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darthbdaman

Latest Posts

Page: 1 of 1
Posted in: 90SK Retexture Project Stuff
 darthbdaman
07-04-2012, 4:52 PM
#105
I have released the 2.0 of Ultimate Appearance Mod on DeadlyStream, featuring the robe content pictured above and the armor content from heavy armor expansion mod, plus new canonical Mandalore and shiny HKs and updated Nihilus mask. http://deadlyst...  [Read More]
Posted in: 90SK Retexture Project Stuff
 darthbdaman
06-26-2012, 4:19 PM
#99
Cool. Do you intend to include a darker looking K1 style robe? I liked the K1 mod a lot, but it lacked a real dark side texture. It would also be cool if you updated the Ultimate Appearance Upgrade every once in a while with some of your new mods....  [Read More]
Posted in: Gmax error
 darthbdaman
04-17-2011, 2:07 PM
#1
I was editing the robe model and tried to export it from by clicking the base and hitting export. It runs some lines of code in a box on the side and when I check my directory where it should export to it is not there. If anyone knows how to fix this...  [Read More]
Posted in: Kotor 1 to TSL Consistency
 darthbdaman
04-13-2011, 7:29 PM
#1
This is an expansion of my K1 Robes in K2 mod. It will revert many of the changes made to TSL from K1. Currently I am working on making better robe skins. I need you to post any changes you noticed between K1 and TSL which you thought were odd ie: J...  [Read More]
Posted in: K1 Robes for K2
 darthbdaman
04-07-2011, 9:27 PM
#1
This replaces the default in game jedi robes with the robes from kotor 1. You can chose to use the default robes, or council robes. EDIT: can a mod add a WIP to the thread title...  [Read More]
Posted in: Decompile endar spire scripts
 darthbdaman
04-02-2011, 3:31 AM
#3
Yes I tried to get DeNCS working but had no luck. Thank you...  [Read More]
Posted in: Decompile endar spire scripts
 darthbdaman
03-29-2011, 7:50 PM
#1
Will someone please decompile these scripts for me as I could not find anything to do it for me and I don't understand byte code: k_pend_cut32 k_pend_cut14 k_pend_cut01 k_pend_cut26 k_pend_cut02 k_pend_cut24...  [Read More]
Posted in: Endar Spire Scripts
 darthbdaman
11-23-2010, 1:58 PM
#1
Will someone please decompile these scripts for me as none of the decompilers worked for me: k_pend_cut32 k_pend_cut14 k_pend_cut01 k_pend_cut26 k_pend_cut02 k_pend_cut24...  [Read More]
Posted in: The Revised Story
 darthbdaman
09-02-2010, 12:17 AM
#4
i was bored...  [Read More]
Posted in: The Revised Story
 darthbdaman
08-17-2010, 12:39 PM
#1
I liked elite squadron but the overall story sucked. The execution wasnt bad but the overall plot didnt work because you cant clone the force and X1 and X2 arent names. I am writing a revised overall plot and I may insert new missions. OVERALL - - E...  [Read More]
Do you realize this was originally in the game: http://www.gamefaqs.com/pc/516675-star-wars-knights-of-the-old-republic/images/gs_screen-166...  [Read More]
Posted in: Jedi from the Start
 darthbdaman
06-24-2012, 6:33 PM
#5
0.7 out now! Download it here: http://deadlystream.com/forum/files/file/174-jedi-from-the-start/...  [Read More]
Posted in: Jedi from the Start
 darthbdaman
05-09-2010, 5:29 PM
#1
0.7 out now! Download (http://deadlystream.com/forum/files/file/174-jedi-from-the-start/) Introduction ------------------------------------------- Achilles allowed me to use his padawan mod as a base to make a new mod, which is more consistent wit...  [Read More]
Posted in: Npc unequip and remove item script
 darthbdaman
04-26-2010, 7:21 PM
#3
thank you:thmbup1:...  [Read More]
Posted in: Npc unequip and remove item script
 darthbdaman
04-26-2010, 12:34 PM
#1
I have been trying to find a tutorial for this but none of the ones I have tried worked. What I want to happen is have a specific item unequip from me or a party member and then be removed from my inventory. How do I do this?...  [Read More]
Posted in: BoS with Revan's Flowing Cape and Belt
 darthbdaman
04-25-2010, 3:30 PM
#10
I made myself a fix for this which replaced the maskless robes with the masked ones...  [Read More]
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