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Darth InSidious

Latest Posts

Page: 57 of 61
And theres some nasty bendy sticky-pokey thinkgs on the way - Sith scythes :D...  [Read More]
Thanks! I've made a few more weapons, which I'll upload later :)...  [Read More]
http://www.pcgamemods.com/mod/17190.html Wors'Yarbons'mit and Oondar'Yurhettjep swords, and Skul-Nacht's robes --------------------------------------------------------------------- (retexture) by Darth InSidious ------------------------------ Wors...  [Read More]
Posted in: K1 robes for K2 - NOT a port request :)
 Darth InSidious
11-18-2005, 9:49 AM
#5
What I was thinking :)...  [Read More]
Posted in: K1 robes for K2 - NOT a port request :)
 Darth InSidious
11-17-2005, 6:35 PM
#3
Thanks :) Which model do they use, do you know? Also, does someone have some UVmaps for them?...  [Read More]
Posted in: K1 robes for K2 - NOT a port request :)
 Darth InSidious
11-17-2005, 2:48 PM
#1
Could someone edit the Council Member robe model in K2, to get rid of the flaps which aren't there on the standard K1 Jedi robe model? Thx :) Also, is this sword possible to make? http://starwars.wikicities.com/images/7/76/2-HandSithSword.jpg Thank...  [Read More]
Posted in: FPS-style combat with a blaster?
 Darth InSidious
11-18-2005, 12:04 PM
#19
i agree with hallucination and all the rest who said no !!!!!!! KOTOR CAN NEVER BE A FPS FOR THE SIMPLE FACT ITS TURN BASED I agree! But did you have to use so many exclamation marks? My eyes hurt.......  [Read More]
Posted in: Small correction request...
 Darth InSidious
11-18-2005, 12:49 PM
#8
Someone was working on the cape for K2 *months* ago, and nowt's been heard since, though, so......  [Read More]
Posted in: Small correction request...
 Darth InSidious
11-16-2005, 2:41 PM
#2
Err, for K1? I believe the answer is "no". Why? Because of modelling issues, and the inability to add new animations to the game....  [Read More]
Posted in: Can this be done?
 Darth InSidious
11-15-2005, 4:50 PM
#8
If you try RedHawke's item packs, he changed the Star Forge robes default model to the of Darth Revan's robes with the mask off, which looks similar... Only problem is the corrugated iron cape effect.......  [Read More]
Posted in: Kyle Katarn Look-a-like (either game)
 Darth InSidious
11-18-2005, 12:54 PM
#19
The Jedi Guardian clothes also look vaguely similar to Kyle's clothes. Vaguely......  [Read More]
Posted in: Use HK-47 to hunt bounties
 Darth InSidious
11-14-2005, 5:14 PM
#2
Uhm really, this belongs in the Modding Requests area, Gallowglass ;) Short answer: Yes it would be possible, but it would take a long time to do. Also, the HK solo thing would probably be very hard to do right. Furthermore, HK would have to travel...  [Read More]
Posted in: Who do you want to start K3 as?
 Darth InSidious
11-18-2005, 5:47 PM
#36
A Jedi. More specifically, Revan....  [Read More]
Posted in: [K1] Beatlemania Dantooine
 Darth InSidious
11-10-2005, 4:17 PM
#1
http://www.pcgamemods.com/mod/17018.html Picture yourself on a boat on a river, with tangerine trees, and marmalade skies.... This mod is a complete retexture of Dantooine I just rushed together, based on the Beatles songs "Lucy In The Sky Wit...  [Read More]
Posted in: Maybe
 Darth InSidious
11-15-2005, 2:51 PM
#8
You'd need to edit that scene where you first see them, so that they don't both die though :)...  [Read More]
I mix them up waaaaay too much! :xp: I try to not do the game the same way as the last time I went through... though I do get into 'ruts'! ;) Lol, same :) My personal favs are Cand & HK, or occasionally Juhani and Jolee if I need sabres for ba...  [Read More]
Posted in: Death of GMax?
 Darth InSidious
11-09-2005, 9:16 AM
#2
O_o I wonder why? Do they think it's detracting from sales of 3dsmax? Cuz at the price they charge, verry little is going to increase sales IMHO.......  [Read More]
Posted in: Fury Force Power...
 Darth InSidious
11-06-2005, 10:38 AM
#6
Couldn't it also be if you disable frame buffer effects?...  [Read More]
Posted in: Fury Force Power...
 Darth InSidious
11-06-2005, 7:53 AM
#4
What do you mean by "moves"? If you mean animations, then no. I don't think that was meant to be in the game. You were meant to have different animations for the different sabre forms, but none of them work. It is also impossible to create...  [Read More]
Posted in: Revan vs. Exile vs. New PC
 Darth InSidious
11-09-2005, 10:23 AM
#76
Revan. Ditch the Exile. He had ziltch to him/her. Ditch new pc, or the story will never actually progress, but will stay in the opening chapters for the next twenty games........  [Read More]
Posted in: "Last" KotOR?
 Darth InSidious
11-11-2005, 7:23 AM
#40
KIII should be the epic end of the Revan/Exile trilogy. It should have the saga-like quality of the original, IMO.......  [Read More]
Posted in: [TSL] Darth Nihilus Robes!!!
 Darth InSidious
11-08-2005, 3:13 PM
#8
No, it's the whole suit. I'm one of the worst modellers in the history of mankind ;)...  [Read More]
Posted in: [TSL] Darth Nihilus Robes!!!
 Darth InSidious
11-08-2005, 10:57 AM
#6
*facepalm* I could have just used the disguise facility in KT! D'Oh >.<! Anyway, here's a v1.0: Click Here! (http://www.geocities.com/subbie909/NihilusRobes.zip) I haven't yet sorted out an icon, that's the only thing. Just equip and enjoy. Thi...  [Read More]
Posted in: What do you NOT want in KOTOR III?
 Darth InSidious
11-06-2005, 12:04 PM
#172
Some other stuff I hope they leave out of KIII: -A new engine. Purely from a modding perspective, I don't want to have to learn to mod a new engine, and what happens if they change it to a unique engine? - tiny, three-or-four module planets. One li...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darth InSidious
11-12-2005, 8:06 AM
#1603
Ooo! Very, very nice :)...  [Read More]
Page: 57 of 61