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Table of contents - list of tools - hosting @ starwarsknights.com

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 Darth333
09-15-2005, 9:08 PM
#1
This forum is for the discussion of modding tools only. It allows you to give your comments, suggestions and ask questions to the authors of the tools. For your questions regarding how to do mods, please visit Holowan labs (http://www.lucasforums.com/forumdisplay.php?f=324)

Unless otherwise specified, the following tools are for both Kotor 1 and Kotor 2: TSL (The Sith Lords).

Don't know what you need or want to check the latest developments in Kotor modding? check this Guide (http://www.lucasforums.com/showthread.php?t=143421) to get you started with Kotor modding. It includes a list of tools as well as a brief description of each tool and basic tips on using them.

You can also download most of the following tools at StarWarsKnights.com (http://www.starwarsknights.com/tools.php)

Hosting: If you have made a modding utility and would like to have it hosted at starwarsknights.com too, please contact me, tk102 or stoffe


===================
Table of contents
===================
Tools classified by :
Mod Category (http://www.lucasforums.com/showpost.php?p=1871358&postcount=2)
Authors (http://www.lucasforums.com/showthread.php?p=1871360#post1871360)
 Darth333
09-15-2005, 9:08 PM
#2
By Category:

Savegame Editor / Cheat utilities
KotOR Savegame Editor (KSE) (http://www.lucasforums.com/showthread.php?s=&threadid=123671) *** a classic***
Preppie - Cheat Console Helper Utility (http://www.lucasforums.com/showthread.php?t=152585)



General Modding Tools
Kotor Tool (http://www.lucasforums.com/showthread.php?s=&threadid=121572) *** also known as the Swiss Army knife of KotOR modding*** - you need to install Microsoft .NET Framework 1.1 (http://download.microsoft.com/download/a/a/c/aac39226-8825-44ce-90e3-bf8203e74006/dotnetfx.exe) first.
K-GFF GFF Editor (http://www.lucasforums.com/showthread.php?s=&threadid=149407)
FindRefs (http://www.lucasforums.com/showthread.php?s=&threadid=137588)***very) handy tool ***
GFF File Comparison Tool (http://www.lucasforums.com/showthread.php?s=&threadid=149457)
Global Variable Comparasion Tool (http://www.lucasforums.com/showthread.php?s=&threadid=124574)
Excel 2DA Read/Write Macro (http://www.lucasforums.com/showthread.php?s=&threadid=147961)
GFF2XML and XML2GFF Utilities (http://www.lucasforums.com/showthread.php?t=150277)
2DA file Merger/Converter (http://www.lucasforums.com/showthread.php?t=153075)
ERF/RIM Editor (http://www.lucasforums.com/showthread.php?t=165051)
JRL Merger (http://www.lucasforums.com/showthread.php?t=170691)
Various Modding Tools (2DA, TLK, DLG, Search) (http://www.lucasforums.com/showthread.php?t=174367)
KLM - KotOR Launcher Manager (http://www.lucasforums.com/showthread.php?t=191193) *Allows you to switch your SWkotOR or TSL launcher with the push of a button*




Skinning/Modeling Tools
MDLOps (http://www.lucasforums.com/showthread.php?s=&threadid=140293)
Freeware Hex Editor XVI32 (http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm)
KAuroraEditor: Walkmesh Utility Program (http://www.lucasforums.com/showthread.php?t=180034)

Other useful tools for skinning/modeling not developped by LucasForums members:
Gmax (http://www.turbosquid.com/gmax) and nwmax (which you can find a list of downloads for); here. (http://nwvault.ign.com/View.php?view=Other.Detail&id=626)
Taina's replacer for Kotor2 (http://www.lucasforums.com/showthread.php?t=147104)
Photoshop ($$$ - but 30 day free trial version) (http://www.adobe.com/products/photoshop/main.html)
Paint Shop Pro ($$ - but 30 day free trial version) (http://www.jasc.com/products/paintshoppro/)
The Gimp (http://www.gimp.org/)
Paint.NET (http://www.eecs.wsu.edu/paint.net/index.htm)


Dialogue/Sound Editing
DLGEditor (http://www.lucasforums.com/showthread.php?s=&threadid=135639)***) you'll need this if you intend to edit Kotor 2 tsl dlg files***

KotORTLK (dialog.tlk editor) (http://www.lucasforums.com/showthread.php?s=&threadid=140915)
LipSynchEditor (http://www.lucasforums.com/showthread.php?s=&threadid=149493)
DLG/UTI/UTC Language Converter (http://www.lucasforums.com/showthread.php?s=&threadid=145725)
Soundset (SSF) File Editor (http://www.lucasforums.com/showthread.php?t=151856)
TalkEd (dialog.tlk editor) (http://www.lucasforums.com/showthread.php?t=152546)
JdNoa's AniCam (http://www.lucasforums.com/showthread.php?t=155460)

Other useful tools for sound editing not developped by LucasForums members:
Miles sound tools and Miles Sound System (http://www.radgametools.com/default.htm)
Goldwave (http://www.goldwave.com) )
Adobe audition ($$$ but 30 day free trial version) (http://www.adobe.com/products/audition/main.html)
Soundforge ($$ but 30 day free trial version) (http://www.sonymediasoftware.com/Products/ShowProduct.asp?PID=961)

Scripting
Fred Tetra's script compiler (http://www.lucasforums.com/showthread.php?t=145516)
DeNCS Script Decompiler for Kotor 2 TSL (http://www.lucasforums.com/showthread.php?s=&threadid=149198)
KotOR script generator (http://www.lucasforums.com/showthread.php?s=&threadid=148729)
HazardX script compiler (http://www.lucasforums.com/showthread.php?t=120785)
Darkkender's NSSEditor (http://www.lucasforums.com/showthread.php?t=153919)
LoneFerret's KscriptEditor (http://www.lucasforums.com/showthread.php?t=155894)


Area Editing
KotOR2:TSL - Whereami Armband: Coordinates extractor, object lister, door opener (http://www.lucasforums.com/showthread.php?s=&threadid=144260)
Kaspian's rgb2bgr Converter (http://www.lucasforums.com/showthread.php?t=169130)

Mod Compatibility Tools
Kotor Mod Manager (KMM) (http://www.lucasforums.com/showthread.php?s=&threadid=144307)
DLG/UTI/UTC Language Converter (http://www.lucasforums.com/showthread.php?s=&threadid=145725)
TSLPatcher (http://www.lucasforums.com/showthread.php?s=&threadid=149285) (mod installer)
KISS (http://www.gameapps.com) (KotOR Installation Scripting System)
 Darth333
09-15-2005, 9:09 PM
#3
By Author: (alphabetical order)

cchargin
Kotor Mod Manager (KMM) (http://www.lucasforums.com/showthread.php?s=&threadid=144307)
MDLOps (http://www.lucasforums.com/showthread.php?s=&threadid=140293)

Darkkender
NSSEditor - Script Editor (http://www.lucasforums.com/showthread.php?t=153919)

Darth333
KotOR2:TSL - Whereami Armband: Coordinates extractor, object lister, door opener (http://www.lucasforums.com/showthread.php?s=&threadid=144260)

Dashus & JdNoa
DeNCS Script Decompiler for Kotor 2 TSL (http://www.lucasforums.com/showthread.php?s=&threadid=149198)

DerDivineShadow
Preppie - Cheat Console Helper Utility (http://www.lucasforums.com/showthread.php?t=152585)

Fred Tetra
Kotor Tool (http://www.lucasforums.com/showthread.php?s=&threadid=121572)-) you need to install Microsoft .NET Framework 1.1 (http://download.microsoft.com/download/a/a/c/aac39226-8825-44ce-90e3-bf8203e74006/dotnetfx.exe) first.
Fred Tetra's script compiler (http://www.lucasforums.com/showthread.php?t=145516)

glovemaster
KLM - KotOR Launcher Manager (http://www.lucasforums.com/showthread.php?t=191193)

HazardX
HazardX script compiler (http://www.lucasforums.com/showthread.php?t=120785)

JdNoa
LipSynchEditor (http://www.lucasforums.com/showthread.php?s=&threadid=149493)
AniCam (http://www.lucasforums.com/showthread.php?t=155460)

jmac7142
KotOR script generator (http://www.lucasforums.com/showthread.php?s=&threadid=148729)

Kaspian
rgb2bgr Converter (http://www.lucasforums.com/showthread.php?t=169130)

Kristy Kistic
Various Modding Tools (2DA, TLK, DLG, Search) (http://www.lucasforums.com/showthread.php?t=174367)

LoneFerret
KscriptEditor - Script Editor (http://www.lucasforums.com/showthread.php?t=155894)

magnusll
KAuroraEditor - Walkmesh Utility (http://www.lucasforums.com/showthread.php?t=180034)

stoffe
Soundset (SSF) File Editor (http://www.lucasforums.com/showthread.php?t=151856)
TSLPatcher (http://www.lucasforums.com/showthread.php?s=&threadid=149285)
TalkEd (http://www.lucasforums.com/showthread.php?t=152546)
2DA file Merger/Converter (http://www.lucasforums.com/showthread.php?t=153075)
ERF/RIM Editor (http://www.lucasforums.com/showthread.php?t=165051)
JRL Merger (http://www.lucasforums.com/showthread.php?t=170691)

The0
KISS (www.gameapps.com) (KotOR Installation Scripting System)

tk102
KotOR Savegame Editor (KSE) (http://www.lucasforums.com/showthread.php?s=&threadid=123671)
K-GFF GFF Editor (http://www.lucasforums.com/showthread.php?s=&threadid=149407)
FindRefs (http://www.lucasforums.com/showthread.php?s=&threadid=137588)
GFF File Comparison Tool (http://www.lucasforums.com/showthread.php?s=&threadid=149457)
Global Variable Comparasion Tool (http://www.lucasforums.com/showthread.php?s=&threadid=124574)
Excel 2DA Read/Write Macro (http://www.lucasforums.com/showthread.php?s=&threadid=147961)
GFF2XML and XML2GFF Utilities (http://www.lucasforums.com/showthread.php?t=150277)
DLGEditor (http://www.lucasforums.com/showthread.php?s=&threadid=135639)
KotORTLK (dialog.tlk editor) (http://www.lucasforums.com/showthread.php?s=&threadid=140915)
DLG/UTI/UTC Language Converter (http://www.lucasforums.com/showthread.php?s=&threadid=145725)

Various tools, including commercial tools, by non LucasForums members:
Gmax (http://www.turbosquid.com/gmax) and NWmax (http://nwmax.dladventures.com/)
Taina's replacer for Kotor2 (http://www.lucasforums.com/showthread.php?t=147104)
Photoshop ($$$ - but 30 day free trial version) (http://www.adobe.com/products/photoshop/main.html)
Paint Shop Pro ($ - but 30 day free trial version) (http://www.jasc.com/products/paintshoppro/)
The Gimp (http://www.gimp.org/)
Paint.NET (http://www.eecs.wsu.edu/paint.net/index.htm)
Miles sound tools, Miles Sound System and the RAD video tools (http://www.radgametools.com/default.htm)
Goldwave (http://www.goldwave.com) )
Adobe audition ($$$ but 30 free trial version) (http://www.adobe.com/products/audition/main.html)
Soundforge ($$ but 30 free trial version) (http://www.sonymediasoftware.com/Products/ShowProduct.asp?PID=961)
 oldflash
09-21-2005, 2:49 PM
#4
About Paint.NET. I have installed and canot load tga files with this one.
I take this opportunity tu point your attention to one good photo editor: Ulead Photo Impact. Better price than Photoshop and 30 days free trial (full functional).
Thanks
 ChAiNz.2da
09-21-2005, 2:57 PM
#5
About Paint.NET. I have installed and canot load tga files with this one.
I take this opportunity tu point your attention to one good photo editor: Ulead Photo Impact. Better price than Photoshop and 30 days free trial (full functional).
Thanks
Which version are you using? Version 2.2 and higher should now support .tga format. Earlier versions didn't though...

Current Version 2.5 Alpha 3 here:
http://www.eecs.wsu.edu/paint.net/index.htm)
 oldflash
09-21-2005, 3:01 PM
#6
PaintDotNet_2_1b_Full.exe (26mb) dl yesterday.
 TheOssusKeeper
09-21-2005, 3:03 PM
#7
PaintDotNet_2_1b_Full.exe (26mb) dl yesterday.

you've got the 2.1 version, try the latest... ;)
 oldflash
09-21-2005, 3:04 PM
#8
aha.
Thanks
:)
 ChAiNz.2da
09-21-2005, 3:06 PM
#9
PaintDotNet_2_1b_Full.exe (26mb) dl yesterday.

yeah, that's the latest of the "Stable" releases which doesn't support .tga format.

You'll need to download one of the "Pre-release Alpha/Beta" versions in order to get the .tga file format support...

Check the link above for a newer "non-stable" pre-release version. As horrid as that sounds... the pre-release versions should still be "stable" ;)
 oldflash
09-21-2005, 3:09 PM
#10
I will dl. My bad. I wasn't look on "news"

@ChAiNz.2da You sould put hak-pad in tool section. It's verry good for mod testing.
 Simbacca
10-25-2005, 10:59 PM
#11
the gmax link does not lead to a downloadable free gmax anymore. i guess this is what i get for procrastonating on getting into skinning and modelling.
 Darth333
10-26-2005, 12:20 AM
#12
uh oh...bad news: http://usa.autodesk.com/adsk/servlet/index?id=5562445&siteID=123112) :(


Edit: But you can still download it here: http://www.turbosquid.com/gmax) (thanks to svцsh for the link) :D
 Simbacca
11-01-2005, 2:22 AM
#13
thanks Darth333 for updating the link, and thanks svosh too.

however...

after installation, whenever i run gmax it asks me to obtain my "free Registered User Identification Code by visting:
http://www.discreet.com/products/gmax/register/) ".

without that Code, i can not run gmax, and whenever i click on that link i get a "Page Can Not Be Displayed" error.

help! what do i do?

now all of a sudden the link works for me too, must of been temporary
 oldflash
11-01-2005, 10:40 AM
#14
thanks Darth333 for updating the link, and thanks svosh too.

however...

after installation, whenever i run gmax it asks me to obtain my "free Registered User Identification Code by visting:
http://www.discreet.com/products/gmax/register/) ".

without that Code, i can not run gmax, and whenever i click on that link i get a "Page Can Not Be Displayed" error.

help! what do i do?

Link works just fine for me.
 JonDeere
01-10-2006, 8:47 AM
#15
My NWmax thing doesn't work. I finally figured out how to get it in, and the panel that is apparently supposed to be there is not.
 oldflash
01-10-2006, 9:20 AM
#16
My NWmax thing doesn't work. I finally figured out how to get it in, and the panel that is apparently supposed to be there is not.
What version of NWMax do you use and what editor (gmax or 3dsmax and what version)
 JonDeere
01-11-2006, 1:02 AM
#17
I'm using 3ds max v7 and I downloaded the latest version of NWmax (version 8). Before that I tried version 7. And just out of curiosity I put it into gmax, and it didn't work there either.
 oldflash
01-11-2006, 3:15 AM
#18
Here are all nwmax plugins (http://nwmax.dladventures.com/download/) which are good for import/export kotor/tsl ascii models. When you install plugin you will be prompted to confirm gmax or 3dsmax location. If installer doesn't get right location of program means it will not work. But all this in only one condition: gmax or 3ds max to be installed in other place than c:\
However, this plugin (http://nwmax.dladventures.com/download/NWmax-gmax-v0_7setup.exe) should work just fine for gmax v1.2
 JonDeere
01-11-2006, 9:15 PM
#19
The first link you gave is the exact site where I got the one that I have. Should I download a different one as well? If so, which one?
 oldflash
01-12-2006, 2:48 AM
#20
I don't know what willbe good for 3ds7 but you could try NWmax-3ds6-v0_7setup.exe
 JonDeere
01-13-2006, 1:55 AM
#21
Alright. Thanks anyway.
 Darkkender
02-09-2006, 2:03 PM
#22
I noticed a that my NSSEditor and LoneFerrets KscriptEditor are not in the scripting resource tools. Also Anicam by JDNoa is missing above.

Fixed! Thanks for the heads up man! :D ~ ChAiNz.2da
 Immortality
04-13-2006, 5:22 AM
#23
Ill Really appreciate if you could add KISS (which in fact as far as i know is the only tool that can make mods compatible, unless fred update KT, ive been away for a long time :/ ) in the general mod editing section.

Kiss can be found here: www.gameapps.com)

Also, it was created by The0 (so you can add it in the "tools by author section" :) )and used in the Customization packs I, II, III and IV, that can be found here: http://www.spellholdstudios.net/mods/custpacks) or here: http://corellon.clandlan.net/index.php?page=corellon/kotor/pp)

Thanks in advance!! :D
 oldflash
04-13-2006, 5:59 AM
#24
...which in fact as far as i know is the only tool that can make mods compatible, unless fred update KT...
You should have a look to second post (at bottom)

Mod Compatibility Tools
Kotor Mod Manager (KMM)
DLG/UTI/UTC Language Converter
TSLPatcher
It's not easy to make compatible 2 mods which use same files. I'm talking here about textures, models, items difinition (.uti), dialogs, scripts... However, I think TSLPatcher is perfect.
 Immortality
04-13-2006, 7:28 AM
#25
The thing with kiss is that it makes them compatible automatically, so yes, it IS easy to make them compatible. Read the KISS info :)

In any case, it doesnt mean that if you dont use it, someone else might want to use it, so ill still appreciate if someone added it to the tool list :)

Cya arond!! :)
Edit tk102: Done!
 Mav
08-15-2006, 2:05 AM
#26
First of all, I love the fact that all the tools are assembled in a nice clean post, thanks D-Trips :p, but I was reading through them, and I didn't see any links to Hex Editors, maybe using a hex editor is out-dated nowadays, but I like using them, I'll search for some and put some links up for someone to check out and see if they are worthy of being on the list :)

This one (http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm) is pretty good.

In general you can find good ones with a simple Google search, I suppose that's why there isn't a hex editor listed :xp:

Added. Never hurts to add free tools, thanks man! :D ~ ChAiNz.2da
 Sithspecter
03-06-2008, 8:30 PM
#27
Thanks for the tools section, staff! But, if you guys could add one thing, I would greatly appreciate it, as well as all 56k'ers. Could you guys put the filesize next to the link? It would be helpful in deciding whether or not a certain tool is feasible to dl. Thanks!
 tk102
03-06-2008, 8:34 PM
#28
Good idea. Thanks for the feedback sithspecter.

Done.
 Sithspecter
03-07-2008, 10:00 PM
#29
Thanks very much, TK102!
 LoneFerret
02-05-2009, 4:45 PM
#30
holy cow! Things have changed! New advancement in "mod utilities".
Wow...
Are people still playing this game?
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