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tk102

Latest Posts

Page: 18 of 85
Posted in: God video games: sacrilegious?
 tk102
10-13-2007, 7:21 PM
#2
Playing a game that makes you a god is not right in the Eyes of my God.don't click me (http://en.wikipedia.org/wiki/Black_&_White_(game))...  [Read More]
Posted in: EA to acquire BioWare
 tk102
10-12-2007, 1:17 PM
#45
With that much fan base, any group that defects from the EA takeover is going to have something of a hero status before they even put out their first game....  [Read More]
Posted in: EA to acquire BioWare
 tk102
10-12-2007, 1:05 PM
#43
Bioware's own forum thread (http://forums.bioware.com/forums/viewtopic.html?topic=590386&forum=41&sp=210) is getting pounded. 15 pages of angst in 12 hours. That's got to have a reinforcing effect on the developers who are considering going r...  [Read More]
Posted in: EA to acquire BioWare
 tk102
10-11-2007, 6:29 PM
#12
Pavlos, your optimism is sorely needed in the light of this news. If I were to name the worst possible merger that I could imagine in the video game industry, I would have named this one. :( But I agree with you that designers and programmers will pr...  [Read More]
Posted in: Calif. bans smoking in cars with kids
 tk102
10-14-2007, 2:15 AM
#32
Raise your hand if you have kids and you disagree with this law....  [Read More]
Posted in: Calif. bans smoking in cars with kids
 tk102
10-13-2007, 12:38 AM
#26
Are you all for drug legalization too John Galt? Full-scale gambling? Prostitution? I mean you could point the finger at the government for "nannying" those behaviors couldn't you? Yes, my modus operandi is to see how far people adhere to...  [Read More]
Posted in: Calif. bans smoking in cars with kids
 tk102
10-12-2007, 11:57 AM
#22
I'm far from being convinced that such a measure can have any noticeable effect on the kids health except in some exceptional cases...When you referred to kids' health, I assumed you were referring to the effect of cigarette smoke on kids' health, no...  [Read More]
Posted in: Calif. bans smoking in cars with kids
 tk102
10-12-2007, 11:35 AM
#20
A retrospective from 1988 when California first banned smoking on airlines, trains, and buses: http://query.nytimes.com/gst/fullpage.html?res=940DE2DF1638F931A35752C0A96E9482 60...  [Read More]
Posted in: Calif. bans smoking in cars with kids
 tk102
10-11-2007, 5:09 PM
#12
Cigarettes are still legal as far as I knowYes, but not for minors. If alcohol was given to minors, that would not be okay. Yet cigarette smoke goes into their lungs without any oversight. and the overall purpose of the law seems more of a way to &q...  [Read More]
Posted in: Calif. bans smoking in cars with kids
 tk102
10-11-2007, 3:38 PM
#8
Do you disagree with seat belt laws too, D3? Just curious. :) The dietary argument was also used by groups against those laws....  [Read More]
Posted in: open a door through scripting?
 tk102
10-08-2007, 7:44 PM
#4
Is the tag of your door "attackdoor"? I assumed you were calling this script via a dialog and so you could put the string "attackdoor" in the dialog StringParam field as I mentioned. If this script is not called by a dialog or th...  [Read More]
Posted in: open a door through scripting?
 tk102
10-08-2007, 6:21 PM
#2
Give this a try. Pass the door's tag as the StringParam and the delay in seconds as P1. void main() { string sTagOfDoor = GetScriptStringParameter(); int iDelay = GetScriptParameter(1); object oDoor = GetObjectByTag(sTagOfDoor); SetLocked(oDoor,FALS...  [Read More]
Posted in: script not working
 tk102
10-07-2007, 8:57 PM
#3
You'll need to shorten the name of your .dlg file. Maximum length is 16 characters. Try "dan_flashback" or some such....  [Read More]
Posted in: Problem with conversation start
 tk102
10-07-2007, 11:18 PM
#2
Your script is trying to assign a command to your PC to be the speaker of the dialog with the NPC. Try it the other way around: void main() { object oNPC=GetObjectByTag("p_ffselkauth"); AssignCommand(oNPC, ActionStartConversation(GetFirstP...  [Read More]
Posted in: Scripting help needed...
 tk102
10-07-2007, 12:45 PM
#2
- I don't think you need any include scripts since you're not using their functions. - What spawn-in flags are you setting in your OnSpawn script? If you're only using the OnDeath event, then you can remove the if(nUser == 1006)) block (which appear...  [Read More]
Posted in: Scripting
 tk102
10-07-2007, 5:07 PM
#6
Sorry about that. I was using GetSpeaker instead of GetLastSpeaker and I forgot to use a closing "*/" for the comment in stoffe's code. I believe each of those scripts above should now compile for you. (They do need to be compiled, yes.)...  [Read More]
Posted in: Scripting
 tk102
10-07-2007, 12:58 PM
#4
The "// get the value" comment was just FYI telling you what the code is doing. I didn't mean *you* have to get the value. When that line is fired, nHasSpoken will be either TRUE of FALSE. Think of nSlot as a pocket that's going to hold...  [Read More]
Posted in: Scripting
 tk102
10-07-2007, 12:59 AM
#2
Hi there, Hope you don't mind if I answer your question with a walkthrough. Sometimes it's easier to show than to explain. Let's say you're modifying tat17_0xpazaa_01.dlg, so that it sort of looks like this (conditionals and scripts displayed in th...  [Read More]
Posted in: Mass DLG/UTI/UTC/MOD Language Converter
 tk102
10-14-2007, 1:28 PM
#4
I vaguely recall the original code for the language converter's bulk mode had an odd behavior in the way it handled relative paths vs. absolute paths. Glad you got it working though Gavroche. If in the future you want to do more converting, you migh...  [Read More]
Posted in: whys this fourm so small?
 tk102
10-04-2007, 3:57 PM
#4
Lego is mostly for kids and not many kids are on this forum Wrong on both counts! :D...  [Read More]
Posted in: U.S. snipers accused of 'baiting' Iraqis
 tk102
10-07-2007, 2:18 PM
#62
Hi guys, Seeing how this thread is really going nowhere fast (for the past 10 days), I'm going give you both one more closing post before I close the thread. Please don't use any quote blocks to make your closing arguments as I will remove them. Yo...  [Read More]
Posted in: adventure
 tk102
10-08-2007, 11:14 PM
#22
>kill thief with nasty knife...  [Read More]
Does anyone has a mod that lets you have hoods on the robes from PCGM. EDIT: Does anyone has a collar fix mod. I think svosh made it. The collar fix mod and all of svцsh's other mods are here (http://www.angelfire.com/crazy2/xclone_0101/kotor_mods....  [Read More]
I would like ... the Force Choke anyone mod. http://www.lucasfiles.com/?s=&action=file&id=1185 Looking for Darkkender's Lightsaber construction at Workbench and guardian saber mod. Try sending a PM to Darkkender (http://www.freewebs.com/dark...  [Read More]
The Hak Pad uses its own scripts/dialogs which are based on a previous release of this mod. If you have questions about the Hak Pad usage you can ask them here (http://www.lucasforums.com/showthread.php?t=149446). I see there is a Hak Pad fix for the...  [Read More]
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