Hmm... I have a window, but when you smash it, the size of the window changes to about half the size and the pieces that fall only cover this smaller area. Anyone got any idea what's up?
is the window brush overlapping the glass brush??
btw, how do i make my glass breakable??
Make the brush have a 'func_glass'. That will act as glass. However, I am not sure why glass breaks strange on like a cube brush.
I cannot get all 4 sides with 2-sided materials to work--if possible--even if I apply a glass double-sided material from 'common'.
Ahh.. I changed the texture from "glass1" to "glass_notess".... it seems to have fixed it....