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vas_zag

Latest Threads

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Posted in: misc_turretG2 (help!)
 vas_zag
04-13-2004, 5:38 PM
#1
ok i have a misc_turretG2 with the following key/values teamnodmg/0 alliedteam/0 teamowner/0 showhealth/1 health/200 wait/100 spawnflags/5 (start)off and canrespawn checked) targetname/bargun1 count/bargun1 radius/600 dmg/20 splashdamage/10 splashra...  [Read More]
Posted in: map models dont show up in radient
 vas_zag
04-09-2004, 1:02 AM
#1
yeah i searched and i couldnt find anything like this ok i have radient version 1.3.12 and when i insert .md3s and the like into my map i only see one small entity like-box inside a big outline :confused:...  [Read More]
Posted in: trigger question
 vas_zag
04-04-2004, 11:48 AM
#1
is it possible that i can make it so when i walk into the triger brush it fires the target and when i come out of the brush it fires the target again?...  [Read More]
Posted in: inactive teleporters.....
 vas_zag
03-28-2004, 12:18 PM
#1
im trying to make a teleport that start off inactive but then when you hit a trigger it activates it for a few seconds and then i deactivates again i remember it in a map from jk2 "MCC village" in the courthouse anyone help?:(...  [Read More]
Posted in: converting jk2 saber hilts/swords into jk3 swords
 vas_zag
02-16-2004, 8:03 PM
#1
ok heres the deal: theres a model of a chainsaw used as a saber in jk2 what would i need to do to convert the weapon so it is then a proper sword in jka.. im slightly sertain there already been a similar thread but looking through all the pages is ha...  [Read More]
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