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encinodude

Latest Threads

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Posted in: Using TSL models in K1, vice versa
 encinodude
01-09-2009, 10:16 PM
#1
Is it possible to use K1 models in TSL, vice versa? I've decided to replay K1, but I'm tired of the default heads and haven't seen any modded ones I like. This is for personal use, of course....  [Read More]
Posted in: Increased Blaster Bolt Deflection damage?
 encinodude
05-08-2008, 7:46 AM
#1
Deflecting blaster bolts back at enemies usually results in really negligible damage for me, even though I have considerable upgrades to my lightsaber. My question is, does the Increase Blaster Bolt Deflection property also increase the damage done b...  [Read More]
Posted in: Korriban Sith Academy bug
 encinodude
05-06-2008, 9:16 AM
#1
I've encountered a bug where upon entering the Korriban Sith Academy the cutscene of my party members commenting on the place and Darth Sion getting up from meditating doesn't play. I'm quite sure it has something to do with either or both the the Da...  [Read More]
Posted in: Corpse fade timer
 encinodude
05-01-2008, 6:28 AM
#1
Corpses of the people I kill usually fade moments after they die. I think this takes away from the immersion, especially when they start disappearing halfway through a big battle. Is there a command to prolong the time corpses stick around?...  [Read More]
Posted in: Creating scars in Photoshop
 encinodude
04-30-2008, 11:54 PM
#1
I'm not much of an artist, but I reckon it shouldn't be too hard to create a scar for a character, a la this fine mod (http://knightsoftheoldrepublic.filefront.com/file/Wound_in_the_Force;89578), if someone can point me in the right direction. I've g...  [Read More]
Posted in: [TSL] Retexturing Onderon
 encinodude
04-29-2008, 8:43 AM
#1
Not being a fan of Onderon's default look, I took a whack at retexturing it into some sort of grand marble city. Major setback, though. Some parts (a lot) of the ground textures retain that sandy Egyptian shade, no matter what. I even extracted every...  [Read More]
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