Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

DS_Malak

Latest Threads

Page: 1 of 1
Posted in: Jedi Academy MP, Windows Firewall
 DS_Malak
10-19-2005, 7:34 PM
#1
Okay I have this really awkward problem, probably not heard before, this is for people more into windows errors then JA, but it's still part of it. When I load my multiplayer into a server, the awaiting connection just doesn't stop climbing, it'd ge...  [Read More]
Posted in: MAX_TW_VERTS error help!
 DS_Malak
05-24-2005, 9:28 PM
#1
Well, I am finishing off my map. I got to save the .bsp, and it turns out i keep getting the error: ************ ERROR ************ MAX_TW_VERTS (12) exceeded What I think it means is that to many brushes are going through each other, and I looked...  [Read More]
Posted in: Invovling NPC's
 DS_Malak
05-07-2005, 8:49 PM
#1
Okay, I am now making a map that goes with trials for a training group, that involves my clan, DS. For th 1st trial, it will be an easy map, easy to get around, but it will have 7 rooms, in 2 of the rooms, will contain NPC's, like bosses, that you ha...  [Read More]
Posted in: Models..
 DS_Malak
05-06-2005, 11:34 PM
#1
I need help for 1 thing, I have a map called DS Temple Duel, and in one of the rooms, a Tie-Fighter has crashed and broken through the wall. At the moment I am using the Model Tie_fighter_broke1. It is a model and does show up, but it isn't a solid m...  [Read More]
Posted in: Wall Torches
 DS_Malak
05-01-2005, 5:49 PM
#1
How can I get fire to come out of my brush in GTK-Radiant 1.4..this may sound stupid I know. But i have created a map and I want to add torches to the walls, so i made the brush that will hold the flame, but the flame..how is that done? I would also...  [Read More]
Page: 1 of 1