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Latest Posts

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Posted in: Models I am waiting for
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03-30-2002, 10:21 PM
#10
Originally posted by UniKorn You can convert them from q3 to jk2, you just need to change some of the animations or even add some animations. No, you can't convert model files straight from quake 3 to JK2 model format. JK2 uses skeletal animation,...  [Read More]
Posted in: Episode 1 mod anybody?
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03-30-2002, 10:01 PM
#12
Episode 1 sucked, IMHO....  [Read More]
Posted in: Radiant Editor Resources and Links
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03-30-2002, 6:58 PM
#38
Originally posted by KanoZ I'd say Gmax is the best alternative to the $20 milkshape modeling program or the $25,000 3D max Gmax is useless, you can only use it for games where the developers have modified itto export to their file format. There's...  [Read More]
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