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SirPantsAlot

Latest Posts

Page: 3 of 4
Aren't they all supposed to be clones of boba fett? I can understand that they'd have different characters, but different voices?...  [Read More]
Posted in: DeathStar?
 SirPantsAlot
02-04-2005, 1:29 AM
#19
Originally posted by DK_Viceroy I think building the Deathstar will prety much make sure your economy would be crippled, if it had gotten to the point where you could handle it then you've already won the game and your using a Deathstar as a trap:D...  [Read More]
Posted in: DeathStar?
 SirPantsAlot
02-03-2005, 7:47 AM
#7
There is no proof that there is a deathstar....  [Read More]
Posted in: DeathStar?
 SirPantsAlot
02-03-2005, 7:38 AM
#5
Originally posted by Jan Gaarni While it is true that starships will move on a single plain (2D if you want to call it that :) ), fighters will move left and right, forward and backwards, and up and down. All ships will be as 3D models though. But...  [Read More]
Posted in: DeathStar?
 SirPantsAlot
02-03-2005, 7:08 AM
#3
Dealing with depths would just complicate the game. This isn't homeworld....  [Read More]
Originally posted by OverlordAngelus I see them marketing the game as the continuation of Ep3. "You saw the creation of the Empire, now witness its rise to power!" or something along. Makes sense to me....  [Read More]
October 24, 2003 - Petroglyph signs devlopment deal! All of us here at Petroglyph are excited to announce that we have signed a deal for a AAA title with a leading software entertainment publisher! For strategic and contractual reasons, we are not...  [Read More]
That's LucasArts we're talking of. They usually prefer to release a bad product than to delay, unlike Blizzard for example, which would rather delay their product for 3 years than to release anything but perfection. Republic commandos was an excepti...  [Read More]
The best site to download demos from is downloads.ugo.com No queues no popups!...  [Read More]
Posted in: The TIE Crawler
 SirPantsAlot
02-02-2005, 5:55 AM
#81
Originally posted by Juggernaut1985 Anyone notice that Lucas has the Nazis in every one of his movies in some form or another? Windu may be on to something, although he may twist it to be wrong. Ok, that's just WAY off subject....  [Read More]
Posted in: The TIE Crawler
 SirPantsAlot
02-01-2005, 8:36 AM
#65
Maybe they aren't available at the begining of the game....  [Read More]
Posted in: The TIE Crawler
 SirPantsAlot
01-31-2005, 12:18 PM
#39
Besides, a box has sharp edges, someone might get hurt....  [Read More]
Posted in: The TIE Crawler
 SirPantsAlot
01-31-2005, 11:23 AM
#37
Originally posted by Vagabond ... how is that relevant to it being mounted on tracks as a "tank"? On a TIE fighter, the small, spherical command module offers advantages due to its small profile, and relatively good field of view through i...  [Read More]
Posted in: The TIE Crawler
 SirPantsAlot
01-31-2005, 10:31 AM
#35
Originally posted by DK_Viceroy where did it say the TIE Crawler flew? nowhere...  [Read More]
Posted in: The TIE Crawler
 SirPantsAlot
01-31-2005, 10:19 AM
#32
Originally posted by Vagabond That's what I was just about to say. Regardless of the cost of a TIE command module, surely no one here is going to try to argue that it is cheaper to produce a TIE command module (customized or not), than it is to mak...  [Read More]
Posted in: The TIE Crawler
 SirPantsAlot
01-31-2005, 9:36 AM
#23
Originally posted by DK_Viceroy ok a TIE Fighter wheigs in about 10,000 credits and Qui Gon had something like 20,000 credits and that couldn't even but a new hyperdrive. Suffice it to say it's very very cheap, and the TIE Interceptor is double at...  [Read More]
Too bad Geforce6 is so damn expensive :(...  [Read More]
Posted in: Ideas
 SirPantsAlot
01-29-2005, 9:32 AM
#34
Originally posted by DK_Viceroy Luke it would be unbalanced if the Empire had no covert ops since they definetly do not seem the type to raid :p they did after all say that big battles wern't the only way to decide a batle which hints at Covert Ops...  [Read More]
Posted in: Ideas
 SirPantsAlot
01-29-2005, 6:15 AM
#29
I think though that the Empire should get the TIE Phantom as a fighter used in covert operations since Imperial Intelligence was certainly an effective bunch on par with the bothans. The empire's only weakness is their inability to stay undetected....  [Read More]
Posted in: Ideas
 SirPantsAlot
01-26-2005, 11:45 PM
#13
About most of the things here you don't even know if they are there or not... About confederacy and republic, it would not fit in this game....  [Read More]
Posted in: Lucasarts are watching.....
 SirPantsAlot
01-27-2005, 8:43 AM
#24
Originally posted by OverlordAngelus Thats the funniest thing I've seen today :D You must be looking in the wrong places then It is good to know that this forum is good enough to be important for the dveloper!Well, LucasForums always were and alway...  [Read More]
Posted in: Lucasarts are watching.....
 SirPantsAlot
01-27-2005, 5:11 AM
#21
Originally posted by Darth Windu So Lucasarts is watching hey? Well maybe, just maybe, my little rant wasn't in vain. Of course, the whole point of that thread was to express my displeasure at the exclusion of the PT and hence ignoring of PT fans, a...  [Read More]
Posted in: Why this game is going to suck
 SirPantsAlot
01-27-2005, 7:57 AM
#50
They wouldn't have to do this really, as there is no storyline here.There might not be linear scenarios, but there is a storyline and missions....  [Read More]
Posted in: Why this game is going to suck
 SirPantsAlot
01-27-2005, 6:12 AM
#46
SWGB was no more than a mod for AoE2. I might have had 6 armies, and two more in the campaigns, but eventually, they were all exactly the same. In EaW, there might be only two armies, but they are totally different in many ways. OverlordAngelus, the...  [Read More]
Posted in: Units
 SirPantsAlot
01-30-2005, 10:16 AM
#66
You know, you COULD post it in the other thread instead of making a new one......  [Read More]
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