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Viado Onasi

Latest Posts

Page: 1 of 4
Posted in: Custom recruit problem - NPC not following
 Viado Onasi
05-25-2011, 1:26 AM
#2
If I remember correctly, I think you have to put a script in for after the dialouge, but then again that may be modules. It may be something totally different with NPCs. Sorry about any inconvinence....  [Read More]
Posted in: AVol's Darth Vader Mod
 Viado Onasi
05-17-2011, 9:43 AM
#2
Nope. Not aloud. If someone wants it personally you'll have email it to them. I am Prety sure other people would have done it already if it was aloud....  [Read More]
Posted in: [Kotor] The Jedi Civil War
 Viado Onasi
05-20-2011, 8:07 PM
#13
or The Second Jedi Civil War. Oh and for the Revan Poll, the best thing to do would be to put him on the planet that goes with the plot, something that would mean something to him, or a reason he was there....  [Read More]
Posted in: [Kotor] The Jedi Civil War
 Viado Onasi
05-20-2011, 7:54 PM
#11
Ummm. Just for your information, you might want to change the name of the mod because the Jedi Civil War is part of Knight of the Old Republic (KotOR). You may want to rename it to The Jedi Civil War II or something. Just an idea....  [Read More]
Posted in: What is the script to make the PC a Jedi?
 Viado Onasi
05-13-2011, 12:08 AM
#2
Check the dantooine module with the enclave, I'm not on my pc right now though, sorry...  [Read More]
Posted in: Spawning Question
 Viado Onasi
05-06-2011, 11:58 AM
#6
Like with the genohardan. You get the datapad after completing tat. You go to Manaan and you can talk to a sepical one guy, or if you talk to him when you find out about you identity; you cango to tat and fight him so it would spawn the group there,...  [Read More]
Posted in: [NEW] Jedi Quest
 Viado Onasi
05-05-2011, 7:20 PM
#2
Zhaboka is a great VoiceActor. Characters are simple too. For a plot, you need to know what you want the mod to be about. Dialouge is simple, but you need to know what you want them to say and have good "English" skills. What do you mean by...  [Read More]
Posted in: Pazaak
 Viado Onasi
04-27-2011, 9:51 AM
#5
I was joking with the second part and it is a name in the game so I know. But yes you do need to explain a bit... Er.. Better...  [Read More]
Posted in: Pazaak
 Viado Onasi
04-26-2011, 7:24 PM
#2
First step, get experience. Second step don't steal my name. Third, good luck. I'm bored. Lol...  [Read More]
Posted in: Custom Lip Synching The Easy Way
 Viado Onasi
05-06-2011, 8:09 PM
#6
Works great for learning how to put in Custom VoiceOvers! Thanks, a ton!...  [Read More]
Posted in: Sith and Mandolorian Armor
 Viado Onasi
05-01-2011, 7:11 PM
#6
I was thinking the same thing LDR! It sounds like a good idea though, tron armour. :D nice looking, both of them! What image editor do you use?...  [Read More]
Posted in: Kotor 1 Custom Module Trouble
 Viado Onasi
04-10-2011, 2:17 AM
#2
Did you put the .mod in the module folder?...  [Read More]
Posted in: A new storyline for KOTOR 2
 Viado Onasi
04-04-2011, 8:00 PM
#5
New saying for you people. Practice first, mod later....  [Read More]
Posted in: Populate Function
 Viado Onasi
04-02-2011, 7:13 PM
#6
very cool!...  [Read More]
Posted in: Dark Jedi Master Robe
 Viado Onasi
03-27-2011, 1:30 AM
#6
Yen, that one....  [Read More]
Posted in: Dark Jedi Master Robe
 Viado Onasi
03-26-2011, 9:23 PM
#2
Do you have the collar fix?...  [Read More]
Posted in: Help / guidance with dialoged cutscenes
 Viado Onasi
03-26-2011, 9:21 PM
#5
I think I said that too....  [Read More]
Posted in: Help / guidance with dialoged cutscenes
 Viado Onasi
03-25-2011, 12:01 AM
#2
G'day , not sure where this should go, hope I don't upset anybody. Need help, can't stand carth or jolee, have managed to write some scripts to remove them from game, but I am having trouble finding a way to remove them from the dialoged cutscenes,...  [Read More]
Posted in: Viado Onasi's W.I.P.'s
 Viado Onasi
05-01-2011, 2:57 AM
#6
Thanks everyone!! The assassin robes are for TSL by the way, KotOR: I might relese just the skin for KotOR though. I'm going to make the Assassin Robes into a new idea. I'm making them into a "mod". I'm going to make an assassin order, an...  [Read More]
Posted in: KotOR 5 The Jedi Hunt
 Viado Onasi
04-30-2011, 7:03 PM
#100
Just a little note, rembember the shapeshifter form K1? The Genoharrdan guy. Just an "idea" for race changing explinations....  [Read More]
Posted in: KotOR 5 The Jedi Hunt
 Viado Onasi
03-26-2011, 5:21 PM
#46
It would be' in the first KotOR section though unpess you don't have it....  [Read More]
Posted in: KotOR 5 The Jedi Hunt
 Viado Onasi
03-26-2011, 11:25 AM
#42
I had trouble with that as well, it is under the GUI section at the bottom of its subsection switch are like. Numbers. You should find it easily. EDIT: You meant the first KotOR? That one would be under the original KotOR then....  [Read More]
Posted in: Reference: Cut Scenes (STUNT modules)
 Viado Onasi
03-25-2011, 11:35 AM
#11
They aren't exactly STUNT modules, but ok...  [Read More]
Posted in: Reference: Cut Scenes (STUNT modules)
 Viado Onasi
03-24-2011, 7:50 PM
#9
I can't find any Stunt scenes. They might just use the real modules to use Cut Scenes....  [Read More]
Posted in: Hunters W.I.P.
 Viado Onasi
03-23-2011, 8:49 PM
#53
Are these animations going to be for TSL too? I noticed the screenshot was in KotOR. These are really awesome animations, btw, again....  [Read More]
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