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cocomonk22

Latest Posts

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Not really, as Guybrush's insults are in the normal place while I moved the pirates lines to the last room. Guybrush's insults have opcode 27....  [Read More]
-I adds the opcode that initiates the text. For instance, D8 is used for printEgo (Guybrush talking), FA is for dialogue options, and 14 is for print (everyone else talking)....  [Read More]
This patch: http://www.mediafire.com/?yymeyajyzh1...  [Read More]
Laserschwert, the problem's probably on your end. Are you using my patched version, latest ScummVM build, etc?...  [Read More]
Why can't the patches I made be redistributed freely?...  [Read More]
I included my Spiffy addition with the patches I sent to Espiox. That's what SCUMM Image Encoder was for. I also had to create a new room for the Spiffy closeup scene. http://www.youtube.com/watch?v=k6K8Ckzg9bI...  [Read More]
For the multiple variations, I had to rewrite the game code in those sections so that it would output a full line based on the combination of multiple random number generators. This way the output appears to the user the same as the normal version of...  [Read More]
By the way, Bill Tiller (background artist for CMI) made an image of the Scumm Bar from MI1 and put his CMI Guybrush in there: http://img43.imageshack.us/img43/6823/mi26.jpg Source: New MI1 special edition (http://billisboard.blogspot.com/2009/06/bl...  [Read More]
Awesome!! :thmbup1:...  [Read More]
Spadge, it looks like the version you've done is CMI Guybrush with SE art. Melee Lookout is at 10% now!...  [Read More]
Looking forward to this :) Do you count the closeups as part of backgrounds?...  [Read More]
Posted in: Which one is the easiest SCUMM game?
 cocomonk22
12-05-2006, 11:56 PM
#14
Putt-Putt Joins the Parade!...  [Read More]
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