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Valter

Latest Posts

Page: 2 of 7
Posted in: Overpowered Empire?
 Valter
12-01-2006, 12:41 AM
#8
The Rebels could definitely have used some MC40's to make them more or a force. A Bothan Assault Cruiser or two also couldn't have hurt.... I also think for the next expansion pack the Rebels should without a doubt receive MC90s, MC40s MC80Bs and MC...  [Read More]
Maybe you should destroy one target at a time. First destroy the entire station then concentrate all efforts on the Keldabe cruiser. One target is easier to defeat than two targets. That's what I would do at least......  [Read More]
Posted in: Patch Balance Thread at Petro
 Valter
12-01-2006, 12:15 AM
#14
I strongly disagree, there should be NO changes to the Mon Cal's! They work just fine, besides they aren't supposed to be super-strong. They are outfitted luxury cruisers, not battleships... The rebel strategy is to outmaneuver the enemy, not overpo...  [Read More]
Posted in: Patch Balance Thread at Petro
 Valter
11-18-2006, 8:05 PM
#4
I just hope Petro will fix the numerous bugs as well......  [Read More]
Posted in: Units I have yet to find a use for
 Valter
11-20-2006, 1:27 PM
#19
Rust_Lord, the interdictor may have been tougher in the books and the flight sim but in this particular game the interdictor is not made for combat. The interdictor shouldn't have to fight either. The interdictor can enter combat and survive without...  [Read More]
Posted in: Units I have yet to find a use for
 Valter
11-19-2006, 4:36 PM
#16
Yes, the DT3 ist relatively good vs. infantry, but so is the AT-AT with its spammable stormies. And have you ever really tried using DT3s against pulse tanks?? A DT phase 3 is killed by 2-3 shots of one pulse tank (unless that's another bug), meaning...  [Read More]
Posted in: Units I have yet to find a use for
 Valter
11-18-2006, 9:43 PM
#12
I primarily use the Imperials and I have no problems with any of the units. Haven't you considered the possibility that you simply just don't know how to use the units affectively? -Dark Trooper phase 3(partially): While I think that the DT3 is an e...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Valter
11-04-2006, 3:06 PM
#26
I understand, but there are some problems with the strategies you listed. -I was attacking, not defending, so I had no space station at that time. -It's pretty hard to flank the Vengeance frigates with those Crusaders covering them with point-defen...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Valter
11-03-2006, 3:01 PM
#23
For one thing, the Vengence Frigates seem fine to me they are one of the Underworld's advantages. Mass Drive is fine, without their current power the ship would be useless. also Vatler, try being prepared for it next time, when I have played as the c...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Valter
11-02-2006, 3:43 PM
#13
There are a few bugs and balance issues I've noticed... - Rouge Squadron disappears forever when destroyed in GC. - The Rebel transport is unbuildable even when C-3PO and R2-D2 steal the tech. - The Vengeance frigates are practically indestructibl...  [Read More]
Posted in: I can't get any random events in game
 Valter
10-31-2006, 1:21 PM
#14
^^^ Same here....  [Read More]
Posted in: Some balance issues...
 Valter
11-01-2006, 4:38 PM
#28
I agree Rust-Lord, the Consortium is very overpowered in space. The Consortium ships need to be nerfed just slightly (especially those vengeance frigates). The ground forces are fine though, very balanced in my opinion. Maybe someone should start a...  [Read More]
Posted in: A few problems or Questions about FOC!?!
 Valter
10-31-2006, 1:18 PM
#14
I played as the Rebels and I noticed a few problems as well... -Whenever the Consortium corrupts a planet they have the ability to bribe their way past that particular planet, but when they bypass it my space station is instantly destroyed. Big glit...  [Read More]
Posted in: Got the expansion? Post your first impressions!
 Valter
10-25-2006, 11:17 PM
#7
The expansion has surpassed all of my expectations. Great job Petro, pat yourselves on the back for a job well done....  [Read More]
Posted in: Xizor
 Valter
10-20-2006, 12:02 PM
#12
Heh sorry I have a hmm some kind of "writeing disese" (don't know how to say it in english...Dislesko? I move letters to wrong spots). I hope my post is more readable now :) ... Hmm anyway it is strange with that Xizor gets owned ..(again)...  [Read More]
Posted in: Xizor
 Valter
10-16-2006, 2:54 PM
#8
I know correct spelling is not a high priority on forums but could you please revise your last post Eetoo. I can't understand what you're saying....  [Read More]
Posted in: Xizor
 Valter
10-16-2006, 11:36 AM
#5
Artoo-Eetoo, you have a good point but I think you are forgetting one particular thing about these crime organizations, they are owned by criminals. I'm sure Tyber's wallet is deep enough for him to "borrow" the designs of the StarViper. It...  [Read More]
Posted in: Lack of Rebel Units?
 Valter
10-12-2006, 12:17 AM
#15
I noticed that Luke has the innate ability to be healed by blaster fire. This could be a balance problem in my opinion. If blasters can't kill Luke then what weapon can? Missiles are ineffective against infantry and the Empire doesn't have any torped...  [Read More]
Posted in: Lack of Rebel Units?
 Valter
10-11-2006, 5:07 PM
#3
The Rebel Alliance relies on it's heroes for victory over the other 2 factions. The Alliance is the underdog faction not a mighty superpower or military might competing with the Empire. The rebels were heavily overpowered in EAW so since Petroglyph i...  [Read More]
Posted in: Droidekas in space?
 Valter
10-12-2006, 3:00 PM
#25
Interesting, what other things were you planning to put in the game?...  [Read More]
Posted in: -Capital Ships-
 Valter
10-21-2006, 3:54 PM
#42
As DarthCarth pointed out, this is spam. Please do not do it again. Actually I just had a new idea as well. How about instead of having a 'ramship' or something like that, the Consortium can 'upgrade' any of their ships, packing them full of explosi...  [Read More]
Posted in: -Capital Ships-
 Valter
10-18-2006, 2:37 AM
#32
Well, I'm fine with the Consortium units that Petroglyph has created. If you don't like the units or how powerful they are then just use mods or tweak the XML....  [Read More]
Posted in: -Capital Ships-
 Valter
10-16-2006, 12:05 PM
#27
balance > realism Darth Windu, your first example is ridiculously exaggerated so I won't address it. If the Consortium had cheaper, smaller ships they wouldn't stand a chance against either side. The philosophy of the Consortium is to use units...  [Read More]
Posted in: Noghri
 Valter
10-16-2006, 12:43 PM
#26
[QUOTE] the noghri should be kool. i remember in the books that they are brilliant assasins, they tried to kill leia multiple times.[QUOTE] (Stupid quote tags don't work) If I'm not mistaken didn't they fail every time?Yeah, some brilliant assasins!...  [Read More]
Posted in: Q&A answered
 Valter
10-10-2006, 6:48 PM
#31
I thought The Tales of the Bounty Hunters series was well written. Sure, IG-88 taking over the Death Star is unbelievable, but then again, so is the rest of Star Wars! :xp: It's no more unbelievable than Palpatine cloning himself. Anarch, Star Wars...  [Read More]
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