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DividedByZero

Latest Posts

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Posted in: texturing curved surfaces
 DividedByZero
02-11-2004, 5:48 PM
#3
i found the name of the feature, it's called "natural" where it auto-makes-it-look-good in the manual it shows that option on the surface inspector but i dont have that option on my surface inspector, what gives?...  [Read More]
Posted in: texturing curved surfaces
 DividedByZero
02-11-2004, 5:42 AM
#1
in an older version of gtk radiant when useing the surface inspector i could change the texture to fit the curved object without distorting it, i forget the command, but i think my choices were "fit" or "axial" or maybe "curv...  [Read More]
Posted in: need some help with tricky terrain
 DividedByZero
02-11-2004, 5:29 AM
#1
hey, i'm pretty familiar with jk3 radiant and the tools, but i'm having a really hard time with some tricky terrain. here is what i'm trying to do. i want to make a dessert oasis, with a waterfall falling into a pool bellow. I have two problems. 1....  [Read More]
Posted in: Woohoo! My server's back off the list!!!
 DividedByZero
10-02-2003, 4:26 PM
#3
It's called karma....  [Read More]
Posted in: Saber Damage Patch
 DividedByZero
10-02-2003, 4:24 PM
#45
I'm saying you're way out of line if you cannot see that the move is useless. JO 1.04, it could not pivot, but it did enough damage to make it worth it if you had someone cornered. The god damned saber staff user can do a butterfly which lets them ju...  [Read More]
Posted in: Saber Damage Patch
 DividedByZero
10-02-2003, 12:39 AM
#41
ARG, Kurgan, the move may be unblockable, but it a) rarely hits, and b) NEVER does enough damage to make it worth the force and risk it puts you in, it is useless. If you disagree that it needs balanceing, I see no way to reason with you becuase you'...  [Read More]
Posted in: Saber Damage Patch
 DividedByZero
10-01-2003, 3:07 PM
#23
It's unblockable? Who gives a crap, it never hits, and even if it does it doesn't do nearly as much damage as it should. If you ramp up the damage of an already off scale, it will just make the one hit random kills even more random. That occasional s...  [Read More]
Posted in: Saber Damage Patch
 DividedByZero
10-01-2003, 4:38 AM
#17
The argument that damage and hit detection is off is impossible to back up. I use a single saber, I wouldn't feel so damn pissed off about random kills if my attacks did damage on par with a saber staff. The saber staff is yellow style if you look at...  [Read More]
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