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Oobedoob Benobi

Latest Posts

Page: 1 of 2
Posted in: Metroid: Samus Aran WIP
 Oobedoob Benobi
08-22-2002, 11:49 PM
#37
Well one thing you could do is make the gun arm really big and place the weapon inside it by doing stuff to the skeleton so it looks like the gun arm is shooting, but if you used the light saber it would look messed up. Their also could be a few prob...  [Read More]
Posted in: Metal Gear Solid 2 Models
 Oobedoob Benobi
07-01-2002, 10:39 AM
#19
um i think softimage cost $2,000 so i don't think you would just see it in a computer store....  [Read More]
Posted in: Metal Gear Solid 2 Models
 Oobedoob Benobi
07-01-2002, 8:48 AM
#16
well to do custom animations I think you need soft image. You might be able to do it with 3ds Max 4, but i think it is very hard and takes a very very long time....  [Read More]
Posted in: Metal Gear Solid 2 Models
 Oobedoob Benobi
06-30-2002, 12:13 PM
#12
Wow that is great I have seen one of Sniper Wolf's models and it looks amazing, glad to hear you want to help out with the MGS models!...  [Read More]
Posted in: Metal Gear Solid 2 Models
 Oobedoob Benobi
06-30-2002, 2:15 AM
#9
Ah thank you Darth_Kitty! I was waiting for someone to do a Solid Snake model. Good luck with it!...  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
07-01-2002, 8:46 AM
#204
I agree with Klorel we should chose a few taunts (2-4) and make a poll on which one it will be and what it sounds like....  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
07-01-2002, 12:42 AM
#189
Well since he is doing both robed and unrobed will they be released like the tyrion model?...  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-30-2002, 12:44 PM
#171
heheheh mon mothma is female http://www.starwars.com/databank/character/monmothma/eu.html Anyways I think the problem with the customization of the voice is that almost everyone is going to have a separate opinion. Maybe we are going to have to make...  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-30-2002, 12:35 PM
#169
I fixed that for you :-)...  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-30-2002, 11:34 AM
#163
I think BradFu has the sound right. It souds like the voice for the Protos from Starcraft....  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-30-2002, 11:19 AM
#161
Yah I think that sounds cool! Thanks BradFu!...  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-30-2002, 10:58 AM
#159
Nice BradFu! I like plokoon3 the most out of the taunts you have done so far. Just and idea for a taunt is "Your demise is inevitable."...  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-30-2002, 10:11 AM
#156
Yes I agree with both Tap and Xeno. I would much prefer Plo Koon to have a non-irritating taunt....  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-29-2002, 7:54 AM
#120
http://minestudents.pc.unicatt.it/2001/aolcelli/plokoon.jpg If you looked on the second page the link was there. The reason why there isn't a body yet is because the maker doesn't know if he wants to make it robed or unrobed....  [Read More]
Posted in: Plo Koon Model!
 Oobedoob Benobi
06-27-2002, 10:46 AM
#72
Wow! That is amazing! Is this thing going to have LODs?...  [Read More]
Posted in: Qui-gon Jinn model
 Oobedoob Benobi
06-11-2002, 9:00 PM
#50
Hey Mark_Li are you going to do an obi-wan from episode IV? I bet a lot of people are going to d/l the pack when you guys release it, good luck!...  [Read More]
Posted in: WIP: Count Dooku model (with cape ;) )
 Oobedoob Benobi
06-01-2002, 1:14 PM
#58
Originally posted by Archmv04 is he gona only use 1 hand when he swings the saber like in the movie I think that is an animation thing. I don't believe that raven has released a way to create or edit animations....  [Read More]
Posted in: WIP: Count Dooku model (with cape ;) )
 Oobedoob Benobi
05-28-2002, 7:36 PM
#32
is it me, or does the skin on his face look very dark?...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Oobedoob Benobi
06-03-2002, 7:14 PM
#86
Sorry to hear that....well take your time....  [Read More]
Posted in: Klorel's Mace Windu in progress
 Oobedoob Benobi
05-30-2002, 7:29 PM
#65
whoa that is even better then before! excellent job!...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Oobedoob Benobi
05-28-2002, 7:23 PM
#48
Ah good idea because most of the time trailors don't have much or any backround sound....  [Read More]
Posted in: Klorel's Mace Windu in progress
 Oobedoob Benobi
05-28-2002, 6:49 PM
#44
Ah yes adillon is right we need to think about a taunt for mace. anyone have suggestions?...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Oobedoob Benobi
05-28-2002, 6:33 PM
#42
Nice job, yes i also think you are done with the modeling job. Now you just need to skin him. Good work!...  [Read More]
Posted in: CloneTrooper model thoughts?
 Oobedoob Benobi
06-14-2002, 7:11 PM
#112
Wow that looks nice. Just wondering (I forgot if this question was answered) are you adding the red blinking thing on the back of the fin? I know it can be done because on the Darth Vadar model there is a red blinking thing on his chest. Good Luck!...  [Read More]
Posted in: CloneTrooper model thoughts?
 Oobedoob Benobi
06-08-2002, 9:47 PM
#64
Yah for the taunt you could just record yourself saying something and add that muffled sound to it....  [Read More]
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