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JumboMonkeyfish

Latest Activity

Posted in: New Duel Map!!
 JumboMonkeyfish
04-28-2002, 3:38 PM
#6
ok its on jkii.net now... Sorry, but there is no bot support on the map (they just kinda jump randomly). and i dont know what u mean by single player spawn but there is an info_player_start entity in the map....  [Read More]
Posted in: New Duel Map!!
 JumboMonkeyfish
04-28-2002, 4:06 AM
#3
:D thanks :D...  [Read More]
Posted in: New Duel Map!!
 JumboMonkeyfish
04-28-2002, 3:05 AM
#1
Well i finally got past all the problems with compiling and i have finished my first map.... yes, my FIRST map. all i can say is w00t http://www.sonic.net/~briankd/sdk/Images/shot0001.jpg as soon as i fix a few incredibly nit-picky things on the m...  [Read More]
Posted in: wtf
 JumboMonkeyfish
04-28-2002, 4:19 AM
#2
yay it worked i reinstalled my tools and now the bsp commands arent being erased! :D :atat: :deathii: :amidala: :bdroid2: :evanpiel: :ewok: :fett: :jawa :c3po:...  [Read More]
Posted in: wtf
 JumboMonkeyfish
04-28-2002, 12:13 AM
#1
ok wtf... when i go and look at my bsp commands undere project properties, some of the commands dont have their full commands (only the command for bsp).... when i change them so they have the full command, then look at them again, whatever i just ty...  [Read More]
Posted in: vis wont run??
 JumboMonkeyfish
04-28-2002, 4:17 AM
#5
well i dont know why this was happening but it stopped once i reinstalled my tools, just saying this incase anyone else has this problem...  [Read More]
Posted in: vis wont run??
 JumboMonkeyfish
04-27-2002, 11:42 PM
#4
oops i was wrong VIS doesnt calculate light (but i still am not sure if its running), RAD does the light.... but i dont think rad is running either. its like my bsp commands on the list are being erased or something......  [Read More]
Posted in: vis wont run??
 JumboMonkeyfish
04-27-2002, 9:47 PM
#3
well ya vis calculates the way the light bounces, and i know this from experience mapping using worldcraft for CS. I am using bsp FullVis, but when i go ingame, it is obvious that everything is as bright as possible and the light entities have no eff...  [Read More]
Posted in: vis wont run??
 JumboMonkeyfish
04-27-2002, 9:18 PM
#1
hey i finally got past all the freaking sof2 crashes and i can now compile my map, but for some reason when i do it doesnt run vis at all (i know cus all textures are at max brightness). help me!!...  [Read More]
Posted in: Need Help Compiling my map
 JumboMonkeyfish
04-27-2002, 6:38 PM
#1
ok so i made my map (my first noob map before i start making better ones)... basically a death star style bridge intended for dueling. When i first went to compile it, i kept getting an error that said it had performed an illegal operation, and when...  [Read More]
Posted in: sof2 crash
 JumboMonkeyfish
04-27-2002, 8:44 PM
#6
I was having this problem, but then i figured out that sof2 was looking for my maps in a different folder from where i saved them.... so make sure ur maps are all saved into gamedata/base/maps before you compile them....  [Read More]