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ShadowDragon868

Latest Activity

I'm pretty sure I have, but I'll double-check, just to be sure. Edit: Grah. Apparently I missed that dialouge... >_< Thanks for the help....  [Read More]
I've followed every conversation tree with Mira. No, she is not already a Jedi, I think I would have noticed if she was. And the problem is that the Nar Shadaa part isen't working....  [Read More]
Okay, here's the problem. I've got insane Influence with Mira - in fact, 100 influence, and she's 99/100 on the GE scale. But I cannot trigger the scene in which she turns into a Jedi. I've taken her out and run laps around the Nar Shadaa promenade,...  [Read More]
Posted in: A Problem with Jedi Armor
 ShadowDragon868
04-08-2007, 9:48 PM
#7
How can you tell? The pictures are at, 320 x 240 resoloution....  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-11-2007, 5:11 PM
#43
Okay. I know this is late, but this is something people probably don't hear often around here. Thanks for your help, Stoffe, and Gargoyle_King. Things seem to be running smoothly. There seems to be some... Discomfort where the game likes to crash th...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-09-2007, 2:16 PM
#42
I don't know what the problem with the illusion mod was, in all honesty. I worked around it by not installing it. :) Okay now, strange question - do the romance triggers fire correctly with a female Exile, even if she says "he" or "hi...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-09-2007, 4:23 AM
#40
I knew that lucky streak coulden't have lasted. The following mods installed okay: High Level Force Powers (v2 and v2.1 update), the Improved AI, the CS Arena 4, Handmaiden's new look, Visas' new robes, the Female Twi'lek Exile, and Force Zeal. The...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-08-2007, 8:43 PM
#39
Okay. I used the tool menu, and that worked. Now to insert everything else and hope there's no more complications. (Yeah, right. I'm not that lucky. :P ) Edit: Through some miracle, everything but your mods installed without giving me any more conf...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-08-2007, 4:08 PM
#37
Um... How do I update the menu? It's letting me select (for the BaseItem field) from Quarterstaff to Miner Uniform, but it won't show me the other items in the (merged) baseitem.2da to redirect it to....  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-08-2007, 3:32 PM
#35
Okay, I think I have a problem... The default baseitems has 103 rows. The Slender Bodies mod adds a 104th - starting with ara_outfit. The USM adds 104 through 108. Can I merge these without basically rewriting the Slender Bodies to point at row 10...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-08-2007, 3:18 PM
#33
Okay, ran into Problem #2. The baseitems.2da from the USM and baseitems.2da from the slender bodies conflict. However, the SlenderBodies one IS in Binary format. Now I need to figure out how to merge them - first I suppose I need to figure out how...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-08-2007, 3:08 PM
#31
Honestly, it seems like it's only happening at chargen - I'm wondering if it's not some problem with the targa image file of the plainclothes skin. Anyway, I know if you start the game, it works right - at least, the underware is the new stuff... A...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-08-2007, 12:03 PM
#29
Well, I did what you said - I changed pfbbm.mdl and pfbbm.mdx to "pfbbm123456789".mdl/.mdx, I used the hex-editor I found to change the "pfb" + 11 white spaces to "pfbbm123456789", and I changed all the "pfbbm"...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-08-2007, 10:39 AM
#28
A hex editor? I haven't had a copy of one of those in four years, and the only thing I used it for then was cheating on ZSNES save games. I think I'm really in over my head now. :(...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 11:15 PM
#26
Perhaps this could shed some light on it: There's an AR_ERROR.log in the swkotor2 main folder, which has the following text in it: Names Differ: P_HandmaidenBA pfbam What's this mean?...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 10:38 PM
#25
Check that you aren't missing the m at the end of the name (pfbbm) in the modelb column. The texb column should just have pfbb set. Also check that there are files named pfbbm.mdl, pfbbm.mdx and pfbb01.tga in your override folder. That's gotten me...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 10:09 PM
#23
Okay, something didn't work right. I did exactly what you said - I changed all the P_FEM_*s to pfbb, manually, and started the game with only that appearance.2da and the other files from that mod in my appearance folder. I started a new game, to te...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 9:52 PM
#21
Okay, now, this leaves me confused. Do I have to install Update 5 for the USM if I get the latest version of your Handmaiden mod?...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 9:11 PM
#20
You're a genious, Stoffe. What I wound up doing was manually removing every reference to "kotor" that was actually referencing the game itself from my registry - KotOR1 wasen't installed, so I only got swkotor2, and then removing the file...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 8:47 PM
#18
Well, I don't have a text compare utility... But it dosen't really matter. apparently some virus hit my computer awhile back, and it went through maliciously removing uninstall utilities for some unknown reason. I can't make KotOR 2 UNinstall - and...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 8:37 PM
#16
Okay, I've got you. I'm not sure exactly what all has been altered - I know StreamVoice is one of the things that gets altered by one of these mods, as is Dialoge.tlk - that's the one that really worries me. Whenever I (tried) to install your Visas/...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 8:22 PM
#14
Okay, I got that... But I'm experiancing yet more unusual weirdness. I installed the AI update, but when I unequipped T3's mining laser (so the only weapon he had was his shock arm), he instead chose to close to melee range. I'm thinking I'm totall...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 7:55 PM
#12
I'm thinking it might be easier to merge the above information with the .nss file I took from the handmaiden file, which actually appears to be complete. But honestly, I don't know what any of this is referring to. I'm not even sure what k_enter_601...  [Read More]
Posted in: Can someone help me merge some .ncs files?
 ShadowDragon868
04-07-2007, 7:04 PM
#11
Houstan, we have a problem. This is the entirety of the k_enter_601.nss file that I found: //k_enter_601 void main() { object oEntering = GetEnteringObject(); if (GetIsPC(oEntering)) { ExecuteScript("old_enter_601", OBJECT_SELF); Execut...  [Read More]
Posted in: Requests for New Mod Utilities
 ShadowDragon868
04-10-2007, 6:10 PM
#26
It is, unfortunately, not always that easy to make two conflicting mods integrate smoothly. For example, say both mods you want edit baseitems.2da. A lot of modders would concievably want to edit baseitems.2da, would they not? Say you have two mods...  [Read More]