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haard

Latest Activity

Posted in: Shield Generator Useful?
 haard
03-08-2006, 5:37 PM
#4
You can upgrade it to stop rockets as well, I believe...  [Read More]
Posted in: advanced tactics
 haard
03-02-2006, 4:29 AM
#3
I try to take ISD and VSD by taking out the engine, (and shield) then flanking and concentrating on hangar, and then all hardpoints on the side I am flanking at. Also, use capships with shield boost to soak fire....  [Read More]
Posted in: Mon Calamari and Kashyykx
 haard
03-06-2006, 10:05 AM
#10
About fighters and bombers - as rebel, I am now finding that they have no sane place until all the tartans is killed, so I almost never bring them to an offensive fight at all. Before you get to larger ships, I seem to play with mostly frigates (all...  [Read More]
Posted in: Mon Calamari and Kashyykx
 haard
03-02-2006, 8:22 AM
#7
In offensive battles vs the AI, you can normally draw the enemy fleet away from the station, simplifying your mission. Since the AI often charges you with his anti-fighter units, I tend to kill them, send my bombers around the back to kill the stat...  [Read More]
Posted in: [MOD] EAW: Open Conflict
 haard
03-08-2006, 4:25 AM
#243
Give the Corellian Corvette to both and ditch the Tartan?...  [Read More]
Posted in: [MOD] EAW: Open Conflict
 haard
03-07-2006, 9:57 AM
#193
Isn't the problem more the tartans/corvettes surviability rather than their ability to kill fighters? After all, according to the RPG stats, if a Tartan is roughly equivalent to a corvette, it should not survive one volley of turbolaser fire from the...  [Read More]
Posted in: [MOD] EAW: Open Conflict
 haard
03-07-2006, 9:00 AM
#190
Unfortunatly those numbers rely on the ships launching all their fighters at once if im not mistaken, which is not the current gamemechanic. But in the game mechanic the Victory spawns 2xTIE fighter and 1xTIE bomber. If the Venator launched 5 fight...  [Read More]
Posted in: [MOD] EAW: Open Conflict
 haard
03-07-2006, 7:22 AM
#183
Unless Adonnay properly models the huge fighter capacity, then he'll need to increase the gunnery of the Venator to make up for it. Otherwise the Venator won't correctly reflect its historical role. Have the Venator spawn double the amount of fighte...  [Read More]
Posted in: Imperial Campaign: What's good vs 85 corvettes?
 haard
03-03-2006, 2:55 AM
#10
Only Y-wings have ion shots (fighter sized). keh, yah. I tend to forget that, even while playing Imperial campaign =\...  [Read More]
Posted in: Imperial Campaign: What's good vs 85 corvettes?
 haard
03-02-2006, 8:27 AM
#8
Move your Acclamators in a double line fashion against the Corvettes. Never attack with your A:s, ensuring that they will continue fireing at multiple targets. When they are engaged, use the bombers ion-thingie to drop their shields - and then widthr...  [Read More]
Posted in: Super Star Destroyer
 haard
03-08-2006, 11:20 AM
#41
Isn't SSD generally anything larger than an Imperial/Imperator SD acording to canon?...  [Read More]