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Takeoffyouhoser

Latest Activity

Posted in: Imperial Brewery levelshots
 Takeoffyouhoser
01-29-2003, 5:12 PM
#12
well, um time yes.... er..... I only play around with it on my days off, or after work, and only then when i feel like it... so its slow going.... I am making some good progress, though. I am making the command area, water treatment area, some livi...  [Read More]
Posted in: Imperial Brewery levelshots
 Takeoffyouhoser
01-22-2003, 5:50 PM
#10
the only downside to ladders is that kyle looks like he's crouching when he's climbing in 3rd person. I like to play in 3rd person all the time, so when climbing ladders, just switch over until your done climbing...lol...  [Read More]
Posted in: Imperial Brewery levelshots
 Takeoffyouhoser
01-22-2003, 4:12 AM
#8
update, 1:02 am I have some areas of the level where you climb ladders. No, not a Werner 12' Type IA Fiberglass Stepladder with a 300 Lb Duty Rating, but making certain areas climable. These areas would be like up a ventalation pipe, or out of holdi...  [Read More]
Posted in: Imperial Brewery levelshots
 Takeoffyouhoser
01-12-2003, 1:40 AM
#7
the outdoor area is pretty neat!! basically, behind kyle in those shots is a small clearing and there are trees around it... like 150 trees!! the clearing is sunken a little, and this was suppose to be a small pond...from all the rainwater... but i d...  [Read More]
Posted in: Imperial Brewery levelshots
 Takeoffyouhoser
01-08-2003, 1:29 AM
#4
i'm pretty happy with how its coming along, actually. I just have to work on the warehouses, as well as the smaller rooms along the hallways, and this should be done. The Imperial Base is basically going to have the same style as Kejim ( built to Im...  [Read More]
Posted in: Imperial Brewery levelshots
 Takeoffyouhoser
01-07-2003, 6:09 PM
#1
Well, these shots are about 3 weeks old. David, I forget his forums handle, created this page for me, for which I am thankful, to host a few shots. http://sonkate.com/imperial_brewery/ Now, the interior shots are brightened a bit, so in-game the li...  [Read More]
Posted in: NRG Duel Map Pack Trailer
 Takeoffyouhoser
12-24-2002, 3:54 PM
#2
9.0 for the level deisgn 4.0 for the shakey camera shots in the beginning. 1.0 for the music. Ghetto music f'kin blows. If i played multiplayer anymore, i'd get this. I'd especially liked to play that lava, rocky level in there.....  [Read More]
Posted in: Bunker Wars: Trailer
 Takeoffyouhoser
11-25-2002, 2:01 AM
#30
Hey detritic, How do Tarja's vocals go over ? I havn't heard anything by them yet and am a bit cautious of female vocals in metal also, what about musically.... I know they use keyboards, so how do they compare to a rhapsody or Symphony X? is it re...  [Read More]
Posted in: Weapon Request Thread
 Takeoffyouhoser
11-21-2002, 2:54 AM
#19
Heres another link with better pictures i jsut found on a GOOGLe search. Its a polish Star Wars site, heres the direct link to some pictures. http://starwars.org.pl/gal_c_de_pw.php...  [Read More]
Posted in: Weapon Request Thread
 Takeoffyouhoser
11-21-2002, 2:45 AM
#18
Hey Jedi Heseco, I found a picture of a Sandtrooper with that rifle i suggested. Here is the direct link. http://www.partsofsw.com/sandtrop.htm...  [Read More]
Posted in: Weapon Request Thread
 Takeoffyouhoser
11-17-2002, 7:15 PM
#9
Sorry i couldn't get any pictures of it anywhere, but i do know that long blaster exists. oh yeah, don't make it on my account. I jsut posted it as an idea as all...  [Read More]
Posted in: Weapon Request Thread
 Takeoffyouhoser
11-17-2002, 3:03 AM
#6
i'd actually like to see that longer Stormtrooper rifle the one had at Mos Eisley. When they were walking with that long nosed hooded guy, the one trooper had a longer blaster....  [Read More]
Posted in: WIP: Mars
 Takeoffyouhoser
11-03-2002, 5:13 PM
#2
looks pretty good. Are you going to have an outdoor mars area ? also, those kejim wall textures look best if you shorten the wall 3 or 4 units and add another brush above the wall to add a trim texture to the top. they do not look as stretched that w...  [Read More]
Posted in: WIP: battle droid blaster
 Takeoffyouhoser
12-24-2002, 12:51 AM
#18
I already did one... Question for you. Does your model replace the e-11 blaster? Is it possible to have this model replace some other gun, like the Shotgun like crowd control weapon ( name?) or the Repeater? I need the e-11 blaster in my mini-mod...  [Read More]
well, i thought of asking for someone else to help me with my level before. The one maojr reason why I didn't go through with it was that I have constantly changing ideas as well as I am doing this more for myself than the community. Besides, Most of...  [Read More]
Well, I first off have to say that I'm making an Imperial Sp map because I want to. Secondly, relax. My map(S) takes place on a "Hoth Like Planet". I am going to have generated terrain in the start of the level, but not a whole lot. Just f...  [Read More]
Posted in: Imperial Models Needed.
 Takeoffyouhoser
10-03-2002, 8:40 PM
#1
I need an Imperial Scientist. I don't know what one looks like, so i guess it's up to whoever is willing to make it. The second, Brewmeister Smith from Strange Brew. http://www.youhoser.com/Sydow.htm http://www.geocities.com/kanadian_korner/lc2.ht...  [Read More]
hey, i thought i was gonna be done with my map by late june!! I work and come home pooped and don't want to work on it much, but i do little by little and it'll get released eventually... I'm working on single player map(s), so its alot more time co...  [Read More]
well get started!!!! also, just to save you the embarassment of having a moderator tell you this... this post should be in the Request thread...:)...  [Read More]
Posted in: just a damn good idea..
 Takeoffyouhoser
09-14-2002, 2:06 AM
#1
I think this is great actually.... I always imagine older game like DF1 and Duke Nukem, blood, ect being played in a game engine like Q3's... I always hated those games because of sprites instead of models.......  [Read More]
Posted in: Scout Trooper WIP
 Takeoffyouhoser
09-12-2002, 5:00 PM
#19
I say it looks Fantastic!! My only negative comment is that the mouthpiece of the helmet is a bit too far out... other than that it is great!!...  [Read More]
Posted in: **Official Map Request Thread**
 Takeoffyouhoser
09-15-2002, 4:49 PM
#10
Seems like a good idea...but, I am only good at making Imperial looking things..lol...  [Read More]
Posted in: **Official Map Request Thread**
 Takeoffyouhoser
09-03-2002, 1:15 AM
#2
Well, Since I work at Home Depot, why not a Multiplayer map set in one! Its got alot of basic shapes that radiant can make..and all you need is a beige and an orange custom texture...and you can fake the product on the shelves easily.... I was think...  [Read More]
Posted in: Big Request Thread
 Takeoffyouhoser
09-15-2002, 5:45 PM
#43
I'm looking for an abomination similar to this. http://www.geocities.com/Hollywood/Lot/9746/Joepage/imagegallery/images_arise2.html Its the 3rd picture from the bottom.... It doesn't need to be accurate...but I could use some sort of big genetic frea...  [Read More]
Posted in: Big Request Thread
 Takeoffyouhoser
09-13-2002, 11:23 PM
#37
I need either of these to pairs to be made for my map, Imperial Brewery.. Red Green and Harold Green http://www.ioweb.com/redgreen/archive/photoarchive.html Bob and Doug mckenzie http://www.geocities.com/SunsetStrip/Underground/6756/takeoff.htm...  [Read More]