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FunkyDwarf

Latest Posts

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Posted in: Infiltrators
 FunkyDwarf
06-06-2006, 3:10 AM
#2
iev used em many a time to soften up a target with a raid fleet of em before sending in my main force. also if i suceed it means ive blown up the spacestation and can take out their orbital fleet...  [Read More]
Posted in: Turbolasers and Shields?
 FunkyDwarf
04-08-2006, 5:43 AM
#2
i usually have my 'frontline' planets well defended, ie turbo, shield, ion/hyper (depending on SS level) lots of buildings that spawn troops and generally no mines i start out a match with maybe 2/3 mines on a planet and some in the backwards like a...  [Read More]
Posted in: Space Station Upgrading
 FunkyDwarf
03-04-2006, 7:41 PM
#6
no worries...  [Read More]
Posted in: Space Station Upgrading
 FunkyDwarf
03-04-2006, 8:54 AM
#4
let the mouse hover over a planet and you will see a description of its bonus and under that an icon of a rebel station, or several (some lit, some darkened) and under that the same deal but with turrets. the turrets represent the number of build slo...  [Read More]
Posted in: advanced tactics
 FunkyDwarf
03-02-2006, 3:30 AM
#2
ill state the obvious-> take out shield generators with bombers and the shield drops its simple but very effective, especially against piet i also, when rebel, use fleets of fighters, bombers and long range missile boats in hit and run raids whi...  [Read More]
Posted in: galactic conquest with no Star Destroyers?
 FunkyDwarf
02-27-2006, 8:14 AM
#4
i found whilst the empire builds stuff all the rebels are quite happy to churn out a few mon cals...  [Read More]
Posted in: Cheap and Efficient tactics!
 FunkyDwarf
03-04-2006, 8:52 AM
#7
i use (when rebel) fleets of 20 x wings and say 12 y wings and some missile cruisers and antilies (protects the missile boats) use the xwings to kill fighters, y wings for cap ships and the missile boats for the station...  [Read More]
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