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oldflash

Latest Posts

Page: 14 of 18
Posted in: mjpb3's Retextured oldflash Wands
 oldflash
11-18-2005, 6:22 PM
#2
Verry nice. Make those aviabile for TSL either. :)...  [Read More]
Posted in: K1 robes for K2 - NOT a port request :)
 oldflash
11-19-2005, 3:05 AM
#6
About that cool sword I think will be possible. I also intended to do more melee weapons for tsl and one more sword will not be a problem. I think this one will be aviable tomorrow if is not too late....  [Read More]
Posted in:  Maul double-single bladed lightsaber
 oldflash
11-17-2005, 2:44 AM
#6
On my ingame tests sometime my pc/npc play unarmed combat animation when saber is changed. It looks ok since that animations is for kick but I wander is in other machines do same thing. Also sometimes message window appeare telling me about lost item...  [Read More]
Posted in:  Maul double-single bladed lightsaber
 oldflash
11-16-2005, 6:54 PM
#1
posted at: http://www.pcgamemods.com/mod/17162.html (http://ds1.pcgamemods.com/core/17162/Override.zip) Mod description: All you need is to go in combat with doublelidhtsabre red (be sure to remove all updgrades before) and use critical strike. It wi...  [Read More]
Posted in: Leftie
 oldflash
11-15-2005, 5:59 PM
#8
Hey, that was a joke. Still I wander if sound will be affected (fliped or reversed) :)...  [Read More]
Posted in: Leftie
 oldflash
11-15-2005, 2:58 PM
#3
Maybe from videocard drivers you could flip image horizontal. It's more easy than reach to game engine core. :) Sorry but we can't edit animations in any way....  [Read More]
Posted in: 2 more dbl saber ideas
 oldflash
11-17-2005, 4:10 AM
#15
Those hilts are cool looking. Very nicely done oldflash. Different to be sure from everything else. Very fem... I mean atristic. ;) Kind of remind me of these swords; http://www.swordsdirect.com/celtic-swords.html Nice swords on your link. Thanks fo...  [Read More]
Posted in: 2 more dbl saber ideas
 oldflash
11-17-2005, 2:52 AM
#14
You're welcome mjpb3....  [Read More]
Posted in: 2 more dbl saber ideas
 oldflash
11-16-2005, 4:29 PM
#11
Same hilts are aviable for KOTOR either http://www.pcgamemods.com/mod/17160.html but for this one as replacement for blue and green dbllightsabers....  [Read More]
Posted in: 2 more dbl saber ideas
 oldflash
11-15-2005, 2:10 AM
#8
I hope is not too late. Here are the sabers http://www.pcgamemods.com/mod/17140.html For STL only but in short time will be for KOTOR also....  [Read More]
Posted in: Jedi in the Hood
 oldflash
11-07-2005, 3:26 AM
#7
Don't quote me on this, but I think Kreia's hood is actually part of her head model. Kreia doesn't have head model. It's only one model for her which include head. Same as atris, sion, nihilus....  [Read More]
Posted in: NEW COLOR CRYSTAL!
 oldflash
11-03-2005, 6:01 PM
#10
can u ask him? How about this:http://q-net.netfirms.com/00.html zip: q-net.netfirms.com/lightsabers.zip (2 files: 1tga and 1txi) Put in override dir. It replace ingame silver blade color. Just for test. ANIMATED! Or this one: http://q-net.netfirms.co...  [Read More]
Posted in: KITT FISTO
 oldflash
11-02-2005, 10:42 AM
#2
Who's Kitt Fisto? Have any pic? Found-it http://massassi.yavin4.com/sw_img/cgfisto.jpg For me is almost impossible. :(...  [Read More]
Posted in: Dual Sabers On One hand
 oldflash
11-01-2005, 8:32 AM
#2
Welcome on this forum. It's already started one thread with identical subject at "modding requests": http://64.20.36.211/showthread.php?t=153807...  [Read More]
Posted in: New type of lightsaber.
 oldflash
11-02-2005, 9:24 AM
#5
^^^ Technically thats not true, if my understanding of modeling is correct you would just flip the model and everything upside down in gmax. Now getting to look right would require some animation editing ;) You are correct. Without animations edited...  [Read More]
thanks Darth333 for updating the link, and thanks svosh too. however... after installation, whenever i run gmax it asks me to obtain my "free Registered User Identification Code by visting: http://www.discreet.com/products/gmax/register/ "...  [Read More]
If I knew how to do it, I would. I hear that there is something different about K1 sabers than TSL sabers. I once attempted to use the Blood of Malevolence saber in TSL (this was before the USM was released) and it didn't work. It would be really nic...  [Read More]
oldflash, have you given any consideration to making these sabers available for K1? I think it would be great! Not yet but if someone want to use this models to replace kotor's origina hilts will be nice....  [Read More]
Replacement is good. Easy acces and no problem if you uninstalled....  [Read More]
I have uploaded new pack with textures fixed. Now should work....  [Read More]
Posted in: SWK's Weekly Mod Report (notification)
 oldflash
11-03-2005, 4:50 PM
#95
Thanks for telling to the world that we are still here and still modding. :)...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
11-18-2005, 5:26 AM
#103
Yes I did. Also could be a problem with texture's filename....  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
11-17-2005, 7:13 PM
#101
Now that's cool hilt. Verry nice. :)...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
11-05-2005, 5:20 AM
#77
Have you reset xform?...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
11-02-2005, 4:11 AM
#71
@Jedi_Knight_707: Have a look here: http://q-net.netfirms.com/les/11.html...  [Read More]
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