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LordRevan999

Latest Posts

Page: 5 of 9
Posted in: How to make TSL streammusic .wav into .mp3
 LordRevan999
08-07-2008, 6:13 PM
#7
It worked thanks....  [Read More]
Posted in: How to make TSL streammusic .wav into .mp3
 LordRevan999
08-07-2008, 6:00 PM
#5
I did that do DI.I uninstalled,downloaded the file again and installed and clicked decompress.It still gives me the same message that no codec found for the requested input type....  [Read More]
Posted in: How to make TSL streammusic .wav into .mp3
 LordRevan999
08-07-2008, 5:46 PM
#3
Adobe Audition is not recognizing it.Help....  [Read More]
Posted in: How to make TSL streammusic .wav into .mp3
 LordRevan999
08-07-2008, 5:41 PM
#1
I know I should use Miles studios but I have kind of forgotten how to uncompress the wav files.Cause when I click it says "no codec found for input type".Can anyone tell me what am I doing wrong.I also read about how to covert to mp3 but I...  [Read More]
Posted in: The Rise of the New Republic mod/addon
 LordRevan999
08-07-2008, 4:14 PM
#2
First of all,Welcome to Holowan Laboratories,Hope you will get help from the great modders around here.Not being rude but do you know that the ideas you give will include lot of scripting,modeling and other suff.This will mean a lot of effort and tim...  [Read More]
Posted in: K1 Bastila Clothing Variant
 LordRevan999
08-06-2008, 7:54 PM
#1
OK,Hi everyone,I got forced(by constant messages to make a WIP at LF:xp:)by E-Varmint to post it here.So here it goes.I have made a Bastila clothing variant which you will see in the screenshot below,I just made it today so it needs lot of work.I am...  [Read More]
Posted in: Team Wraid is Back!
 LordRevan999
07-10-2008, 2:45 PM
#28
Hello all, Team Wraid has joined Canyon Workshops again! So, after popular demand, the team leader is in fact: Ulmont! We hope that the community isn't going to burst out in a mod of fury and we'll see you soon!...  [Read More]
Posted in: Team Wraid is Back!
 LordRevan999
07-09-2008, 3:57 PM
#11
Well,I don't care who he is or who he is not.I just want to finish this mod.Please calm down all of you....  [Read More]
Posted in: Team Wraid is Back!
 LordRevan999
07-09-2008, 3:52 PM
#6
You're having DR as your leader AGAIN? ____ As Ferc says, you deserved what happened to your Forum. I wasn't personally involved in that, but I AM the guy who managed to stop DR COMPLETELY wiping out all of CWS... Team Wraid should think carefull...  [Read More]
Posted in: Team Wraid is Back!
 LordRevan999
07-09-2008, 3:40 PM
#1
Hello everybody! Team Wraid is back! It joined Canyon Workshops but has broken away! It also has a new Team Leader: Gangsta of Doom! We had a smash on our member list and have a lot more members. Observe: Before joining CWS DarthRevan243 -Lea...  [Read More]
Posted in: viewing Tga files in 3d.
 LordRevan999
04-04-2008, 2:24 PM
#3
Yes,gmax can I think but 3dmax does this I am sure of that....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-22-2008, 5:27 PM
#52
Done,just waiting for beta testing result.Oh and DarthPayne I forgot to add female versions in the file I sent you so just remove M and add F there.Oh,and here is the finished armors screenshot.I didn't change blue one only properties were changed. h...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-21-2008, 4:07 PM
#49
Your right Darth Payne,Ferc told me that too.So I guess the mods almost complete.Darth Payne would you beta test it....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-21-2008, 9:47 AM
#47
I didn't tried the ever before visiting module part before will do now but why do I have to do it?(Asking for knowledge sake). EDIT:It worked but now there is another problem when I get the items from the placeable the datapad goes into the inventor...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-21-2008, 8:33 AM
#45
I like the idea and I will think on it but I am currently having a problem.I use a custom datapad named g_i_datapad002.uti.Please tell me what I did was right or wrong when I edited the uti.Here is what I did I changed the template resref to g_i_data...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-19-2008, 5:31 AM
#37
It worked thanks forevernight now just few checks and I will upload the mod.Btw I was thinking of placing a datapad too which I will edit and make some info about where the corpse got the armor.But how can I make a custom datapad? And Darth InSidious...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-18-2008, 6:24 AM
#34
So which placeables are unique only for dantooine? EDIT:Just found one.I opened the placeable and clicked on inventory button a Inventory editor shows up.Now the problem I am getting is to place the custom made uti's.I opened the Custom Items tab.Bu...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-17-2008, 8:09 AM
#31
Yes,I got Kotor Tool(How do you suppose I am modding without it?)....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-17-2008, 7:53 AM
#29
I didn't meant I need armors,I have made armors(including skins and uti's)the only problem is I am not a scripter and no matter what I do I can't place these armors at any place on dantooine.So can you help me with the placing?...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
06-15-2008, 12:35 PM
#27
Sorry for asking this very late.If you see the yellow mandalorian pic's on the first message you can see the difference.In one pic its yellowish and in other more to greenish.I checked the tga of yellow mandalorian armor and I confirm it is the yello...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
05-04-2008, 11:10 AM
#24
Please note that we need someone who has most of scripting knowledge and is willing to make a side-quest for me and danyeal27 as mentioned in the above post.If some one is willing to do it he/she should pm me or danyeal27....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
04-07-2008, 5:39 PM
#18
We need someone to help us with a problem.We need the .utc file of the dead mandlorian in the crystal cave on dantooine its for K1.Does anyone know what is the name of the utc and where we can find please tell us as we are getting problem in finding...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
04-06-2008, 12:08 PM
#14
Yes,but using photoshop we can achieve that without elusive. And yes your ideas is good to put both tga and let people choose...  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
04-06-2008, 11:58 AM
#12
Yes,Danyael27 it can be done but it would take time and as soon as I am free from school I will do it.But I think it would be better if we aim on getting in-game yellow armor color rather than making double effort using golden color....  [Read More]
Posted in: [WIP] New Mandalorian Battle Armor for K1
 LordRevan999
04-06-2008, 9:49 AM
#10
I will consider it when I am done with my school tests.I would not be available for 2 or 3 weeks.But after that I would continue making the yellow armor and if you think it is good to release red armor now its your own choice cause I only play a smal...  [Read More]
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