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Rends

Latest Posts

Page: 1 of 4
Posted in: Coruscant City released
 Rends
03-06-2006, 7:02 AM
#1
You can get the map at Lucasfiles! http://www.lucasfiles.com/index.php?s=&action=file&id=1266 Coruscant City was originaly a SWBF1 map i converted to SWBF2. I havnґt found time for some new screenshots so i post a few from the original re...  [Read More]
Posted in: So who can spot the difference?
 Rends
02-25-2006, 3:08 PM
#29
Hope to release the map (not the cockpit mod) in about 2 weeks...  [Read More]
Posted in: So who can spot the difference?
 Rends
02-25-2006, 2:14 PM
#27
From what I remember about the BF1 version of this map, it has weapons. PS: shouldn't this be in the modding and editing forum? Yes it has weapons. And well i posted it here because it wasnґt a modding question but to show you that the cockpits w...  [Read More]
Posted in: So who can spot the difference?
 Rends
02-25-2006, 2:03 PM
#24
Anis speeder is flyable in this map....  [Read More]
Posted in: So who can spot the difference?
 Rends
02-25-2006, 1:43 PM
#22
Nice job. Not that I'm saying your mods suck (they are way better than what I can make right now), but if you think these are great, just wait till the larger organizations such as battleforthegalaxy.com release their maps and mods. Will battlefor...  [Read More]
Posted in: So who can spot the difference?
 Rends
02-25-2006, 1:37 PM
#21
Nice. Now how about porting the cockpit views so they work with *any* SWBF2 map? Or did you just put them in for that one vehicle? Just curious... We are working to get the cockpit views back for ALL vehicles in ALL maps. So what does this mean? L...  [Read More]
Posted in: So who can spot the difference?
 Rends
02-24-2006, 5:17 PM
#5
yes thatґs Coruscant city from SWBF1: Click for Big Pic (http://people.freenet.de/Santarossa/city_in_swbf2_2.jpg) Iґm currently converting to SWBf2. So stay tuned!...  [Read More]
Posted in: So who can spot the difference?
 Rends
02-24-2006, 4:26 PM
#1
Click for Beautiful Cockpit hud (http://people.freenet.de/Santarossa/SWBF2_Cockpits.jpg) ;)...  [Read More]
Posted in: No Modding Tools Ever?
 Rends
12-07-2005, 5:36 PM
#8
The license agreement is the same as you find in SWBF1 so donґt care. And LA needs to release a patch first supporting addon maps before releasing tools....  [Read More]
Posted in: How do you take Screenshots in Full Version... (?)
 Rends
11-06-2005, 4:08 AM
#3
Press the Print key and it will add the screenshot to the newly created screenshot folder you find in your GameData directory....  [Read More]
Best selling means all platforms within 8 months. So how many SW all platform games has LA already released? This also means that a PC or console only games (think about Kotor2 for PC or EPIII for consoles) only might got more sells in numbers of the...  [Read More]
Does the sniper have a corsshair in normal view (ie. not zoomed in)? No, itґs like the beta. No crosshair in standart view....  [Read More]
Yes Rebels got the clone Gunship. Well i donґt have a problem with that because why not? They donґt have such transport craft so it isnґt that unlikely that they used old outdated stuff. And no coruscant Space in Instand action or Mulityplayer. I...  [Read More]
Ill ask this for the 3t time how does deflecting blastershots with a Lightsaber looks? Stylish? It looks like it should be. Itґs not a that big effect but looks better than JKA. Well the deflected blasterfire goes in every direction very unlikely y...  [Read More]
Posted in: SWBF2 first impressions (*image intensive - spoilers!*)
 Rends
10-29-2005, 12:57 PM
#29
Kurgan, remember the Gametoast beta buglist i posted? Well most bugs were multiplayer but i havnґt played much online yet because only a handfull guys are able to play online yet on home servers only. But from the suggestions in the list i can say...  [Read More]
Posted some Deathstar screenies at gametoast. Coruscant space is campaign only. Other space maps could be played in instand action...  [Read More]
Well only fraps seems todo the screenshot job.Havnґt found an ingame key to take screenies. The first screenshot i posted over at gametoast shows the deathstar minimap. Think about the prison area from EPIV plus the shaft. Machinecult, iґm german n...  [Read More]
Can you change the number of reinforcements or the number of bots, or both, in single player? Yes you can set both 0-32 players per side 10-500 reinforcements...  [Read More]
yes i preordered it...  [Read More]
Well i wont post the same stuff here again so please hop over to gametoast: http://gametoast.com/index.php?name=PNphpBB2&file=viewtopic&t=2425 But feel free to ask questions here if you are not registert there!...  [Read More]
Posted in: Rallying support
 Rends
10-29-2005, 5:40 PM
#3
the F key squad commands doesnґt work. Seems to be a bug. EDIT: It only works in MP but not in SP...  [Read More]
Deathstar, this seems to be the best official SWBF map of all times! It has everything you know from the movie and itґlooks so cool. So after playing this map noone will whine about Bespin any longer! Main Hangar left side with the door where Obi w...  [Read More]
Posted in: cockpit views?
 Rends
10-29-2005, 6:25 PM
#52
Damn, well from what I'm hearing about this game, it looks as though they didn't include a lot of stuff from last year's game, in otherwords, not good for longevity. Also the missing cockpit views are a very big deal with me, though I wonder why the...  [Read More]
Posted in: cockpit views?
 Rends
10-29-2005, 12:50 PM
#48
No Cockpit View for any vehicle or fighter in the game. Yes i find it a big step backwards to walk the ATAT in 3rd person only. They also left the gunner position out of the ATAT but itґs still there if you use a ATST. When flying fighters you can s...  [Read More]
Posted in: cockpit views?
 Rends
10-28-2005, 1:19 PM
#41
There are no cockpit views in the game! Only 3rd person and HUD only....  [Read More]
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