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bneezy

Latest Posts

Page: 6 of 7
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-17-2004, 3:15 AM
#65
I saw an interview with the head of Obsidian talking about KotOR II. One of the questions asked was about official modding support. He said no, "since it's based on the Aurora engine, a lot of the same tools that work for Neverwinter Nights work...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-17-2004, 2:56 AM
#63
OMG! YES, oh crap, that was Tomer's Clonetrooper armor you saw. Sorry, Tomer. I reminded myself to mention that, but forgot when I posted. Sorry again. EDIT:The only thing I ever planned to do is show what you could do with cchargin's mdlops and ge...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-17-2004, 2:47 AM
#60
lol, Man! I was so happy a day ago. The fun has officially been sucked out of modding....  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-17-2004, 2:44 AM
#59
But, On the other hand if you just make your own model then you won't have to answer to anyone. I remember that thread. I read it again and saw I answered you incorrectly. I thought I read it as "for your own use" but I was wrong. I'm gla...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 11:49 PM
#56
....and that everything we edit or modify is still the property of Bioware and Lucas Arts....  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 10:00 PM
#52
Thank you so much all of you that really means a lot to me, I’m happy to be here darth333, among great people like your self Fred Tetra, T7,Tk102.. and so many more giving back to the community. Just in January I hadn’t even known what would open...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 9:47 PM
#51
Those are awesome! I've seen the screenshot with the dual white sabers....  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 9:39 PM
#49
I just want to make this known: I liked playing through KotOR as a Jedi from the beginning (thanks to Talchia's Padawan Mod) and as Revan in full cape and mask (thanks to Talchia's Carnival Mod.) When I got to the later parts in the game, you had th...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 9:17 PM
#48
lol..If any of you watch family guy ( and I hope you do), this reminds me of the episode when Peter played the piano demo and pretended he was playing the keyboard himself in the electronics store. Then that guy walks up to him and says, "Wow, y...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 8:51 PM
#47
If you're wondering where the E-11 is, I'm probably not going to do that one. Orsan already did a great job on that one using the same methods. Although the difference between he and I is: I plan to release a tutorial on how to do it with links to al...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 7:49 PM
#44
3D Studio Max 6 Demo: http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=3424069 gmax download: http://www.turbosquid.com/gmax MilkShape 3D Demo: http://www.swissquake.ch/chumbalum-soft/index.html Model Import Scripts: http://mojo.gma...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-16-2004, 7:12 PM
#41
I'll be the first to admit that I know nothing about models, so I might not have a leg to stand on here, but regardless of how he did it, Bneezy appears to have added something new to the game. Truth be told, none of us (with a few possible excepti...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-15-2004, 10:12 AM
#20
If you're wondering where the E-11 is, I'm probably not going to do that one. Orsan already did a great job on that one using the same methods. Although the difference between he and I is: I plan to release a tutorial on how to do it with links to al...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-15-2004, 9:53 AM
#18
We will never see this in game the way things are going: http://img.photobucket.com/albums/v427/bneezy21/jango.jpg ----------------------------------------------------------- I want to convert this, but I can't get a hold of this person. If it wasn't...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-15-2004, 9:30 AM
#17
Sith Staff (Sith Sceptre officially): http://img.photobucket.com/albums/v427/bneezy21/sith1.jpg http://img.photobucket.com/albums/v427/bneezy21/sith2.jpg Noghri Stick (Think Stargate): http://img.photobucket.com/albums/v427/bneezy21/nog1.jpg http:...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-15-2004, 6:40 AM
#13
DL-44 Heavy Blaster Pistol (no texture): http://img.photobucket.com/albums/v427/bneezy21/dl441.jpg http://img.photobucket.com/albums/v427/bneezy21/dl442.jpg...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-15-2004, 5:19 AM
#10
Tenloss Disruptor Rifle: http://img.photobucket.com/albums/v427/bneezy21/disruptor1.jpg http://img.photobucket.com/albums/v427/bneezy21/disruptor2.jpg Golan Arms FC-1 Flechette Weapon: http://img.photobucket.com/albums/v427/bneezy21/golanarms1.jpg...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-15-2004, 3:23 AM
#5
Not yet. I was excited as hell to find all the right programs and plug-ins to convert them. I went out and bought Jedi Academy that night. I finally got the models in the game so now I can work on weapon stats, correct hand placement, and finding the...  [Read More]
Posted in: Jedi Academy Weapons for KotOR
 bneezy
08-15-2004, 3:17 AM
#1
Here are some of the weapons I've converted for KotOR from Jedi Academy. Imperial Heavy Repeater: http://img.photobucket.com/albums/v427/bneezy21/hvyimp1.jpg http://img.photobucket.com/albums/v427/bneezy21/hvyimp2.jpg Destructive Electromagnetic Pul...  [Read More]
Posted in: New Battledroid Rifle
 bneezy
08-15-2004, 3:06 AM
#13
I'm not sure. I don't think we could import them if it did....  [Read More]
Posted in: New Battledroid Rifle
 bneezy
08-12-2004, 8:13 AM
#11
But, On the other hand if you just make your own model then you won't have to answer to anyone. That's all I'm doing. Just practicing in gmax for my own knowledge. If I tried to release it as my own for KotOR without his permission, that would just...  [Read More]
Posted in: mdlops2-0 help
 bneezy
08-13-2004, 8:59 AM
#10
This thing has so many overlapping vertices It will take me forever to fix. Is there a scipt or function in gmax to weld these damn things together in mass?...  [Read More]
Posted in: mdlops2-0 help
 bneezy
08-13-2004, 7:41 AM
#9
By the way, is there any way to detect and fix these in gmax before exporting it?...  [Read More]
Posted in: mdlops2-0 help
 bneezy
08-13-2004, 7:23 AM
#8
When I search for the coordinates in the exported model, I can only find two of the three given by mdlops. mdlops gives me the two duplicate and then another. When I look in the file, I only have one set of the duplicates and the other different coor...  [Read More]
Posted in: mdlops2-0 help
 bneezy
08-12-2004, 5:24 AM
#6
Now how would I go about changing the vertices?...  [Read More]
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