Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

JoesGuy

Latest Activity

Posted in: Unlock all TFUII DLC's for PC
 JoesGuy
11-11-2010, 2:29 AM
#3
Yeah nice "collector's edition exclusives." God, I hate this new DLC fad. It's just an excuse to milk us dry. This is why I've only bought DLC for Mass Effect and Dragon Age....  [Read More]
Posted in: Levels and locations
 JoesGuy
03-06-2011, 6:14 PM
#25
PUN! =D...  [Read More]
Posted in: Levels and locations
 JoesGuy
03-06-2011, 8:05 AM
#22
Mos Espa Arena. Much like the previous level, only you can get away with murder. >=D...  [Read More]
Posted in: What can we do now? 1st February 2010
 JoesGuy
03-06-2011, 7:54 AM
#16
It was always a bit of a trick to get into that room. Sometimes the door was open, and sometimes it was not. Sometimes it was open, I would run right up to it and it would close in my face! If you see a Jawa anywhere near it, walking along (aside fro...  [Read More]
Posted in: main menu and uninstall acting wierd...
 JoesGuy
01-29-2011, 4:33 AM
#16
Well I got my hands onto another copy to confirm this. Unfortunately this issue still affects me. EDIT - So I bought a new copy since I thought I should, and sure enough the menu problem is gone after a reinstall. Weird how the old disc works on my...  [Read More]
Posted in: main menu and uninstall acting wierd...
 JoesGuy
01-21-2011, 3:04 PM
#13
Sorry to bump this, but this issue has wracked my brain ever since I upgraded my video card from Geforce 4800 to Geforce 9800GT. I can still play on my laptop, since it has an ATI card, and ATI has always been friendlier with older games from my expe...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
12-19-2009, 7:32 AM
#40
Well I do believe there are a few issues worth working on first. If a problem affects most players, it would seem wise to see to that problem first than worry about the capped frame rate when it doesn't trouble everyone. Food for thought all the same...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
12-11-2009, 2:58 AM
#38
I understand what you mean, though I don't see much reason to tinker with it as the game runs brilliantly as is for me. If it would be beneficial to others, then I guess it might be something for Aspyr to look into. But there are a few more problemat...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
12-08-2009, 10:04 PM
#35
While I agree, I don't see how that option would be particularly helpful....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
12-07-2009, 4:18 AM
#33
Not necessarily. Battlefront had a similar cap, and it was removed, and ran just great on capable PCs. An action game that plays at 60 fps is going to be smoother than 30 fps. Well in the case of Battlefront, it wasn't nearly as sloppy a port. Forc...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-27-2009, 11:16 PM
#30
I'm sure they had a good reason to cap it at 30. It is a straight port, after all....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-26-2009, 11:43 PM
#28
Lol and, in relation to the topic, is it too much to ask that they integrate the Jedi Temple level into the main storyline instead of having to start a new game in a future 1.2 patch?...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-26-2009, 12:51 PM
#26
I'll certainly consider it. Granted I'll be swamped with work till next Thursday (no Thanksgiving here unfortunately) but hopefully if I can get around to it, I'll open a ticket with Aspyr. On different note, I went back to the 1.1 patch description...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-25-2009, 8:47 PM
#24
Perhaps we'd best express our concerns to Aspyr. They're more likely to put out another patch if we inform them of the issues....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-25-2009, 7:26 PM
#22
Well with the control issue, I had no idea remapped keys don't change QTEs. Namely because I played using the default keys for a while then switched to a Logitech controller when the patch made it possible. As for the freeze then constant lags, I'm...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-25-2009, 5:54 PM
#20
Patched already. It seems to fix itself after a few minutes of play. I'm more concerned over this problem I have where at random intervals, the game will be working perfectly then on the odd occasion, freeze for a few moments then resume as normal on...  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-25-2009, 1:47 PM
#18
I've found that occasionally the voice volume is often too low even if I turn it up to max, so I can rarely hear anyone....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-25-2009, 9:50 AM
#16
He chimes in quite incessantly after he joins you, I found it somewhat distracting....  [Read More]
Posted in: Ultimate Sith Edition, problems with dlc's
 JoesGuy
11-24-2009, 8:48 PM
#14
The mission that is seperate is the jedi temple,if im not mistaken it takes place after you go to raxus prime which is starkillers 2nd map I would say it takes place at the earliest after Cloud City. Kota gives you advice throughout the level, so he...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 JoesGuy
07-13-2009, 12:04 AM
#390
hey joe, Im not entirely sure, but sounds like its a problem outside of your override.. try reinstalling kotor, you might have downloaded some mod that interferes with other things in a different file, also it only works on with the newest patch of k...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 JoesGuy
07-12-2009, 1:07 PM
#387
Did you reinstall the mod into a fresh override, or on top of the old BoS:SR files already in there? If it's the latter, delete all 2DA files from your override folder and reinstall the mod. I deleted my Override folder altogether and reinstalled in...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 JoesGuy
07-12-2009, 6:33 AM
#383
I tried reinstalling the mod, now Solomon's invisible, Mec 'Hanick is Malak and Kobayashi is a random Revan pc....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 JoesGuy
07-11-2009, 11:21 AM
#376
Have you tried reinstalling the mod into a fresh override? By that I'm assuming you mean installing it when no other mods are in override, in which case it's the only mod I installed currently....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 JoesGuy
07-09-2009, 2:00 AM
#359
Here's one I don't think anyone has yet mentioned: After Solomon's death and Channa is overlooking the cliff, the game crashes every time at the same spot after Kobayashi says "Enjoying the view." A problem on my end, or has this happened...  [Read More]
Posted in: Custom Characters
 JoesGuy
06-22-2009, 10:22 PM
#35
I've had the same problem with my GameCube version. I'll rent the Playstation 2 version to test it out. Any luck?...  [Read More]