Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

StormHammer

Latest Posts

Page: 6 of 56
Posted in: The Official Merged JK4 Speculation Thread!
 StormHammer
04-13-2004, 11:44 PM
#29
Originally posted by Tyler_Durden whoever develops the next game (if any) i hope they implement a 1st person mode, dammit. You may now rebuke. Of course they should retain first person mode - and I'd like to see a return to 1st person saber combat...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 StormHammer
04-13-2004, 5:45 AM
#24
Originally posted by Khier Serakk I think acrobatics like wall running, wall flipping, etc. should feel a lot more practical and useful as well as looking cool (read: Ninja Gaiden), of course that would entail practical level design to incorporate p...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 StormHammer
04-12-2004, 10:32 PM
#18
Originally posted by Samus Aran first Lucasarts DO have the resources to develop a new engeine. But it will problably take some years. I never said they didn't have the resources - but I did say it would probably take years to develop a new engine...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 StormHammer
04-11-2004, 2:04 PM
#7
Originally posted by |GG|Crow_Nest Y'know if there is a JK4 in the future, i hope it uses the same engine as KOTOR or doom 3. The Doom 3 tech might be good. I'm not so sure about the KOTOR engine, though. The Unreal tech is more modular in forma...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 StormHammer
04-11-2004, 1:16 AM
#4
I'd certainly like to see another game in the series - but I have a feeling they would want to change the format. Raven wanted to do something new with JA, and it worked to a certain degree (the tiered mission format - okay in principle but slightly...  [Read More]
Posted in: Concerned about the graphics
 StormHammer
04-13-2004, 5:06 AM
#6
Well, on my ageing rig, Far Cry MP is pretty much unplayable. On low settings, I can usually get a decent 30 fps in outside areas in SP - and sometimes more than that. In other words, SP is quite playable. When it comes to MP, though, it grinds to a...  [Read More]
Posted in: AOTC sucks
 StormHammer
04-12-2004, 10:19 PM
#26
If you have a grief or dispute with another forum, then please take it up with them. Threads like this only lead to bad feeling, and inevitably end up in flame wars. So in the interest of keeping the peace, this thread is closed. And no...it has abso...  [Read More]
You only need one thread for this issue. Making more than one thread won't get you more responses...it's just annoying. So I've merged them. Please remember to just make one thread on a topic in future. Thanks. :cool:...  [Read More]
Posted in: Nojac
 StormHammer
04-11-2004, 1:54 PM
#2
Um okay. I think you posted in the wrong place or something. Thread closed. Have a nice day. :cool:...  [Read More]
If you're using a UK keyboard layout, then it's the key above TAB - probably shown as ` So press... SHIFT ` to bring down the console. The ~ won't work on UK keyboards for this purpose....  [Read More]
Posted in: gun towers
 StormHammer
04-14-2004, 12:22 AM
#14
Originally posted by tFighterPilot Like in UT2K4? I've not played much of UT2K4 yet. I was basing my comment on Wolf: Enemy Territory. :p :D As you've probably guessed, I'm quite fond of ET, and I can see a lot of things that would be great if t...  [Read More]
Posted in: gun towers
 StormHammer
04-13-2004, 6:52 PM
#10
Hopefully all turrets will be destructable - and would require repair to get them working again. Repairing them should obviously take time....  [Read More]
Posted in: gun towers
 StormHammer
04-12-2004, 10:01 PM
#6
I wonder if they will overheat if you try to fire them continuously? Or if they will run out of ammo? I would hope that there is some drawback to them that means you cannot simply keep your finger on the fire button for ten minutes...other than being...  [Read More]
Posted in: How do you get bot routes to work?
 StormHammer
04-08-2004, 9:07 AM
#5
I've changed the thread title to reflect the content. Please remember that if you need to contact an individual on the forums, that is what the PM function is for. Please don't address threads to individuals - but give it a title based around your qu...  [Read More]
Posted in: X-Box demo confirmed!
 StormHammer
04-08-2004, 12:46 PM
#6
In my book, a demo should mean a playable portion of the game. Unfortunately some marketing machines persist in calling gameplay videos 'demos' just to confuse everyone. Guess you'll have to wait and find out... I just hope there's a PC demo releas...  [Read More]
Posted in: What kind of terrain do you favor?
 StormHammer
04-07-2004, 2:45 PM
#7
I like all kinds of terrain, as long as the map is well-designed and has some decent choke points. As far as I'm concerned, Enemy Territory and RTCW have some of the best team-oriented MP maps I've ever played, with excellent gameflow. The Siege map...  [Read More]
Posted in: JA... what's that?
 StormHammer
04-06-2004, 3:29 PM
#9
I don't get tired of it because I don't play it all the time. I mostly play the MP side of JA - and probably will continue to do that for several months until the SP campaign has faded into distant memory. Then I can go back and play SP with a fresh...  [Read More]
Posted in: JA not so 'dead'
 StormHammer
04-06-2004, 9:28 PM
#5
Damn - what happened to my post where I thanked you for bringing that to our attention. Is there some kind of conspiracy going on around here? >.> <.< O.O Oh well...those stats just go to show how good or bad games are really doing.....  [Read More]
Posted in: favorite group?
 StormHammer
03-28-2004, 7:49 AM
#9
I'm a Rebel, through and through. :p But I'll try every faction, and probably every class....  [Read More]
Originally posted by keshire RazorAce is redoing all the bot AI code stuff. I'm sure he could use some suggestions as to how they should act in certain situations. Well...not all getting stuck in one spot and standing on each other's heads could b...  [Read More]
Originally posted by Pnut_Master Thanks for doing this, Kurgan. Gone are the days of Lag, cometh the glorious age of the REBORN MEATGRINDER *Holy light shines up server*: Stormhammer: Lagalicious baby! Kurgan: You know it ;)Good times, but even...  [Read More]
Posted in: Dawn Of The Dead
 StormHammer
04-04-2004, 9:22 PM
#24
As I've said before about remakes...they should trawl back through all the movies that were critical failures, and make them good. Instead they go back and sully the memory of the classics by reimagining them and adding whizz-bang special fx. As for...  [Read More]
Posted in: Fav planet? Guess
 StormHammer
04-06-2004, 10:02 AM
#23
Originally posted by Prime I am looking forward to Hoth the most. Something about big snowball fights... Yep. And if that's not an idea for a mod, I don't know what is. :D I'm a sucker for levels with snow and ice......  [Read More]
Posted in: more star wars TV show rumours
 StormHammer
04-11-2004, 2:09 PM
#50
Originally posted by lukeiamyourdad Band of Brother's wasn't based off a movie(don't you tell me that Tom Hanks and Steven Spielberg are the executive producers and it makes it the Saving Private Ryan serial). It was based on a book. What does t...  [Read More]
Posted in: more star wars TV show rumours
 StormHammer
04-10-2004, 7:31 PM
#48
The only way they should contemplate bringing Star Wars to the small screen is by way of a serial - like Band Of Brothers. Obviously such a project should have high production values and a decent cast. A serial of about 10 hours might work quite well...  [Read More]
Page: 6 of 56