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Master Zionosis

Latest Posts

Page: 6 of 21
Posted in: kotor site (all of SWK) down!
 Master Zionosis
07-30-2007, 3:34 AM
#2
Yes SWK appears to be down, it shouldn't be long until it's back up again, they're probably just preforming maintenance. ;)...  [Read More]
So, this is mainly for modders who want to edit M4-78 and use it as their own planet. DSTONEY642000 is the one who actually made the minimaps and fixed the area transitions, I only offered to host the files. ----------------- Readme --------------...  [Read More]
Posted in: What are you playing currently?
 Master Zionosis
07-26-2007, 10:38 AM
#30
I just checked out Samurai Warriors 2: Empires, and its a sweet game and its indeed for the 360, it happears to have come out on February 27 of 2007. Thnx Master Zionosis!!! :D I don't really like the Empire's versions of Dynasty warriors and Samura...  [Read More]
Posted in: What are you playing currently?
 Master Zionosis
07-25-2007, 2:54 PM
#21
^ You got Samurai Warriors 2? I didn't know it was already out!!!!! *runz to nearest game store* LOL, it came out in 2006, :p 26 playable character, OHHHH YEAH!!, lol...  [Read More]
Posted in: What are you playing currently?
 Master Zionosis
07-25-2007, 11:58 AM
#19
I've got allot of games I'm playing at the moment. PC: KotOR II World Of Warcraft Phantasy Star Universe (Offline) Star Wars Galaxies The Sims 2 (Kinda shamed to admit it, but....) Desperate Housewives (lol) Xbox 360: Samurai Warriors 2 Tenchu Z Pi...  [Read More]
The Senate environment rocks :) Attracted to hostility I think. :p...  [Read More]
Posted in: Help with Module Editor
 Master Zionosis
07-25-2007, 8:05 PM
#8
No problem, I've done that countless of times especially when I'm tired :p...  [Read More]
Posted in: Help with Module Editor
 Master Zionosis
07-23-2007, 7:18 PM
#6
But I put the dlg in the conversation box, and when I go talk to the person, nothing happens. This can be a stupid mistake even I've done it, but have you put the .dlg in the Override folder? And also make sure that you didn't put the .dlg extensio...  [Read More]
Posted in: Help with Module Editor
 Master Zionosis
07-23-2007, 4:17 AM
#4
You don't need to put the .dlg into the Module Editor as it's not an asset like: .UTC/.UTP/.UTI ect. If you want someone to use your dialogue you have to edit their .UTC file and place the dialogues name in the conversation box....  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-28-2007, 10:57 AM
#168
That looks amazing Quanon, keep up the good work....  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-25-2007, 9:33 AM
#157
Wow, they are really beginning to look like completely new area's, good effect, and good job. :D...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-22-2007, 1:10 PM
#148
This is looking really great Quanon, keep up the amazing work!...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-21-2007, 6:42 PM
#137
You are truly a remarkable skinner, great work Quanon :thumbsup:...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-21-2007, 9:52 AM
#132
Quanon you are amazing, these look brilliant, keep up the FANTASTIC work :thumbsup:...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-19-2007, 4:15 PM
#119
So then they could do it with a creature that has the model and texture of a ship? Isn't that what I suggested above ("...If it has to be an NPC for this to work, can't you make an NPC with the model and texture of a ship...")? EDIT: I'm n...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-19-2007, 3:28 PM
#117
Placeables can't move, they are stuck at the coordinates they are spawned until they are destroyed. The only way to "move" a placeable would be to repeatedly spawn and destroy instances of it with slightly changed coordinates, but that does...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-19-2007, 6:21 AM
#113
Wow, the final screen shots look great, they should definitely be used as the textures. Can't you use a script like this: /* Possible Object types: OBJECT_TYPE_CREATURE OBJECT_TYPE_ITEM OBJECT_TYPE_TRIGGER OBJECT_TYPE_DOOR OBJECT_TYPE_WAYPOIN...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-18-2007, 5:23 PM
#107
I didn't mean make animated placeables - can't you make a placeable of a ship and use scripting to move it across the screen? It doesn't have to be animated, it can just be an object moved by scripting. I don't know if it is possible to do that as t...  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-18-2007, 10:00 AM
#104
I don't know if MdlOps currently handles animations well enough to import an animated placeable though. That's why I said it couldn't be done, I also thought that Mdlops couldn't import animated models yet, that's why I said it wasn't possible....  [Read More]
Posted in: [WIP] The Coruscant Mod
 Master Zionosis
07-18-2007, 8:11 AM
#102
Couldn't you just make placeables of ships and put them fliyng in the sky or something like those bat things on Dantooine for the traffic? Unfortunately that can't be done, to do that you would have to edit the area models and area modelling isn't.....  [Read More]
Posted in: [K1] WIP Twilek Playable Character
 Master Zionosis
07-25-2007, 11:05 AM
#11
That looks cool, I was going to do a Rodian PC mod a while ago but I decided against it because of the DS transitions. But good job, I like it :D...  [Read More]
Posted in: [TSL] Project Nemesis (W.I.P.)
 Master Zionosis
07-18-2007, 10:03 PM
#17
Ahhh... So the name is revealed, very interesting Source. You never did send me that PM you said you would :xp:...  [Read More]
Posted in: Vader's Apprentice
 Master Zionosis
07-25-2007, 12:03 PM
#29
maybe its called, ''mah bitch''. but i doubt it :P LOL I hadn't really thought of a name, but I bet they chose something stupid, like they did stupid when Bioware decided to call the Cathar Juhani, lol...  [Read More]
Posted in: [WIP] Storyline mod - Help needed
 Master Zionosis
07-31-2007, 11:51 AM
#65
Alright. I want every member of the project to pm me their msn adress. If you don't have one, create one. There was some things that went wrong when I sent you my msn and now I don't see anyone new in my contact list :( So, what I wanted to post was...  [Read More]
Posted in:  Nihilus' mask with hood
 Master Zionosis
07-24-2007, 9:36 AM
#6
Could you possible put it up on this thread or send it to me? We all know why i can't just click on the PCGameMods link you have there Well, considering that Lucas Forums doesn't have a record of when D.J. was last active i would say he's not going...  [Read More]
Page: 6 of 21