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Covax

Latest Posts

Page: 3 of 3
Posted in: Final Fantasy Maps
 Covax
10-23-2002, 10:01 PM
#3
Shinra Mansion by Sephiroth_VII: http://www.massassi.net/levels/files/2218.shtml...  [Read More]
Posted in: Blade Mod needs Kung Fu coders
 Covax
10-22-2002, 12:45 PM
#4
:cool: http://members.rogers.com/knightofdracul/punch.jpg Oh well... looks like I'll have to do some headhunting....  [Read More]
Posted in: Blade Mod needs Kung Fu coders
 Covax
10-18-2002, 8:49 AM
#3
:cool: Yea, hopfully we'll get the MP punch & kick into the SP game somehow. I was thinking for using force push as a 'super punch' like you see in Blade 1, in the temple right after Blade gets his glasses. Add a cool 'slam' sound and it's be lik...  [Read More]
Posted in: Blade Mod needs Kung Fu coders
 Covax
10-17-2002, 3:54 PM
#1
Hey, I know every mod out there is looking for miracle coders but hey nothing ventured nothing gained. We would LIKE to have a bit more of a martial arts aspect to the Blade Mod mainly for SP but eventualy for MP as well. We've got a few ideas for w...  [Read More]
Posted in: Buster Sword (cant download)
 Covax
10-18-2002, 8:56 AM
#21
:cool: Hmmm... maybe you have a skin .pk3 that comes with a 'personal' saber hilt like Lepper Messiah. Jedi Knight always choses the 'newer' hilt/skin/mod/whatever....  [Read More]
Posted in: Buster Sword (cant download)
 Covax
10-17-2002, 10:31 PM
#19
:cool: Here you go: http://members.rogers.com/covax/BusterSowrds.zip Nick D's also has new sounds FYI. They both work, as in personal experience work, here take a look: http://members.rogers.com/dragonremix/jmdr-test2.jpg I didn't end up using eit...  [Read More]
Posted in: Buster Sword (cant download)
 Covax
10-17-2002, 3:38 PM
#14
:confused: Je-sus Christ guys... I'll post a link for both buster swords that I have tonight. Stop acting like pre-schoolers....  [Read More]
Posted in: Buster Sword (cant download)
 Covax
10-15-2002, 1:47 PM
#2
:cool: There's another Buster Sword in Sephiroth_VII's Swords mod. It the other buster sword can be found at www.JK2Files.net ....  [Read More]
:cool: Yea, that's what my Dragon Remixes were for... untill I got tired of killing the thousanth Ninja. As for permission well... I gave full CREDIT to everyone's skin and mods I used but I can count the number of folks on my right hand (well.. mab...  [Read More]
:cool: Well... the only trick with that, a Commando level, is that the gunplay in Jedi Knight II singleplayer just SUCKS. Don't get me wrong, I love Star Wars and I love Outcast but it now makes sense that we don't see Dark Forces anywhere in the tit...  [Read More]
Posted in: Allright... who wants in on the Blade mod?
 Covax
10-14-2002, 10:23 PM
#10
:cool: Direct Application of Will. In other words the same logic that let cowboys always keep thier hats in Westerns....  [Read More]
Posted in: Allright... who wants in on the Blade mod?
 Covax
10-09-2002, 12:02 AM
#8
Ok guys, we've got this kick ass model of Blade made by Havoc: http://members.rogers.com/knightofdracul/image/blade01.jpg As well as Sepritoth_VII's Sephrioth model, only our guys are having trouble 'UVW Mapping' the thing. Anybody willing to lend...  [Read More]
Posted in: Allright... who wants in on the Blade mod?
 Covax
10-05-2002, 8:08 PM
#7
:cool: There will be A map based on a specific scene in Blade 2, which will be featured both in the second Demo and the oppening scene. The other maps will be based on the screenplay, although certain scenes will be inspired from Blade and other got...  [Read More]
Posted in: Allright... who wants in on the Blade mod?
 Covax
10-05-2002, 3:09 AM
#5
:cool: Myself, I'm a Single Player gamer at heart so 99% of the work is going into a SP mod in the beginning. The multiplayer mode will probably be based on JediRemix (aka JediMOD: Dragon Remix with more stuff)....  [Read More]
Posted in: Allright... who wants in on the Blade mod?
 Covax
09-30-2002, 9:44 PM
#3
:cool: Let me know your progres if you decide to go with it. I'm assembling a LOT of referance pics if you need any....  [Read More]
Posted in: Allright... who wants in on the Blade mod?
 Covax
09-29-2002, 7:03 PM
#1
Hey guys, Quigon007 an I have teamed up to start a Blade mod for JKII called Blade: Knight of Dracul. The homepage is up at http://members.rogers.com/knightofdracul . We are capable of creating the Basic Conversion ourselves but we’d need some ser...  [Read More]
Posted in: Need SSJ2 Goku Skinned
 Covax
09-26-2002, 10:01 AM
#9
:cool: Yea.. but that's not the point, dude was asking for a good DBZ skinner. Besides, the Caster should be replace the Disruptor.......  [Read More]
Posted in: Need SSJ2 Goku Skinned
 Covax
09-25-2002, 8:22 AM
#7
:cool: uhmm.... Joker MADE a Gene Starwind skin. As far as I know his stuff hasn't been released but I suppose he'd e-mail them on request. There's also a Sayan skin somehwere, basically a reskinned Jedi so it doesn't have spiky hair though....  [Read More]
Posted in: Need SSJ2 Goku Skinned
 Covax
09-24-2002, 3:18 PM
#3
:cool: Try asking Joker, he's made some decent DBZ skins: http://www.geocities.com/twistedjim_in_nc/home.html I don't know what his e-mail is, he hangs out at the JK2Files forum....  [Read More]
Posted in: A tacky request...
 Covax
10-18-2002, 9:09 AM
#3
Still curious if any of the ideas are possible. Would be cool for the Blade Mod but it's not critical. I was thinking rather than the code would altering the weapon model be more appropreate? Say like some kind of shader?...  [Read More]
Posted in: A tacky request...
 Covax
09-20-2002, 3:38 PM
#1
Alright.. get ready to groan... Laser sights. Would it be possible? It's basicaly 4 ideas: 1- A dot that paints your target, like TFC for Half-Life. 2- A dot that paints YOU. 3- A beam from your gun. 4- A beam from the enemy's gun. It's more for...  [Read More]
Posted in: model idea: grunt
 Covax
09-20-2002, 1:38 PM
#4
:cool: I made a kinda lame skin for the Jedi, sort of SAS-style: http://members.rogers.com/dragonremix/image/nyles.jpg I'm going to make him a bit meaner for my next project....  [Read More]
Posted in: WIP: Sephiroth
 Covax
09-11-2002, 8:05 PM
#18
:cool: On the taunt, just take the Orchestral version of One Wiinged Angel and use the chorus line 'Se-fi-roth!" or the 'bell' sound, that would be sweet....  [Read More]
Posted in: Progress.. if any... of a NJO-mod?
 Covax
09-03-2002, 2:43 PM
#1
Just wondering if anyone's workning on an NJO mod. I know there was a TC where the bad guys were replaced with the Vong models but I'm wondering if there's more out there. I'm only asking since I had a few thoughts: (I'm an idea man... It's like my...  [Read More]
Posted in: Lord of the Rings: TC
 Covax
08-27-2002, 10:30 AM
#4
What little help I can offer after the Dragon Remix is done: Covax@Rogers.com (If only to get my greedy hand on a medevil sword model)...  [Read More]
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