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Darth Balor

Latest Posts

Page: 3 of 4
I have... EDIT: I need to add a script in here, but I can't find the on damaged event which is where I would add a script to call that when he's got 1hp my new dlg fires. // Globals int intGLOB_1 = 1; int intGLOB_2 = 2; int intGLOB_3 = 3; int intGL...  [Read More]
Thanks, now someone answer the other questions....  [Read More]
What is the name of the dialog file where the exile drains the masters and kreia explains what it is? And what is the name of the dialog for when kreia is teaching the exile vrook's force form? Also I need to fire a script that will intiate dialog wi...  [Read More]
Posted in: A death animation that won't kill my NPC?
 Darth Balor
09-13-2007, 7:05 AM
#13
Wow, you weren't kidding when you said you had a problme with it....  [Read More]
Posted in: A death animation that won't kill my NPC?
 Darth Balor
09-12-2007, 10:33 PM
#9
You probably need stoffes special version of nwnss.nss...  [Read More]
Posted in: Moving the fight with Vrook?
 Darth Balor
09-11-2007, 9:02 PM
#1
I need to move the dark-side duel with vrook in front of the door to Administator Adaere's room. What scripts would I need to modify? And what do I need to do to make it so dialog intiates with him when his health reaches 5 hp. (I know how to do it f...  [Read More]
Posted in:  Recruit Belaya
 Darth Balor
08-30-2007, 6:50 AM
#5
Try it again, Emperor Devon took it down till I resized my screenshots....  [Read More]
Posted in:  Recruit Belaya
 Darth Balor
08-29-2007, 6:17 PM
#3
Yes it works. Edit: Accepted to kotorfiles Removed reply to off-topic post... -RH...  [Read More]
Posted in:  Recruit Belaya
 Darth Balor
08-29-2007, 1:28 PM
#1
Spent about a day on this mod. And here it is! Download: Link (http://knightsoftheoldrepublic.filefront.com/file/K1_Recruit_Belaya;82467) Screens:1 (http://xs318.xs.to/xs318/07353/belaya1.jpg), 2 (http://xs318.xs.to/xs318/07353/belaya2.jpg) From R...  [Read More]
Posted in: NPC Appearence
 Darth Balor
06-20-2007, 3:37 PM
#5
Ok understood...  [Read More]
Posted in: NPC Appearence
 Darth Balor
06-20-2007, 2:12 PM
#3
when kreia leaves and tells the handmaidens atris wants to see them....  [Read More]
Posted in: NPC Appearence
 Darth Balor
06-20-2007, 11:49 AM
#1
I've been trying to get atris to change her appearence to look like kreia (don't ask why) after kreia talks to her and leaves for MV, but i can't get it to work. Can someone tell me what i need to do. Here is the script i'm using: void main() { ob...  [Read More]
Posted in: Some questions about the maps
 Darth Balor
08-18-2007, 3:53 PM
#23
Ulic wouldn't it be easier to just use DSTONEY642000's maps for M4-78? There are already completed and aligned with the player....  [Read More]
Posted in:  Coming Soon - The Suvam Tan Mod!
 Darth Balor
04-14-2007, 5:15 PM
#4
What do you mean by "put back" was this something that was cut?...  [Read More]
Posted in: Redemption of Kreia/Atris as Traya
 Darth Balor
04-14-2007, 5:06 PM
#4
Well there is a mod in progress that does just this, AND has VO's. Also TG is nOT doing all the content, i.e. M4-78 & Atris as Traya stuff....  [Read More]
Posted in: [K2] Evil items, and ithorian merchants
 Darth Balor
04-02-2007, 2:43 PM
#9
Sorry I was dead tired....  [Read More]
Posted in: [K2] Evil items, and ithorian merchants
 Darth Balor
04-02-2007, 8:55 AM
#7
I was talking to you. I would never give away someone elses work....  [Read More]
Posted in: [K2] Evil items, and ithorian merchants
 Darth Balor
04-01-2007, 1:33 PM
#5
I made a fixed version and I can send it to (((DR))) who wants it. Just PM me....  [Read More]
Posted in: [K2] Evil items, and ithorian merchants
 Darth Balor
03-31-2007, 5:03 PM
#2
Looks good, A few comments: I would name the Ithorian Shady Merchant, Make sure i use correct grammer, and try and make it seem a little bit more professional IYKWIM. No offense. Downloading Now....  [Read More]
Posted in:  Coruscant - Jedi Temple
 Darth Balor
03-31-2007, 8:09 PM
#48
Restart the pc when ever you have loading issues....  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 Darth Balor
03-31-2007, 11:37 AM
#31
How is this coming along? been a while since an update....  [Read More]
Posted in:  Fett-style Mandolorians - Released
 Darth Balor
03-31-2007, 10:42 AM
#61
thank you now TSL fits in better with the Kotor comics could you make a K1 version?...  [Read More]
Posted in:  [REL]Lightsaber Forms for KOTOR1
 Darth Balor
03-29-2007, 2:05 PM
#10
Can someone upload this on kotorfiles please Just a general FYI to everyone but posts like this one will no longer be tolerated here in T.U.C.E. If you have a problem with where a mod is hosted this is something to do via a Private Message with the...  [Read More]
ok I'm having truoble getting dustil.dlg to play the new voicovers. I followed the tut by tk102 but i'm still stuck....  [Read More]
lol I wander why... I 've used those values to simulate a few hours or so. Like in K1 with the slaves at Davik's Estate the fading is handled with wait and fade flags. Wait flags can be used if you want the dlg line to wait before going on to the nex...  [Read More]
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