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Redtech

Latest Posts

Page: 4 of 20
Posted in: to buy or not to buy
 Redtech
06-14-2006, 8:29 AM
#20
SAS do hostage situations, I apologise, got the roles mixed up. Anyway, http://en.wikipedia.org/wiki/Iranian_Embassy_Siege a proud moment for our nation methinks. *Ahem* But my point stands, why do I feel most RC missions would be better as infantry...  [Read More]
Posted in: to buy or not to buy
 Redtech
06-13-2006, 7:41 AM
#15
So, every mission being in corridors, or the fact that you spend long periods of time pressing buttons on a console while people are shooting at you, or the difficulty increasing only by the number of SBDs at a single location wasn't repetitive. Som...  [Read More]
Posted in: to buy or not to buy
 Redtech
06-12-2006, 10:41 AM
#13
Played it on the X-Box. It's fun, can be repetitive. But it's so much better than Jedi-centric games....  [Read More]
Posted in: [PS2] 2 player option??!
 Redtech
05-31-2006, 7:27 AM
#8
Yeah, although I'm sure that the menu is "splitscreen" rather than using the mulitplayer option? Then when you come to choose sides, just choose opposing teams to get a vs mode, or the same side to get co-op. It's one feature I like as it'...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-14-2006, 9:11 AM
#157
Star Wars Episode 6. A great day in Imperial history....  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-14-2006, 8:21 AM
#155
And the superiors to Commandos get owned by teddy bears. It's always the little critters, isn't it?...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-08-2006, 8:24 AM
#131
Anyway, The covenant Sniper is better than BOTH. Cool colour, nice rate of fire and no clips or reloading required till empty, then throw it away, get a new one. Screw eco-hippies and recycling! :P...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-07-2006, 1:17 PM
#125
Well, they're not really using lasers. :P Bullets do fall, depends on gravity strength and speed of bullet. Snipers notice this one the most. Don't pick on the Halo fanboys! They bite. It's like AIDS but worse....  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-06-2006, 6:15 AM
#119
I was meaning RC is more realistic than Halo a bit more and in sci fi sense. But yes its very unrealistic in real world sense but we're talking SW and Halo world here not real world so tune out for a bit please. That's what drugs are for. Tuning out...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-05-2006, 11:56 AM
#112
Not at this rate of world progression. It'd more likely be "Terrorist wars". With a dose of ethnic clensing thrown in to please the fans. Aren't I pessimistic? :P Oh yeah, the Covenenant would so own the Jedi though!...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-04-2006, 1:53 PM
#110
Republic Commando is unrealistic. There seem to be a lot of corridors no matter where you go! Geonosis: Corridors Kashyyk: Corridors A ship: Corridors Halo is unrealistic. WTF is up with the flood and the Covenant? Anyway, since they are both ficti...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-02-2006, 9:44 AM
#98
I'm currently reading Halo: The First Strike, so I may learn some stuff along the way. Good book. But the fall of Reach is a lot more indicative of the Origins of Spartans. The fall of Reach sucks though. Also, in the very beginning of the book,...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
06-01-2006, 10:36 AM
#88
Well, how do we even know that the EC would drop the shield? It's assuming electronics in SW and Halo work the same way. And Vibroblabes cutting rock? Doesn't mean squat when you're aiming a punch at someone with arms longer than your legs. I will s...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
05-31-2006, 7:13 AM
#75
I will say that the post was too bloody long though! :P Yeah, fairly argued. BTW, Spartan armour is not "too heavy" for them, it just upgrades their reaction time and movement speed to compensate for it's weight. Imagine a human kevlar ves...  [Read More]
Posted in: Commandos vs. Spartans
 Redtech
05-28-2006, 1:08 PM
#58
Commandos are "docile" compared to Jango or Null Arcs. Spartens are biologically and cybenetically upgraded....  [Read More]
Posted in: Galactic Conquest Changes?
 Redtech
03-17-2006, 10:17 AM
#8
Petroglyph could sue for idea copying. :) It really suits a tactical game that doesn't mean that victory or defeat matters on how lame the enemy bots are....  [Read More]
Posted in: Check this out!
 Redtech
03-14-2006, 1:02 PM
#6
Damned forest maps! A very good video, I like it. 9/10 for me. Bonus for having Jedi's wiping each other out in slow-mo, and for showing off with the "Grocket" launcher....  [Read More]
Posted in: new heroes
 Redtech
03-24-2006, 11:47 AM
#66
Oh yeah, that game was cool in a huge "WTF!" way....  [Read More]
Posted in: new heroes
 Redtech
03-23-2006, 1:04 PM
#61
Anyway, Leia's too scrany, I need "mammary masterage!" Aeyla Secura wins it there....  [Read More]
Posted in: new heroes
 Redtech
03-22-2006, 8:57 AM
#50
No, the Death Star II in space levels. You fly it like a fighter and you're pretty much an insta-kill to anything. Sweet....  [Read More]
Posted in: hey men i didn't buy this game but..
 Redtech
03-14-2006, 12:40 PM
#16
I'm beginning to think my over-sarcasm has turned against me. So that's how ol' palpatine felt like falling down the Death Star....  [Read More]
Posted in: Who's the best Villian in this game?
 Redtech
04-17-2006, 7:29 AM
#81
Nail and head have met....  [Read More]
Posted in: New Expansion!! Only for X-Box
 Redtech
03-23-2006, 1:01 PM
#68
MGS3: Subsidence. That online mode makes me cry for not having a PS2 of my own....  [Read More]
Posted in: New Expansion!! Only for X-Box
 Redtech
03-20-2006, 7:17 AM
#63
Well, Xbox gets no mod tools! Foooooooooooo Youuuuuuuuuuu! *And it's 2-0 to the PC 0wners*...  [Read More]
Posted in: Point system in space
 Redtech
03-13-2006, 7:57 AM
#25
Don't dare mention Star Trek? I've offended your sensibilities? Hey, at least they have good scriptwriters. Nice idea with the bridge though. Don't forget you have to "frag" any players in the room though, it's the player's fault for bein...  [Read More]
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