Available for download at PCGameMods:
http://www.pcgamemods.com/5718/)
Here's the readme:
Enhanced Lightsabers by Achilles
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Special thanks to Fred Tetra for the KotOR Tool
and to T7nowhere for creating the tutorial that
got me started.
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Item Properties - Lightsaber
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*Defender of the Force*
<Korriban, Shyrack Caves - Found on Durron Qel-Droma's corpse>
Feats Required: Weapon Proficiency - Lightsaber
Damage: Energy, 2-16
Energy, +1d4 vs. Dark Side
Critical Threat: 19-20,x2
Restricted to: Light Side
This lightsaber has been gifted to Jedi Masters strong in the Force for hundreds of years.
Only those with the deepest committment to serving the Light Side can wield this powerful weapon.
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*Master of the Force*
<Korriban, Tomb of Naga Sadow - Found in Sith Statue>
Feats Required: Weapon Proficiency - Lightsaber
Damage: Energy, 2-16
Damage Bonus: +1-4 Fire
Critical Threat: 19-20,x2
Restricted to: Dark Side
A powerful weapon of the Sith, this unique lightsaber has been modified to accept unconventional
focusing crystals. Only those who have turned to the Dark Side can operate this evil artifact.
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Item Properties - Saber Crystals
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*Nosnysan Crystal*
<Kashyyyk, Lower Shadowlands - Tanktanerak corpse>
Attack Bonus: 5
Blaster Bolt Deflection: Increase: +4
Damage Bonus: Energy, 1d10
These mossy crystals are formed naturally in the Shadowlands
of Kashyyyk. Although Czerka Corporation has dismissed these natural resources as having no value,
Wookies have collected them for centuries as symbols of power and strength.
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*Sanhe Crystal*
<Tatooine, Eastern Dune Sea - Rubble pile in Krayt Dragon Lair)
Attack Bonus: 4
Blaster Bolt Deflection: Increase: +3
Damage Bonus: Energy, 1d8
This crystal was formed by ages of brutal heat, giving it a bright, reflective surface.
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*Quala Crystal*
<Manaan, Sith Base - Found on Dark Jedi Master's corpse>
Attack Bonus: 2
Damage Bonus: Energy, 3
Massive Criticals: 2d6
Regeneration: 2
Formed in Kolto vents near the bottom of Manaan's watery depths, this unique crystal appears to
have healing properties as well as the ability to create a dense lightsaber beam.
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*Josxun Crystal*
<Yavin Space Station - Purchased from Suvam after finding the last Star Map>
Attack Bonus: 3
Blaster Bolt Deflection: Increase: +8
Damage Bonus: Energy, 2d6
Excavated from the surface of Yavin IV, this plain looking crystal appears too unrefined for normal
lightsaber use, but may fit into a specially modified weapon.
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*Ta'xar Crystal*
<Unknown World, Main floor of the Temple of the Ancients - Found in Strongbox>
Attack Bonus: 3
Damage Bonus: Energy, 3
Regeneration Force Points: 5
This powerful crystal was once highly regarded by the Jedi Order for its strong connection with
the Force. It disappeared from the Counsel's possession about the same time that Revan and Malak
left to confront the Mandalorians, however none of the Jedi Masters considered that it may have
been stolen.
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*Kadal Crystal*
<Korriban, Tomb of Naga Sadow - Found in Naga Sadow's Monument>
Attack Bonus: 3
Damage Bonus: Energy, 5
This ancient stone was most probably kept by Naga Sadow for its Force properties, however it
appears as though it would be quite functional in a specially equipped lightsaber.
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Creator's Notes
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These items were the result of an attempt to build custom focusing crystals. In an effort to preserve
game balance, the crystal properties were based on the existing crystals when used with Heart of the
Guardian and Mantle of the Force. I tried to combine the properties of the crystal when used with these
special color crystals, then evenly "divide" the properties. Here's the break down
Nosnysan Crystal - "average" properties for Solari when used with HotG and MotF
Sanhe Crystal - "average" properties for Krayt Dragon Pearl when used with HotG and MotF
Quala Crystal - "average" properties for Opila when used with HotG and MotF plus regeneration
Josxun Crystal - "average" properties for Upari when used with HotG and MotF
Ta'xar Crystal - "average" properties for Eralam when used with HotG and MotF plus Force regeneration
Kadal Crystal - "average" properties for Sapith when used with HotG and MotF
The custom sabers will still take normal crystals as upgrades, but only the custom sabers will take the
new crystals. If you try to upgrade a game saber with a custom crystal, the properties will not apply and
the color of your saber will change.
If you have suggestions on how to make these items better, feedback will gladly be accepted at <see the readme for my email address>
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Files Modified
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Upcrystals.2da - updated to include new lightsabers
Upgrade.2da - updated to include new saber crystals
k39_plc_monument.utp - Kadal Crystal
kas25_wraid.utc - Nosnysan Crystal
man27_sithmas.utc - Quala Crystal
suvam03a.utm - Josxun Crystal
tat18ac_cont_02.utp - Sanhe Crystal
unk44_strong003.utp - Ta'xar Crystal
k34_corpse4.utp - Defender of the Force
Note: k39_sabersarc.utp was not altered for this mod. Using Master of the Force may cause bugs if you have another mod that utilizes this file.