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adillon

Latest Posts

Page: 9 of 11
Posted in: Covenat Elite Finished:D
 adillon
08-02-2002, 5:12 PM
#27
here's my 2 cents on the saber options, in order of preference (w/ criticisms): 1) the regular lightsaber upside it would be *BLEEP* awesome. i know there are sw characters who do use the saber upside down, so this could be cool for other people to...  [Read More]
Posted in: Ithorian/Momaw Nadon
 adillon
07-15-2002, 11:23 PM
#19
gotta love the non-human species ... the more the merrier!! it's too bad the ithorians have only had background roles in the movies. you only see him/them in the cantina, right? this kick @$$ model will give the race a prominent role in the game, on...  [Read More]
Posted in: WIP - Bothan Jedi Master
 adillon
07-17-2002, 5:00 AM
#52
i really dig the prologue, BradFu!! i feel that original characters are probably the best thing that could happen to JKII, and having a story that helps them fit into the star wars universe makes these characters just that much better. good job....  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
08-08-2002, 12:32 PM
#106
i don't know if it was mentioned here or in the skinning thread, but those abs are looking too ripped ... and i know you know that, i just wanted to mention it again. i wonder how many sit-ups you gotta do to get THEM?! lol the texture you have on t...  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
08-02-2002, 10:27 AM
#92
Originally posted by Darth Vigrid its alot easier to do the skin in black and white first and then add color. is it easier to do it that way?! maybe that's why i'm having problems with a skin i'm currently working on. :rolleyes: so tell me, if yo...  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
08-02-2002, 7:23 AM
#90
DV- holy *BLEEP* ... that's looking great. i think there needs to be some blending or something at the top of his nose and around his eyelids, but i am very impressed. is he supposed to be so GRAY though? btw, i really dig how people chang their av...  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
07-22-2002, 11:07 AM
#67
yeah, DV, Joruus is looking *BLEEP* great! the hair is looking mucho better, and i like the cuffs wider. good stuff you got there! :D btw, did the alpha map tutorial help you out at all?...  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
07-20-2002, 10:01 AM
#64
Originally posted by Darth Vigrid does anybody know how to make shaders with alpha maps? i have yet to play around with anything, but check out this thread (http://64.246.44.70/~lucasforums.com/showthread.php?s=&threadid=70148) where i gave sni...  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
07-20-2002, 4:22 AM
#61
wow, DV, the model is looking wonderful. maybe your computer crisis was a blessing in disguise. i actually think that this version is better than the first. ;) my only 3 comments/questions are as follows ... :confused: 1 - can you make the cuffs sl...  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
07-16-2002, 3:52 AM
#42
Originally posted by Darth Vigrid This is my first model your FIRST model?! wow! you could've said it was your 30th and i would've believed you. it's just that great! good luck with all you have left to do ... and keep us posted on your progress!...  [Read More]
Posted in: WIP: Joruus C'baoth
 adillon
07-16-2002, 3:13 AM
#39
darth vigrid - you're model is *BLEEP* amazing! i'm so impressed by how quickly you cranked it out, too. although i'm unfamiliar with this character and his background, but to be able to play as a character who's an insane clone of a jedi knight is...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 adillon
07-29-2002, 8:41 AM
#144
Originally posted by oddjob: A-Team Ok, here is what might be the final pak. Give it a try and see if there are any problems. oddjob, i downloaded the droids and kicked some @$$ for the past hour. i'm VERY impressed with the quality of the work yo...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 adillon
07-22-2002, 5:14 PM
#96
Originally posted by inbredyokel He just seems so fake and spray-painted looking without a chrome finish. amen, brudda! c3p0 needs to have a shader, more specifically an environment map, placed on his skin to make him look shiny and reflect his su...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 adillon
07-20-2002, 10:06 AM
#75
Originally posted by Matt Shoemaker Has everyone forgotten Han?! i was thinking the same thing today. people talk about jacen and jaina solo, but they forget about THE MAN of whose loins they are the fruit of, or something like that ... ... sor...  [Read More]
Posted in: WIP: 4-Lom using the C-3P0 model
 adillon
07-20-2002, 3:58 AM
#62
sweet pic, oddjob! c3p0 with a lightsaber? whodathunk we'd ever see THAT?! :c3po: 4-lom's looking great. i never knew he had the body of a protocol droid. you learn something new EVERY day. keep up the great work! btw, your boussh/leia model ROCKS!...  [Read More]
Posted in: Qui-gon Jinn model
 adillon
07-23-2002, 1:10 PM
#74
i sure hope it hasn't been abandoned ... this model ROCKS! considering that the scaling MOD is out, qui-gon can now actually be taller than everyone else, as he should. TEX360, Mark_Li, any updates/news/progress for us? w00t ... POST 250 ... tuske...  [Read More]
Posted in: WIP: Sidious\Palpatine very early model
 adillon
07-09-2002, 6:28 PM
#234
SIDIOUS/PALPATINE LIVES!! awesome model you've created toonces. it took a bit getting used to the idea of this guy wielding a saber, but i REALLY dig it now. and in all honesty, i don't have anything to say ... i am literally speechless. keep up th...  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
08-02-2002, 9:01 AM
#239
Originally posted by trowa500 so whos skinning it? there's a bunch of people skinning the mon calamari, myself included. here's a pic (http://members.verizon.net/~vze3p69r/mc_sith1.jpg) of my sith mon calamari, based upon the old glm. all i focus...  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
07-22-2002, 10:52 AM
#229
moooa e-mailed the appropriate files out to all those who are doing their skins (yours truly included), so yes, it is still being worked on. stay tuned ... more to come ... :drool1:...  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
07-11-2002, 11:48 PM
#225
Originally posted by Grafox Ow, btw, I do would like a copy of the new mesh emailed to me. :) same goes for me too, moooa. i'd like to make sure my skin works on the new mesh, which btw is *BLEEP* amazing. i'd only need the new ackbar mesh, NOT th...  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
07-10-2002, 7:06 AM
#207
trev, please check your pm....  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
07-10-2002, 3:23 AM
#205
Originally posted by TrevHimself here's my model_default.surf file: surfOff "hips_belt" surfOn "" i dont know if i still need the surfon part. in modview click "model.glm>surfaces>////stupidtriangle", then right...  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
07-10-2002, 12:26 AM
#201
Originally posted by moooa i think that u prefer have the new glm moooa, i have the older one, but would you mind sending me the newer glm here (adillon@jkroller.com), if you think i should use it at this time AND if it's not too much of a hassle?...  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
07-09-2002, 11:35 AM
#195
for any interested parties (esp. moooa, BradFu, TrevHimself) who would like to see and/or comment on my skin of the mon calamari model, please go here (http://64.246.44.70/~lucasforums.com/showthread.php?s=&threadid=67989). thanks for your input...  [Read More]
Posted in: WIP: Mon Calamari Model
 adillon
07-08-2002, 6:09 PM
#191
Originally posted by TrevHimself adillion you need to extract that humanoid thinkg from the assets0.pk3 file. look at the readme thta came with the editing tools (modview came with the editing tools), it says some stuff in there about extracting a c...  [Read More]
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