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encinodude

Latest Posts

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Posted in: Creating scars in Photoshop
 encinodude
04-30-2008, 11:54 PM
#1
I'm not much of an artist, but I reckon it shouldn't be too hard to create a scar for a character, a la this fine mod (http://knightsoftheoldrepublic.filefront.com/file/Wound_in_the_Force;89578), if someone can point me in the right direction. I've g...  [Read More]
Posted in: [TSL] Retexturing Onderon
 encinodude
05-01-2008, 5:23 AM
#9
New problem. The lightmaps are .tpc files. I can't find a program to open them with, nor can I extract them as or convert them to .tga files....  [Read More]
Posted in: [TSL] Retexturing Onderon
 encinodude
04-29-2008, 3:46 PM
#8
Yes, I keep having this feeling it's got something to do with the sun......  [Read More]
Posted in: [TSL] Retexturing Onderon
 encinodude
04-29-2008, 12:46 PM
#6
Crap. This whole deal with lightmaps is beyond me for the time being. Gunna have to find the time to sit down and figure it out....  [Read More]
Posted in: [TSL] Retexturing Onderon
 encinodude
04-29-2008, 10:28 AM
#4
I think it is. I can't tell if those are the lightmaps still making portions of the floor appear as though the sun is shining hard on them. I'd like to be able to make the entire Onderon floor marble/stone-esque. I'd reckon I'd either have to disable...  [Read More]
Posted in: [TSL] Retexturing Onderon
 encinodude
04-29-2008, 8:43 AM
#1
Not being a fan of Onderon's default look, I took a whack at retexturing it into some sort of grand marble city. Major setback, though. Some parts (a lot) of the ground textures retain that sandy Egyptian shade, no matter what. I even extracted every...  [Read More]
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