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kessno11

Latest Threads

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Posted in: Custom Emotes
 kessno11
06-10-2007, 2:46 AM
#1
Hello, I was wondering, how would I go about adding new emotes for Multiplayer? Like /amneo that JediAcademy+ features. Does it envolve using Dragon, and editing the Client Commands in g_cmds.c? I appreciate it, thanks. -Kessno...  [Read More]
Posted in: PlayerModel Question?
 kessno11
04-06-2005, 11:53 PM
#1
Where is the SET_PLAYERMODEL script in BehavEd? I can't seem to find it....  [Read More]
Posted in: Dash Rendar : Deadlock
 kessno11
03-31-2005, 5:15 PM
#1
I'm starting a new SP level for JA that takes place on Coruscant, you won't be seeing to much outside architecture though. Mainly you'll be inside for this level. It takes place when Dash is still in the military academy, he finds out that his family...  [Read More]
Posted in: Lighting question
 kessno11
03-31-2005, 12:38 PM
#1
I'm new at editing and I have a question on lighting. I'm using Gtk Radiant -1.4.0. I know that bsp- meta is used just to test the map but the lighting is way to bright. What is the best compile method for testing lights?...  [Read More]
Posted in: .roq files
 kessno11
03-29-2005, 7:48 PM
#1
I was wondering, how do you make an .roq file besides using 3ds Max? Can you take a bunch of .jpg's and put them into a folder and rename it to something? Or do you need to download a program to convert it to a special file?...  [Read More]
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