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Jezral

Latest Posts

Page: 1 of 1
Posted in: g_forcepowerdisable BitMask
 Jezral
05-11-2002, 9:43 AM
#3
Already detailed that with http://game.projectjj.dk/jk2jo.php and http://www.lucasforums.com/showthread.php?s=&threadid=51364 . -- Tino Didriksen / Project JJ...  [Read More]
Posted in: Online disabiliy calcs (fp&w)
 Jezral
05-08-2002, 4:18 AM
#1
I updated my g_ForcePowerDisable page with two calculators for the g_*Disable variables. Site: http://game.projectjj.dk/jk2jo.php The values for the g_WeaponDisable I haven't confirmed myself, but so many other have that it should work. -- Tino Di...  [Read More]
Posted in: g_ForcePowerDisable Reference
 Jezral
05-08-2002, 12:15 PM
#12
Just tested it with everything except Saber and the unused ones off (value 16378). I can't see any difference whatsoever between that and the magic 65531. EDIT: There is a difference. With 16378 I can pick up various ammo and the Force Field. -- Ti...  [Read More]
Posted in: g_ForcePowerDisable Reference
 Jezral
05-08-2002, 11:44 AM
#10
I think the reason to also disable the unused ones is so that the server can tell the clients "this is a saber-only server for sure", or something. Other than that, I can't really see any difference... -- Tino Didriksen / Project JJ...  [Read More]
Posted in: g_ForcePowerDisable Reference
 Jezral
05-08-2002, 9:02 AM
#6
I have not so far encountered problems with it on my server (version 1.03 win32 jk2ded.exe). Btw, added the g_weapondisable calculator to the page. -- Tino Didriksen / Project JJ...  [Read More]
Posted in: g_ForcePowerDisable Reference
 Jezral
05-07-2002, 5:56 PM
#1
I have made a somewhat complete g_ForcePowerDisable Reference (http://games.projectjj.dk/jk2jo.php), but I haven't tested if Team Heal and Team Energize are in the correct place. -- Tino Didriksen Project JJ...  [Read More]
Posted in: Restricting Multiplayer Duel Weapons/Force Powers
 Jezral
05-07-2002, 9:40 PM
#102
Compiled a list, and 2 examples, at http://games.projectjj.dk/jk2jo.php I have verified these with 1.03, so they should all work. -- Tino Didriksen Project JJ...  [Read More]
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