Hi guys :) , well I have problems firing a dialog with a spawned .utc in Manaan, I reach the dialog entry after fighting some sith and the script does nothing, I guess there must be a minimun distance to check to fire the dialog or something else ... this is what I was using:
// "should" fire a conversation with a spawned selkath in Manaan East Central
void main()
{
object oNPC=GetObjectByTag("p_ffselkauth");
AssignCommand(GetFirstPC(), ActionStartConversation(oNPC, "p_ffselkauth"));
}
So ... any help will be appreciated ... :rolleyes:
Your script is trying to assign a command to your PC to be the speaker of the dialog with the NPC. Try it the other way around:
void main()
{
object oNPC=GetObjectByTag("p_ffselkauth");
AssignCommand(oNPC, ActionStartConversation(GetFirstPC(), "p_ffselkauth"));
}
Thanks I see ... gonna check it soon ... ;)
good modding.