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raiden

Latest Activity

Posted in: Linux Client
 raiden
05-08-2002, 5:16 PM
#4
well i only tried it with the original version ... but unfortunately it seems to be a common problem that patched games wont run with wine... wizardry 8 for example only runs with the initial version too....  [Read More]
Posted in: Linux Client
 raiden
05-08-2002, 2:57 AM
#2
i dont believe that there will be a linux client but you can play JK2 in linux with wine....  [Read More]
Posted in: Dual Cpu???
 raiden
04-12-2006, 1:10 PM
#153
Here is a new link to the file -> http://forum.msi.com.tw/bas/loader2f.rar Bas has been so kind to put this file on his webserver @ www.plaingoodhosting.com....  [Read More]
Posted in: Dual Cpu???
 raiden
02-17-2006, 3:22 PM
#151
Ok here is a working link again -> http://www.megaevil.org/loader2f.rar Unfortunatly this link will only work for some days before i have to remove the file. So any suggestions for an alternative place where i can put this file are welcomed....  [Read More]
Posted in: Dual Cpu???
 raiden
04-23-2002, 3:36 PM
#142
the server is up again ... so the links should work for everyone....  [Read More]
Posted in: Dual Cpu???
 raiden
04-19-2002, 6:12 AM
#138
@ Astridar the loader is written in c (with ms vc++ 6.0 standart). you can get the src here: http://www.htwm.de/~sdoempke/loadersrc.rar well i would say that the most difficult part for programming this loader was to find good documentation for t...  [Read More]
Posted in: Dual Cpu???
 raiden
04-14-2002, 7:04 AM
#132
ok here is the new loader: http://www.htwm.de/~sdoempke/loader2f.rar now everyone should get the correct error message in the game (like no cd found or parse entities ...) instead of just returning to the desktop....  [Read More]
Posted in: Dual Cpu???
 raiden
04-13-2002, 5:31 AM
#128
well thats the exception for the parse entities message ( the loader is the reason that the game just goes down instead of showing the message ... will try to fix this) . damnit ... loader2 doesnt even modify the code he just jumps over one instruct...  [Read More]
Posted in: Dual Cpu???
 raiden
04-12-2002, 7:19 AM
#126
@blueicee http://www.htwm.de/~sdoempke/loader2e.rar this one should print the error on the console (of the loader) ... could you try it and post the results please (set the game to 640x480 windowed mode)....  [Read More]
Posted in: Dual Cpu???
 raiden
04-11-2002, 9:12 AM
#117
@ JonRicoPa well the game does have a backup cpudetection (which is very inaccurate but works on the smp kernel) for the case that the os doesnt support features that are needed to run the standart one. and in the code he jumps to the standart one...  [Read More]
Posted in: Dual Cpu???
 raiden
04-11-2002, 4:56 AM
#115
okey here is a 2nd loader for everyone who have those parse entities problem with the first one ... since this one dont use a timer (so it should work for everyone at the right moment) and most importent he doesnt even modify the code so there should...  [Read More]
Posted in: Dual Cpu???
 raiden
04-10-2002, 3:34 PM
#113
@R5D4 well this parse error is caused by a modification of the file ... to make sure nobody is able to cheat by altering the game. unfortunatly i have to come after the filecheck and before the div by 0 ... the loader try to do this by waiting some...  [Read More]
Posted in: Dual Cpu???
 raiden
04-10-2002, 3:00 AM
#110
@Nicao well it looks as if this problem doesnt exist on cpus with an lower frequency even if 1200mhz are not too far away. @Tracker00 could you give some infos on your system ......  [Read More]
Posted in: Dual Cpu???
 raiden
04-08-2002, 10:20 AM
#95
@sponz hmm the link should work ... well he works for me :-| . and i had worked with emorog (he is from raven) to fix the problem ... dont know why it takes so long to release the fix but i guess they want to make a big patch which solves some oth...  [Read More]
Posted in: Dual Cpu???
 raiden
04-08-2002, 10:01 AM
#93
well i have made a second fix. http://www.htwm.de/~sdoempke/loader.rar my first fix did not work because the filecheck&memory check at the beginning noticed that the file has been changed (-> entities problem). now i'm using a loader which wa...  [Read More]
Posted in: Dual Cpu???
 raiden
04-06-2002, 6:11 AM
#85
@HC - Exar Kun nope ... i did never had any problems with a game based on the q3 engine ......  [Read More]
Posted in: Dual Cpu???
 raiden
04-06-2002, 3:54 AM
#82
@HC - Exar Kun well it is not a winxp vs athlon xp problem ... since i'm using win2k and get the same problems and we have some intel users also with the same problems. This is a fine bug of the windows system kernel....  [Read More]
Posted in: Dual Cpu???
 raiden
04-04-2002, 8:02 AM
#61
well you could try to add "seta r_smp 1" in the jk2mpconfig.cfg ... but since this is no official feature i wouldnt be surprised if doesnt work....  [Read More]
Posted in: Dual Cpu???
 raiden
04-04-2002, 7:23 AM
#58
@JonRicoPa emorog (also known as James Monroe) is from raven and they are working on the problem ... so a patch should be out soon....  [Read More]
Posted in: Dual Cpu???
 raiden
04-03-2002, 5:00 PM
#52
well everyone with an smp system should be able to fix this problem by changing the smp kernel to a uni processor kernel ... it helped me ... until the patch is out ......  [Read More]
Posted in: Dual Cpu???
 raiden
04-03-2002, 11:36 AM
#50
@Atomicone well i have a tyan tiger mp board but i still using only one cpu (when time comes this will change and i will buy a 2nd xp) ... so maybe it is a problem of the chipset and not the cpu. or maybe (i wouldnt be the first time) the os is caus...  [Read More]
Posted in: Dual Cpu???
 raiden
04-03-2002, 3:30 AM
#46
@emorog the first div by zero is at "00444C2E ... F7F6 ... div esi " -> after relacing this one with 2 nop's i found 3 (all following in the same function) more: "444CA0 ... F7F7 ... div edi" "444CAC ... F7F7 ... div ed...  [Read More]
Posted in: Dual Cpu???
 raiden
04-02-2002, 5:10 PM
#40
hmm it lookes like the cpu dectection code is really messed up ... so far we have the problem on dual amd/intel systems as well as on single amds ... well a little beta testing befor releasing a game shouldnt be that problem :-(...  [Read More]
Posted in: Dual Cpu???
 raiden
04-02-2002, 5:10 AM
#37
@WildManPiet nope i dont have the source code (unfortunatly). so lucasarts/raven will have to get the hardware to find and fix the problem ... and of course many hours of testing :-). but one problem remains ... everyone will have to use this updat...  [Read More]
Posted in: Dual Cpu???
 raiden
04-01-2002, 12:06 PM
#32
well it seems that the entities error is caused by modifying the jk2mp.exe ... so we can not play without the fix and we can not play for long with the fix ... and the best of all ... as a copy protection this feature has failed since there are no cd...  [Read More]