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Nirran

Latest Posts

Page: 2 of 2
Posted in: for some reason SKILL_COMPUTER_USE isnt working
 Nirran
08-16-2008, 2:53 PM
#2
i made it work,for some reason the game doesnt see the scripting of SKILL_COMPUTER_USE with EffectSkillIncrease() function,to make it work add another line in skills.2da and set it to be line 0,then change ur scripts to numbers instead of SKILL_ ect,...  [Read More]
Posted in: for some reason SKILL_COMPUTER_USE isnt working
 Nirran
08-15-2008, 11:16 PM
#1
decided to make some force powers, 3 for each skill to increase said skill slightly,all of them work except the computer use ones,even copy pasted and changed the 2 variables in this script,changing the include to something different works also,this...  [Read More]
Posted in: how do i loop this script?
 Nirran
08-09-2008, 4:23 AM
#5
got it working,changed my functions to have a number of items parameter,thnx for ur help...  [Read More]
Posted in: how do i loop this script?
 Nirran
08-08-2008, 8:30 PM
#4
ok tried that with minimum set to 5 and it had loot in every chest but most of them had 1 item :shrug:...  [Read More]
Posted in: how do i loop this script?
 Nirran
08-08-2008, 8:23 PM
#3
yea they are garenteed but the if(random ect is the conditional before the function is called,i wanta keep the loot random but make sure 1 is dropped,i tried something similar to this last night and the game seems to only want one item,donno :shrug:...  [Read More]
Posted in: how do i loop this script?
 Nirran
08-08-2008, 7:00 PM
#1
want to make sure at least one item drops,each if statement is one item object oContainer = OBJECT_SELF; int numberOfItems = 1; if(!GetLocalBoolean(oContainer, 159)){ SetLocalBoolean(oContainer,159,TRUE); if(Random(100) < 10){ GetCustomItemLigh...  [Read More]
Posted in: question: what order does the game read scripts?
 Nirran
08-01-2008, 10:05 AM
#7
thank you guys much...  [Read More]
Posted in: question: what order does the game read scripts?
 Nirran
08-01-2008, 9:52 AM
#5
thank you,yes thats what i ment,in other words to be perfectly clear the game reads from override then modual then the 2da script data file?...  [Read More]
Posted in: question: what order does the game read scripts?
 Nirran
08-01-2008, 9:02 AM
#1
is it override-modual-2da?...  [Read More]
Posted in: force power tree
 Nirran
04-09-2008, 6:46 AM
#1
how do i make 3 spells that replace the lower versions when u select the higher ones?ie stun droid -> disable droid -> destroy droid figured it out,in spells.2da set force hostile for all 3 of the tree spells to the same number(unique to all...  [Read More]
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