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Weiser_Cain

Latest Posts

Page: 9 of 9
Posted in: Save game editor for Xbox KOTOR saves?
 Weiser_Cain
02-15-2004, 6:27 AM
#11
Originally posted by darth makaan I tried using the PC version save editor. It says invalid file or something like that. You know the savegame editor does have the tendency to break saves. you could try again and just change something small....  [Read More]
Posted in: Classes and 2DA editing
 Weiser_Cain
02-09-2004, 10:18 PM
#3
Thats more helpfull...I think. Gah! this needs to be in the next Kotor Tool so I can stop thinking! Here's an idea, could there be a way to temporarily extend your force bar at the expense of your life bar? Or maybe some sort of force rage that ups...  [Read More]
Posted in: Classes and 2DA editing
 Weiser_Cain
02-09-2004, 9:47 AM
#1
Ok lets start clean here. The first step on the path to enlightenment is to acknowledge you know nothing. 1 I want to alter some of the existing classes and create and assign new classes to npc's and party members. 2 I also want to change level req...  [Read More]
Posted in: Bastila clothes for PC's
 Weiser_Cain
02-09-2004, 6:02 AM
#2
Make the colors darker. I had this problem with most of the textures I've created. It doesnt take much just a few shades, so it shouldn't require that you to make it too dark....  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-11-2004, 9:59 PM
#27
Of course. I'll release her when I'm sure I'm done....  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-11-2004, 1:42 PM
#24
Thank you. I Think i will eventually retexture the team twice, then calo, maybe malak, some armor, and weapons. There's no grand plan and some of this depends on the community(read:Koltor Tool) getting around certain limitations. I'd like to say miss...  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-11-2004, 5:59 AM
#21
Anyone see a trend? http://home.comcast.net/~Weiser_Cain/Images/CAN_1.jpg...  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-11-2004, 4:36 AM
#20
Oh yeah! I keep forgetting that! I'd better install something more robust than Photoshop elements... Ok this is what the new texture looks like now http://home.comcast.net/~Weiser_Cain/Images/HK47_GRY_2.jpg the downloads is the same as above....  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-11-2004, 3:52 AM
#18
I could color the area around the eyes but there seems to be some bleeding along the face. http://home.comcast.net/~Weiser_Cain/Images/HK47_RED.jpg However this isnt a big issue with grey though there is some stretching around the eye. I think the...  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-10-2004, 5:46 PM
#16
As is? Right now really, though I'd rather tweek him a bit more....  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-10-2004, 4:48 AM
#14
http://home.comcast.net/~Weiser_Cain/Images/HK47_WHT.jpg Seems the reflect map interfers with the texture. The texture for the eye is white, the details come from the map which reflects the original texture, I got rid of this detail in the texture...  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-08-2004, 4:06 PM
#6
Thanks. Fine everyone. Call me crazy for thinking a assassin shouldn't glow in the dark. You'll get you're version, complete with fake, glowing eyes, and a bull's eye on the back of his head so he can fail to hide both coming and going....  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-08-2004, 5:44 AM
#4
I did add some detail. she didn't reall have eyebrows just marks way above her brow that made her seem surprised all the time. I've added added eyebrows and erased the arches. you can see the diffrence in my pictures the close up has the altered text...  [Read More]
Posted in: Weiser_Cain's retextures [SPOILERS]
 Weiser_Cain
02-08-2004, 3:18 AM
#1
I'm going throught the game(again) and retextureing as i go and I'm looking for feedback. Here's a retexture of juhani's clothes i was going to make it more obviously evil but this looks pretty good as is http://home.comcast.net/~Weiser_Cain/Images/...  [Read More]
Posted in: Would this work?
 Weiser_Cain
02-08-2004, 7:19 AM
#13
Oh he doesn't pick it back up, he drops the saber it cuts his foot off i laugh(Recived Dark Points) and the fight is over. alot harder but at least its funny....  [Read More]
Posted in: Would this work?
 Weiser_Cain
02-08-2004, 6:28 AM
#11
I wonder if we could get Deadeye to drop a lightsaber on his foot....  [Read More]
Posted in: Would this work?
 Weiser_Cain
02-08-2004, 2:27 AM
#8
Could you do this for me? I don't understand how to do it myself yet....  [Read More]
Posted in: Would this work?
 Weiser_Cain
02-08-2004, 1:48 AM
#5
Originally posted by T7nowhere Actually i think you can, but you would have to make an item that gives you the Weapon Proficiency Lightsaber as a bonus feat then you should be able to use a lightsaber without beaing a jedi. Hmm i seem to remember...  [Read More]
Posted in: Would this work?
 Weiser_Cain
02-08-2004, 1:45 AM
#4
Hmm I dom't understand 2da files at all, maybe I'm doing something wrong. Point me to a tutorial or just in the right direction?...  [Read More]
Posted in: Would this work?
 Weiser_Cain
02-07-2004, 7:29 PM
#1
1 Non-jedi lightsaber feat: so i can pick up a saber and hurt myself(dont ask me why i want this). 2 An ingame item customization shop that even lets you create 'new' armor from scratch 3 Creating a new class based on the soldier for the wookie but...  [Read More]
Posted in: Clear Complete Texture Editing Tutorial?
 Weiser_Cain
02-07-2004, 3:54 AM
#13
Is there a way to hex edit bump maps into a mesh without one? oh, and just so I'm sure what is the file type for bump maps?...  [Read More]
Posted in: Clear Complete Texture Editing Tutorial?
 Weiser_Cain
02-06-2004, 1:01 PM
#12
Has anyone been able to get dds files to work? I know the engine will look at them, i just cant get them to work....  [Read More]
Posted in: Clear Complete Texture Editing Tutorial?
 Weiser_Cain
02-05-2004, 3:15 PM
#4
Thanks for the info so far, I assume just dropping the tga in the override folder will um, override the default texture? Hmm, can i create new duplicate heads and retexture them? I want new hair colors but i don't want to loose access to the default...  [Read More]
Posted in: Clear Complete Texture Editing Tutorial?
 Weiser_Cain
02-05-2004, 9:37 AM
#1
I've downloaded the kotor tool and tpc2tga and: 1 tpc2tga doesn't seem to work for me(it just blinks on and off) and I've installed tpc2tga an kotor tool in the same directory and clicked always convert but it still exports tpc's. 2 I can't for the...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Weiser_Cain
02-15-2004, 5:36 AM
#351
Oh' if you're taking request, I'd like a item creation function that creates items from existing items without overwriting the original. And a way to give and equip the item on npc's and in shops....  [Read More]
Page: 9 of 9