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Slider744

Latest Posts

Page: 3 of 8
Posted in: Suggestions for slider for JA+ 2.3
 Slider744
03-12-2005, 7:28 PM
#19
with all the respect i have to you, before to say wrong things, you should take time to isntall the lastest version and check all you just said......  [Read More]
Posted in: Suggestions for slider for JA+ 2.3
 Slider744
03-10-2005, 6:20 PM
#16
your only problem Amidala is that you often can't stand the difference... i continue to say you lack open minded spirit... you often can't stand that people don't think like you.... i often see you speaking as a fanatic person trying to force people...  [Read More]
Posted in: Suggestions for slider for JA+ 2.3
 Slider744
03-10-2005, 6:11 PM
#15
amidala you are totally wrong the number of JKA server is almost the same than the whole beginning there were at max 800 server and there is now about 600-650... the number of server has decreased quiclly just after several monsth to about 700 and...  [Read More]
Posted in: Suggestions for slider for JA+ 2.3
 Slider744
03-10-2005, 12:27 PM
#13
no amidlala lol n it is not too late look the number of JA+ with JA+2.3beta2... you will be surprised ^^ and also, only silly people never change their minds^^^^, and i will always stay convinced of this idea ^^ it was a joke...... amidala i am eno...  [Read More]
Posted in: Suggestions for slider for JA+ 2.3
 Slider744
03-10-2005, 12:19 PM
#12
you see can make a anwser without quoting every single workds i applaude ^^...  [Read More]
Posted in: Suggestions for slider for JA+ 2.3
 Slider744
03-10-2005, 8:39 AM
#10
AMidala why don't you awnser on my forum i only removed and ban flaming topics and flaming people.... ***JOKE**** => ha yes i know why perhaps you forgot all the logins you created to bash the mod in the various forums you go? perhaps you forgot...  [Read More]
Posted in: Suggestions for slider for JA+ 2.3
 Slider744
03-07-2005, 2:06 AM
#5
Amidiala, if you played JA+ you would know that i thought to new player... i am always amazed to see you speaking about plenty of thigns you even don't know (i don't intend to flame just also a suggestion ) first now the admin cmd in JA+ are not abu...  [Read More]
Posted in: Nvidia Drivers v66.93 Causing Problems with JKA?
 Slider744
02-19-2005, 1:00 AM
#2
hum i have also problem with JKA with my gforceFX i can have random crash since the beginning of JKA i precise that it was happening even on basejka SO don't tell me this is caused by my JA+...  [Read More]
Posted in: Found out why JA+ "features" are so crappy
 Slider744
02-20-2005, 4:32 AM
#36
Originally posted by Nokill its yust like a gun its not the creator of the gun its not the gun but its the finger pulling the trigger ho kills someone ;) i agree, but as some people exploit my mod in a way i don't want, i am obliged to control the...  [Read More]
Posted in: Found out why JA+ "features" are so crappy
 Slider744
02-17-2005, 2:40 PM
#18
Originally posted by TK-8252 i know i am an idiot...  [Read More]
Posted in: Found out why JA+ "features" are so crappy
 Slider744
02-17-2005, 2:29 PM
#16
let me say you would be impressed how people are tuning all the mods JA+ options like they want..... i even often see server that only enable 20% of the ja+ cool new things..... they twick everything in the server.Cfg that is why i made the trail...  [Read More]
Posted in: sabers on ur utility belt....!!!
 Slider744
01-18-2005, 11:59 PM
#5
I made it in JA+ also it is already working fine it will be available in the next release..... I already help Razorrace who was searching to make the same thing... if any other mod experiences problem to make it you can ask, i will point you the...  [Read More]
Posted in: animation.cfg
 Slider744
12-03-2004, 10:36 AM
#10
ok thanks for all...  [Read More]
Posted in: animation.cfg
 Slider744
12-03-2004, 1:40 AM
#8
at the moment it is hard to use without the sequence delimited in start frame and frame length for each moves i talked to keshire and he will give all the delemited animation.cfg when he have time because he is the only one to know all the start fra...  [Read More]
Posted in: animation.cfg
 Slider744
11-24-2004, 4:53 AM
#5
thanks you very much i will look at all those things... but firstable i will look at a way of using your anim which are nice......  [Read More]
Posted in: animation.cfg
 Slider744
11-23-2004, 11:47 PM
#3
yes this is in reference to your new mod of gla files in pcgamemods i merged all gla into the _humanoid.gla with success and updated manually the animation.cfg it works very well with modview but all your blocks_ anim for single, dual and staff ar...  [Read More]
Posted in: animation.cfg
 Slider744
11-23-2004, 2:45 PM
#1
hi is there a way to create automatically this file by reading the gla or another files? or may i do it manually with all the start frame and length ?...  [Read More]
Posted in: A Walking Shirt, Pair of Pants and Headless Skin
 Slider744
11-11-2004, 10:58 AM
#7
this is not due to JA+ this problem is a basejka exploit that can be used on all server even unpure or pure... the next version of JA+ will correct this basejka exploit like many others already corrected...  [Read More]
Posted in: Vehicle Extensions
 Slider744
10-21-2004, 12:52 AM
#3
JA+ remove also all those limits...  [Read More]
Posted in: Kick Whoring?
 Slider744
10-14-2004, 3:56 PM
#11
Xmod didn't bring flip kick to JA because flip kik are already in the code of JA technically i didn't copy it ... technically hex copied me because his version of flip kik was altering wall run at the first version...and after he improved his versio...  [Read More]
Posted in: Kick Whoring?
 Slider744
10-14-2004, 9:37 AM
#9
don't worry with config if you want to use JA+ mod this is activated by default in JA+...  [Read More]
Posted in: CL_ParsePacketEntities error and code mods
 Slider744
09-26-2004, 11:13 PM
#2
i never had this problem this is the server which crashes? or is it only the clients? or both? also if in OJP the client compoent is absolutly required, you will have to put a sv_pure 1 if not, you could have mismatch between data structures wait...  [Read More]
Posted in: JA Plus Mod confusion...
 Slider744
09-22-2004, 3:13 AM
#7
i already thought about this problem so i implemented in the server part something that tell to the users if their is a new version available... but this is not perfect because i didn't want the server to make extra connection bandwidth use to conn...  [Read More]
Posted in: JA Plus Mod confusion...
 Slider744
09-22-2004, 12:55 AM
#5
in the case of joetheeskimo5 this is moore the lazyness that is the cause of the problem there is just 2 version currently of the client plugin on pcgamemods and they are both associated with a unique version number... then if he had read just the...  [Read More]
Posted in: JA Plus Mod confusion...
 Slider744
09-21-2004, 1:28 PM
#2
/////////////////////////////////////////////////////////////////////////// How to install? /////////////////////////////////////////////////////////////////////////// - it is very simple, you just have to Delete all client side files ( .pk3, .cfg...  [Read More]
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