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Darth Payne

Latest Posts

Page: 24 of 29
Posted in: Potential WIP: "Super Content Mod"
 Darth Payne
04-12-2008, 7:50 PM
#12
Hey, 90SK. Just thought i should mention an idea i just had that in my opinion would make this mod quite a bit better. Have you thought about using the 'Lost Cantina' on Nar Shadaa as a hidden market place? It is an unused location that as far as...  [Read More]
Posted in: [WIP] Telos Expansion
 Darth Payne
04-06-2008, 3:10 PM
#4
Excellent idea. I wouldnt touch the area behind Chodos office if i where you though. There is already a mod that uses that area, and if you decide to use it as well this mod and the Itorian Cantina mod would be incompatible. Other than that, this l...  [Read More]
Posted in: lightsaber
 Darth Payne
03-29-2008, 7:44 PM
#3
I've actually seen a few dual-tone sabers. I have no idea how they do it, but they where nice. Two that come to mind where saber staffs. One is based on Bastillas with a Yellow-Green collor for the blades, and the other was in one of RHs mods with...  [Read More]
Posted in: Atton attack??
 Darth Payne
03-28-2008, 12:33 PM
#3
Maybe he would've attacked T3? He is a droid, and the droids on Peragus did kill everyone....  [Read More]
Posted in: Lightsaber blade skins in need of testing
 Darth Payne
03-26-2008, 10:36 PM
#1
Hi, i played around with the skins of a few lighsaber blades about a month ago. Unfortunately, due to my computer giving me trouble i am unable to test them my self. I am hoping someone is willing to test them for me, as well as telling me what the...  [Read More]
Posted in: Carth to Jedi
 Darth Payne
03-26-2008, 4:46 PM
#4
Isen't there another mod that turns Carth into a jedi after completing a quest? I remember something about needing to go to the cave on korriban....  [Read More]
Posted in: [W.I.P] K1 USM
 Darth Payne
03-24-2008, 6:35 PM
#193
As far as i remember, the only dead bodies in the valley is either inside the tombs or the cave....  [Read More]
Posted in: [W.I.P] K1 USM
 Darth Payne
03-22-2008, 6:30 PM
#186
Kinda like the forked saber? Only with the blades a little closer together....  [Read More]
Posted in: [W.I.P] K1 USM
 Darth Payne
03-22-2008, 6:18 PM
#184
Oh. That might look pretty good....  [Read More]
Posted in: [W.I.P] K1 USM
 Darth Payne
03-22-2008, 6:11 PM
#182
That looks pretty nice. Where's the blade gonna come frome though?...  [Read More]
Posted in: [W.I.P] K1 USM
 Darth Payne
03-15-2008, 2:24 PM
#171
Just thought of something, Malice might look a little better with a long blade....  [Read More]
Posted in: [W.I.P] K1 USM
 Darth Payne
03-15-2008, 12:02 PM
#165
Wow, that one is very nice. Amazing as always, Quanon....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 Darth Payne
04-11-2008, 10:12 AM
#23
Well, Ferc. The Utc for one reason or another still won't work. And i have no idea why. Hopefully, this mod will be complete and posted online in 2-3 weeks. If the Mandalorian Crystal Cave Body can't be used by the time of release, chances are an...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 Darth Payne
04-07-2008, 6:10 PM
#21
Very well Ferc. I'll give it another shot. Btw, using KT i found 3 different dan14_deadman files....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 Darth Payne
04-06-2008, 1:05 PM
#17
I know, and i suspect the utc Ferc Kast sendt me is actually the one for TSL....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 Darth Payne
04-06-2008, 12:15 PM
#15
Well, i can't thank you enough for your help. Without you i would be stuck with the pink armor....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 Darth Payne
04-06-2008, 12:05 PM
#13
Yeah, thats ok. It's still an idea if the actuall yellow color proves a bit elusive though....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 Darth Payne
04-06-2008, 11:45 AM
#11
I have to agree with you LordRevan999. I've thought about it and it would be best to wait for the finished yellow armor. Btw, LordRevan wouldn't it be possible to give the yellow armor the golden color you use on your Bendak re-skin and then tone i...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 Darth Payne
04-04-2008, 6:44 PM
#9
The links to the screen shots of the red armor has been added to the first post. LordRevan999, would it be possible to release this armor and the new .uti of the blue armor together? I'll put together a new Readme if you agree....  [Read More]
Posted in: [WIP][K2] The Last Sith Lord
 Darth Payne
03-29-2008, 9:17 AM
#13
You're going to make the sith 'ghost' better right? At the moment it looks nothing like a ghost or hologram. It looks more like Ajunta Pall from K1, a normal sith wearing a shield....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Darth Payne
04-02-2008, 1:50 PM
#71
Hey, if you decide to use a different ship? Maube Sithspecter would let you use one of the models Quanon sent him, (With Quanons permission of course) at least one of the looked a bit like the Hawk. Hey, maybe the Ebon Falcon?...  [Read More]
Posted in: [WIP] Recruit Ferc Kast
 Darth Payne
03-29-2008, 8:05 PM
#26
I'm actually hoping you could release those robes for both games as they are way better than the sith robes in K1, i wouldn't mind using those in TSL either....  [Read More]
I'm looking for a mod that lets you recruite some one to replace HK-47, due to growing a little bored of him lately. I know i read about it somewhere but i can't find it, anywhere....  [Read More]
Try DLing again. I also got a 'file corrupted' the first time i downloaded it. Worked fine the second time though....  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 Darth Payne
03-27-2008, 12:56 PM
#183
Well berra. Have you tried using the KSE?...  [Read More]
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