looking pretty sweet Rekked ... cannot wait to see what he looks like in the game!
keep up the great work!
:D
you have any idea of a releas date
oh AND it is SUPPER THANKS FOR ASKING lol
Nice work... BAAAAAAAAAAA:eek:
Problems exporting to XSI... it doesn't export!!
It looks as if, but once I try to re-import it from the XSI file, it says:
"Improper file format"
And my question is:
Is it completely necesary to skin the model before exporting?
:confused: :confused: :confused:
Skin as in making the actual skin or unwrapping the model? Also, I thought you were using gmax, and I didn't think you could export to XSI with it
Also, I thought you were using gmax, and I didn't think you could export to XSI with it
No, i'm using 3Dstudio MAX 4.2
Skin as in making the actual skin or unwrapping the model?
MAking the actual skin, i believe...
Ah, my mistake. I'm pretty sure you can skin it after it's been exported and in game as long as it has the coordinates. Have you weighted the model yet?
Yes.
Do you have MSN messenger?
Add me. My mail's rekked_wan_kenobi@hotmail.com
Hehe, I haven't gotten this far in the model-making process yet, so I'm not sure what the problem could be really, but I went ahead and added you.
Are you planning on doing facial animations? With the proximity of the mouth to the facial bones, it looks like it would be doable (similar to how it's handled on Desann).
is there s reseas date and what is the progress on it
I'm fed up and willing to give out to anyone willing (again) to UVmap it. Of course, as a member of the Oxygen team, they will have preference (if more than one candidate arises), but i doubt it.