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buhallin

Latest Threads

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Posted in: nwscript.nss question
 buhallin
06-07-2004, 5:58 AM
#1
I wonder in the nwscript file where the subroutines are. As i remember (6years ago that i needed c++) somehing like this void functionname( list of variables given to the function); is only the header of a function but where is the rest(where u see...  [Read More]
Posted in: pls help item desc. and language version of game
 buhallin
06-04-2004, 12:28 PM
#1
The damn item description gets me ill ;) Why? I tried with the gff editor and did like in some threads mentioned. set strref -1 than language 0 and enter... but i get always blank field in the game, no white box or so. It simple says "no item...  [Read More]
Posted in: the LS colour question
 buhallin
06-03-2004, 6:07 AM
#1
Well which colours u think fit for lightside? I made a preview with my second heroine, which is still under "shaping" and finally should be a new NPC for party but long way still to it ,scripting i need to learn first better and find the f...  [Read More]
Hello, a few here i guess know me a bit always asking questions and so. :) Maybe they asked themself why i not posted the newiest brightness recolored armor ;) Well i spent much work in it, much reading, trail and error and learning how to make a sk...  [Read More]
First .: cm_baremetal in Head Models is that possible? at the moment everything gets invisible/glaslike when i use the alpha channel. But i need cm_baremetal or the effect of the armors with shining areas when light hits em. I found out only with K...  [Read More]
Posted in: Skinchange on Items like masks?
 buhallin
05-26-2004, 4:31 PM
#1
Let start i tried to change the skin for example Verpine head band. i extract the .tga file with KT , changed it a bit with PS and saved it back to override. But it wont change ingame. Next i tried to make my own item and set the modeltype and tex...  [Read More]
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