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gameunlimited

Latest Posts

Page: 7 of 7
Posted in: regarding KotOR scripts
 gameunlimited
01-23-2004, 8:58 PM
#1
if bioware doesnt want us to be modding KotOR, then why do they leave the .nss uncompiled scripts to be lying around in the game files? im kinda new to programming, sorry for this stupid question :(...  [Read More]
Posted in: shiny armor texture
 gameunlimited
01-22-2004, 11:07 PM
#6
so in other words, if i want to put that shiny effect, i have to edit the corresponding mdl or mdx file, and not on the .tga texture file? thanks again guys...  [Read More]
Posted in: shiny armor texture
 gameunlimited
01-22-2004, 7:37 AM
#3
im not sure what you mean by shaders. ill try to explain my question a little more. say, im changing the texture file for the starting clothe to full black. when i load it, it will appear as a very dark black. no shinyness at all. however, there ar...  [Read More]
Posted in: shiny armor texture
 gameunlimited
01-22-2004, 7:21 AM
#1
is there any way to create the shiny effect that some armors have in .tga files? i am trying to make some new textures but all i can make is the usual non shiny colors. thanks in advance...  [Read More]
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