skin for ya. http://mattsworld.bravepages.com/WIP/wip.html...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-10-2002, 6:08 PM
#17
ok, cool. i will have some renaming to do then. where do i find the STL check modifier?...  [Read More]
Posted in: WIP: Invader Zim
 Altimira
12-09-2002, 7:08 PM
#15
ok, ill be fixing up my model duncan, thanks. but I have some questions. you said somthing about a waste of polygons inside the model, how do would I fix that? I believe I have the same problem with Zim. Also, in making the head, I mirrored the side...  [Read More]
Posted in: Gir almost done!
 Altimira
01-19-2003, 9:53 AM
#45
I think we are going to go with the model pack idea. I have Dogsuit almost finished. dib well underway, and skoodge almost modeled, but like klorel said, it takes a lot of work to get a model in-game....  [Read More]
Posted in: Gir almost done!
 Altimira
01-09-2003, 3:43 PM
#42
but Klorel, won't everbody go like this, KABLAM! http://mattsworld.bravepages.com/WIP/wip.html little that way, good, good, no, a little back, good good. **BOOM**...  [Read More]
Posted in: Gir almost done!
 Altimira
12-14-2002, 12:51 PM
#36
i like the shadders Psynex, looks awsome. i think ill make a gir 2.0 or somthing like that with a revised skin. and also a auto scaler thingy for him. how do you make a auto scaler?...  [Read More]
Posted in: Gir almost done!
 Altimira
12-12-2002, 7:03 PM
#27
if i knew how:(...  [Read More]
Posted in: Gir almost done!
 Altimira
12-11-2002, 10:37 AM
#24
the read me was in the .zip file, not the .pk3 file. and as Klorel has suggested, make him .3 not .4 when you scale him. im not to expirenced in jedimod so i dont know if you can bind certain fonts...  [Read More]
Posted in: Gir almost done!
 Altimira
12-10-2002, 9:21 PM
#22
ok, just checked poly count and gir is in the model queue http://www.planetquake.com/polycount/model-list.htm...  [Read More]
Posted in: Aleena Model - Ratts Tyrell
 Altimira
01-12-2003, 9:03 AM
#55
Nice work... BAAAAAAAAAAA:eek:...  [Read More]
Posted in: The Return of Mara Jade
 Altimira
12-11-2002, 3:58 PM
#473
Best model i have seen for JK. cant wait til this weekend when you release it :)....  [Read More]
Page: 1 of 3