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Elven6

Latest Activity

Posted in: Mysterious Box ( Spoilers )
 Elven6
01-13-2007, 8:39 PM
#21
Is this a mod or something that was already in the game?...  [Read More]
Posted in: [TSL]Disabling rapid transit
 Elven6
12-09-2006, 3:45 PM
#5
Telos has Rapid Transit, if you use a console!...  [Read More]
Posted in: Do PC mods work for the Xbox?
 Elven6
12-06-2006, 10:27 PM
#9
Exactly. The suits will get you... one way or another. :twogun: Consoles should just have a universal media type to publish games on like cartriges were, similar to the Gd-rom, something the public cannot get. That would pretty much stop piracy unle...  [Read More]
Posted in: Do PC mods work for the Xbox?
 Elven6
12-03-2006, 3:04 PM
#7
Sorry if I get off-track but... I know modding an Xbox is illegal in the US. Do anyone know the reason why? Probably because you can run backups....  [Read More]
Posted in: New modules?
 Elven6
12-02-2006, 12:40 PM
#7
Hmm this seems intresting, I was thinking of Slyheron and I was thinking, we might be able to make it but it would only contain 3 or 4 modules, of course it won't be has the devs intented but we can have the few modules salvaged in it....  [Read More]
Posted in: xbox kotor modding
 Elven6
11-17-2006, 5:09 PM
#9
I don't understand your complaint. Are you wishing that you could install KotOR Tool on your Xbox somehow? I mean, of course you're going have move the files to a PC to use it! :p In KT, you can specify a number of settings including Manage Paths. An...  [Read More]
Posted in: Halloween Project
 Elven6
11-01-2006, 5:51 PM
#10
What are you going to do for this? Just do reskins or a actualy story line?...  [Read More]
Posted in:  Ebon Hawk History
 Elven6
10-27-2006, 7:22 PM
#2
This seems pretty intresting, I might test it on my Xbox, did you do research when it came to the owners or just slap on random names? And when did Kreia own it?...  [Read More]
Posted in: Making a custom quest?
 Elven6
08-01-2006, 10:17 AM
#3
Making the quest is the easy part, getting a journal entry in is the hard part, theirs a tutorial for this in the tutorial area I think under scripting....  [Read More]
Posted in: [WIP] TSL: End of Game Expansion Pack
 Elven6
10-04-2006, 7:12 PM
#44
OK, my thoughts: 1) It would be very cool to have an extended dialog with Atris' force ghost during which she finally realizes two things: She was wrong all along about the Exile, and She must realize that her emotions have been causing her to slide...  [Read More]
Posted in: [WIP] TSL: End of Game Expansion Pack
 Elven6
08-01-2006, 1:26 AM
#10
alright but tell me what the point of the mod is? What do you want it to be? Edit: Is their supposed to be a quest or something in this? Or is it just a area where you can fool around?...  [Read More]
Posted in: [WIP] TSL: End of Game Expansion Pack
 Elven6
08-01-2006, 1:07 AM
#8
Well now it dosen't make sense, why would Chodo want the Jedi to return? And your still using words like friends which make the tone seem way off. And you should do something about those Sith holocrons if its possible....  [Read More]
Posted in: [WIP] TSL: End of Game Expansion Pack
 Elven6
07-31-2006, 10:23 PM
#6
Ok um the mod is ok but its kinda childish, the way hes like I found my friends and I put them has the council, instead be like "Today I appointed a new counsul" and is their anyway you can make it in the Jedi Enclave? I mean their is a ton...  [Read More]
Posted in: [WIP] TSL: End of Game Expansion Pack
 Elven6
07-30-2006, 9:38 PM
#2
Im gonna try those files out soon, just at tip but you do realize this mod isn't gonna work once the TSLRP mod is out right? A easy way to set the actions is to use the DLG editor which you can find on th esite, and for this to work you will need th...  [Read More]
Posted in: Atmosphere (Walls and stuff)
 Elven6
07-01-2006, 12:49 PM
#6
Ahh yes I found it, Ill have to test this later on when I begin modding again, im just looking over the tutorials and stuff....  [Read More]
Posted in: Atmosphere (Walls and stuff)
 Elven6
07-01-2006, 11:54 AM
#4
And where would this stuff be on Kotor tool?...  [Read More]
Posted in: Atmosphere (Walls and stuff)
 Elven6
06-30-2006, 8:19 PM
#1
Does anyone know how to change the atmpsphere of a place, for instance a area that might be blue would look more like a tomb or something. I want a area's surrondings to look more like a Sith tomb or even the Sith acedemy and I wanted to know if it...  [Read More]
Posted in: FTP Cable help
 Elven6
04-03-2006, 2:17 PM
#1
Im trying to FTP my Xbox and the cable im using is a 15 ft. Snagless Cat 5 Patch Cable, the person who I talked to at the store I got it from said it should work but for some reason it dosen't connect. Unless the mod is supposed to be installed in my...  [Read More]
Posted in: KOTOR tool xbox please?
 Elven6
03-27-2006, 12:29 PM
#10
Well since mjpb3 said her mods worked on it I assumed they were reskins because thats what she makes. To get back on topic on pcgamemods.com I saw a mod their that would work with the xbox, if I find it I will post it...  [Read More]
Posted in: KOTOR tool xbox please?
 Elven6
03-26-2006, 7:57 PM
#7
W/e just to end this debate lets say some mods will work while some won't...  [Read More]
Posted in: KOTOR tool xbox please?
 Elven6
03-26-2006, 9:16 AM
#5
Models can't be put into the XBox version of the game yet, only items, and if you have a modded XBox, textures and scripts. Also, I don't think the FBI cares what happens in this thread :p BRB, FBI. Who knows, well about the xbox you should check...  [Read More]
Posted in: KOTOR tool xbox please?
 Elven6
03-25-2006, 4:41 PM
#3
The mods you make with kotor tool can still work with a xbox, I think some of the older models (Since the first batch always has bugs) might make the mod work other then that you will need to mod your xbox in order to install PC mods on your xbox....  [Read More]
Woulden't the game fixes also work on a modded xbox? Like the Fuel Quest and stuff...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 Elven6
06-16-2006, 10:05 AM
#97
Hey your back delta, I could probably help you once im done my mod, I just gotta relearn everything since I haven't touched kotor modding in a while....  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 Elven6
03-08-2006, 4:30 PM
#93
what does ROTS have to do with this? And I belive he said a few months since he is a one man team. Btw delta I can probably help you once Im done with my mod,...  [Read More]